 So you just want to break everything, not a problem. Click whatever you want to destroy, any mesh it doesn't matter. Then go up to mode and change it to fracture. Under geometry, click new, create, then pick the style you want things to fall apart, I'm just going to stick with the defaults, fracture and you're done. If you play the game now your object should fall apart with physics if it crashes into something else. If at any point you want to see the normal view and not the orange preview on the right under details look for bone and uncheck show bone colors. So you will notice that you now have a level 1 fracture with all the pieces being documented at the top right. If you want even more pieces just fracture it again and you will now have a level 2 fracture which now means the broken pieces fall into smaller pieces. You can fracture things as many times as you want but usually 3 is all you need. Anyway if you join me next video I'll take you through and explain what these other settings do in more detail. But for now I hope you have a fantastic day and I'll see you around.