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Agent Orange was a chemical used for destroying foliage during the Vietnam War. Relevant to opponent's name and stage.
Now, along with robot acid came two recolors meant to be Human Acid; Scorpion turned into "Human Acid MK1", and Unmasked Sub-Zero turned into "Human Acid MK3". First off, why the FUCK would you want a green MK1 ninja when there's Reptile, who was a hidden opponent in MK1. Everything wrong with Leviathan and robot Acid is here too; bad trip states, damage, cooldown, startup, hitboxes, gameplay, run-style powerbar that works totally wrong, missing sprites, but there's more. The palette sucks; there's artifacts of Scorpion's palette still there. The zero color on both portraits is fucked up. He can literally throw you 5 times in a corner and win. See, in MK1-Trilogy, throws threw BEHIND you the screen length. Here he can grab you when you're in a corner and you just go forward instead of behind him. That's sloppy. Also, he has Reptile's MK3 moves. Why not just call him Reptile for shit's sake? This sucks. Supposedly these are random MKP creations that he's just editing for Winmugen. I have no proof of this, and I'm crediting him as he made them this way, but honestly, I think they probably had better coding as MKP chars.
This Wyldestar I used for #751, and I figured, since I gave the 2009 version (#s 83 and 754) a go, why not use this one again? I can confirm that QCF+P does not cancel projectiles. It went through Acid's force balls without even colliding. That's odd, you'd think Acid's force balls would cancel it and be canceled or keep going. There's not much for me to say since I said all of it last time. It's great. There's also a special intro with Byrne, which is shown after the fight.
Char used: Wyldestar (2010) by Seanaltly
Against: Human Acid "MK1" by bigjohn72076
Stage: Vanguard Princess - Military Night by DaDonYordel
BGM: Phantasmagoria of Dim.Dream - Visionary Game ~ Dream War (Rikako Asakura's theme)
Char seen in addendum: Byrne by Seanaltly
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