 So, you just want a bad case of laser damage. Not a problem. This brush is heavily affected by the camera. If you use it from the side, the particles will bounce off really far. But if you stare at your object head on, it will draw the damage like this. DT just means smoothness. The higher the value, the more choppy the effect will be. Speed is how long the particle takes to get from the camera to the object. The more fade opacity, the more the ends of the particles fade out. The larger the size, the more prominent the fade becomes. The more powerful the laser, the bigger the damage will look. The higher the particle life, the longer the particles will stay active. The higher random particle life, the more random the duration of each particle's life will be. The higher the speed, the faster each particle will go before it dies. And spread determines how random the directions of each particle will be. Hope that helps. And as always, hope you have a fantastic day. And I'll see you around.