Hyperspace Madness is a game created by Autodesk to demonstrate the power and efficiency of our Gameware and DEC tools.
We challenged ourselves to create a AAA quality game in two months using only our game development software tools and the UDK engine. We enlisted the help of many of our product specialists to ensure we used best practices and tested many of the new interoperability functionality available in our 2013 releases.
We believe the game represents a great example of what can be achieved with Autodesk products. Special thanks from the Autodesk Gameware team to our consulting development studios: Athos, DevSupport, and Little Zoo!