 Hello, my name is Nico Tripsovich of the Archeological Research Facility at UC Berkeley. This is part two of a workshop on bringing data into QGIS from the GNSS or Total Station and then making simple site maps, archaeological maps for in-QGIS and then outputting those in digital format. So let's go ahead and get started. Where we left off, we were in QGIS. I had brought these points in using the CSV format, the tabular format. And so I'm going to show you how to, first of all, I added labels to these points already by turning on the styling panel here over on the right and then choosing label and then I'm labeling by the name field and then I turned on draw text buffer with this tab and it draws that white buffer around it. So next up on mapping, we are going to create a polygon layer and we're going to create this layer in the geo-package format, so create new layer, new geo-package. I have a geo-package called Smith already and I'm going to add a table or a layer to it called, I'm going to call it Smith A which is for area and that's because it's a polygon shape. The rest of the data in this project is in a UTM coordinate, UTM 10 North, so I'm going to match that right here and then I'm going to add a couple of fields to my polygon. I'm going to add labeling and add to fields and then I'm going to add a category. This is more for mapping, so you can aggregate similar layers for mapping purposes and then I'll write a description, I'll create a description field and this is going to be the maximum size for strings which is 254, 255. Then when I click OK, it's going to ask if I want to overwrite that existing Smith geo-package or add a new layer. Well I would like to not erase all my previous data, so I'm going to add a new layer to that existing geo-package. So here it is, my new polygon layer. I'm going to move it underneath the point so that points are visible on top and this is how you edit in QJS, select your active layer here, make it editable, it's open for editing and then you can choose your create new polygon tool right here and I'm going to go ahead and digitize this house, this junior Morgan house here on the Smith property, you can see it goes right up there, one thing about polygons is if I were to click over here this would be an invalid polygon because polygons have to be, can't have areas that are indeterminate inside and outside, they have to be clear topology of what's inside and what's outside the polygon and the figure eight is essentially an invalid polygon. So I'm going to click left and then I'll click right to end the digitizing and here's another one over here, click to close it, here's a trailer container then here I'm going to call this something else, I'll just leave this blank so you can see how the category points work. Now I use this tool to draw new polygon, this tool is for editing an existing polygon and if you hover over here it provides some clues about how to use this tool, you see it says alt click to select vertices by polygon, so I could for example move this wall by holding on alt, selecting these vertices by polygon and then now if I click and move I'm moving that entire wall because that those vertices are both selected and I'll click to move away. That's how this one works, if you'd like to do more advanced sort of CAD like tools, more editing that involves right angles and very numeric distance and angles, tried advanced digitizing pain, you turn it on like this, it's only available in UTM coordinates, not latitude and longitude and there's more information on advanced digitizing and help. So I'd like to now show you a little bit more about styling, so let's close, let's stop editing. If you don't like your edits and you want to save without, you want to exit without saving, turn off editing and this is your opportunity to discard your changes, if you like what you've done, save and you should click that little disk periodically when things are going well because it's possible to lose a lot of work while editing if you have a crash or have some interruption that prevents you from saving after a lot of digitizing. So this polygon has three, this polygon layer has three objects on it and with the styling pane turned on, here we can choose the symbology, I'm going to go to categorize symbology and then using the category field, it's a little hard to see down here but I can classify all the layers and it's basically the one I type in structure and then all others are here, which includes its container, so that's how that works and you can edit these, let's say I don't like pink, you double click it and change this color back out, labeling here and another thing I'd like to demonstrate is the satellite image in the background, it's a quick map services plugin and it's possible to, for example, add another layer such as OpenStreetMap and you can also lighten and darken the opacity of the satellite image by changing it in the global opacity styling panel. All right, so final step with creating a map is that you need to add a legend or certainly a scale and a north arrow and potentially a legend, so I'll go ahead and demonstrate that. When you're in data view here, you can zoom in and out and you're sort of unconstrained by scale, however, when you want to put a scale bar on, then you have to decide how big your final map production will be and then scale is determined based on your final map, so you can't add a scale bar right now because you have to decide how big your final map will be, so the way you do that is you get a print layout and I'm going to call this one a letter portrait and then there it is, you click on the right space, you can see the sizes A4, the metric version of the size and then the orientation changed to portrait and to bring the data in, this tool, this one allows you to pan around and specify your scale bar, your scale, specifically that was 1260, I'm going to 1 to 500 and close the page. So the scale bar is available right here, but anytime you choose something from the menu, you then draw a box to indicate where it's going to go. So there's my scale bar, up here I can make some adjustments, fixed width, I'm going to make that five and have three segments of five each for a total of 15 and then since we're in the United States, maybe I'll add a second scale bar with feet on it, so just draw a second scale bar and move it to position and I can change the minutes here and I think I'd like those numbers to be on the bottom, so I can snag them in closely, so I can change that to below segments, there we go and then finally every object on a page layout has a frame in the background, so for example, if I choose this scale bar, scroll down, there's the frame in the background, it could be a little bigger, this font is kind of far from the scale bar, so let's choose this one, you know, rename it scale bar and specify that the distance from the text should be just to bring the margin in a little closer and then it's a good idea to group these, you don't have to worry about them coming apart, so I'm going to have those two selected right click, now I can move them, another common feature of a map is a legend, so let's go ahead and add the legend, so this is a dynamic legend, if I, let's say I want to update this Smith A to correct the capitalization, I can go back to the original map, change what the layer is called here, Smith, I'll go back to my page layout, it updated automatically, but if there's a lag, click refresh, it should reflect your changes, that's because when I choose legend here and scroll down, auto update is checked, but let's say we want to make some changes here, first of all, we don't have OSM showing, so let's remove that from our legend, other small changes, basically when you're done going back and forth and making changes in the original map, it's kind of a final step to get a legend that I like, I often have to uncheck that, so auto update is turned off and then you can really tinker with the legend setting, so remove a hybrid, that base layer, it's for some reason it has a taking a lot of white space, another auto update is off, so I think I can also hide things even if they're part of the active map, so if I wanted to edit this, let's say I wanted to say other here, you can edit the legend, now that auto update is unchecked, all right, I might add a label or a title, so add label, call it Snip Pass, this is one place where some of the, or a WYSIWYG or what you see is what you get, GIS like RGS Pro, would allow me to type right here, but QJS, make the edits here and it appears out of that, here's where the fonts are adjusted, for more details on the font, you can open it up there change the size, it's common for maps to have a black line around the edge of the map, so I can choose the background, scroll down, frame, and another issue that comes up frequently is let's say I want to move things around a little bit, sometimes it can be hard to select things in front of the map, so often I'll lock the map layer so that then I can select things without worrying about nudging the map, so this one can use a frame, aesthetic reasons, for edit as for output those, I'm going to export to PDF, this WMS servers alert is basically seeing that the Google image in the background, if it was for a big region it might not export successfully, so be aware of that, and here we have the next export page asks do we want to use lossy compression, lossy means it loses a little bit of data, but it's much more efficient compression, lossless will result in a larger file, but if you anticipate people will be zooming in, then you should give them a lossless if you can possibly do so, because then when they zoom in on something on the map, should be as sharp as it was in QGIS, all right, so that's about it for this map connection demonstration, thank you for watching this demo and please check our YouTube channel for other workshops