 hi everyone and welcome back to another episode of our flinch squad circuit review show i hope you're all well having a great day and looking forward to getting to the matches today we are going into week nine this episode and all the matches that we've got lined up for you this week are going to be absolutely amazing i cannot wait to get into it but talking about previous weeks if you've missed any of the past week matches and would like to catch up see the progress of the players and how they've got on up to now you can go up here i'll link a card for you and you can check out all the action so far but getting on to today's episode like i say we're going into week nine and one of the things that we've got to bear in mind is we've got two weeks left in the ultra series so what we're doing this week is playing catch up we're going to cover week nine week 10 week 11 just to catch up and we'll feature one match from each of those match weeks but they're going to be incredible matches to feature on this episode so i cannot wait to get into it but before we do i just need to mention talking about the ultra series we are two weeks away from that and to let you know that the ultra series sign-ups for the flinch squad circuit have now opened so if you guys out there if there's any of you guys watching the progress of this week by week in thinking i'd like to take part in this this looks a lot of fun well this is your opportunity you can go down the link in the description below hop over to the patreon it has a full article on what the ultra series is going to be like structure-wise how it's going to operate week by week and you can see how you can sign up and get involved over there so if you've got any questions about that do leave them in the comment section below i'll be happy to answer any questions you do have about it but it's going to be extremely fun going into the ultra series again we're going to have a lot of great prizes in the ultra series up for grabs like we have in the moon series trophies custom made flinch squad esports jerseys for the top four as well as a flurry of other prizes and of course there is those flinch squad points up for grabs to get an invite to the flinch squad invitational at the end of the season which will be a live stream event a knockout event and there will be some absolutely incredible prizes up for grabs for you players that are involved with it at the end of the season so it's going to be a lot of fun like i say if you'd like to get involved in the last segment of the flinch squad circuit then go down in the description hop over to the patreon and check out how you can do that so getting into this week's episode we are kicking off with week nine's matches we're going to feature the match between pinko and will going into this first one so without further ado let's get straight into it guys so you can see that pinko is on the bottom of your screen you've got will on the top of your screen will leading off with lunala tapococo and pinko leading off with tornadoes zernia so seeing the electric terrain activate from this tapococo as we go into turn one we are going to see a taunt come straight out from the tornadoes prevent that lunala doing anything as an electric web comes out from the tapococo doing big damage and picking up the knockout onto that tornadoes doing some nice damage to the zernius and reducing the speed by one we are now seeing the zernius goal for that geomancy it is going to proc the power hub and get that one turn boost across special attack special defense and speed so we can't see a tailwind from the lunala because it's denied from that taunt as we go into turn two dazzling gleam going to come out take down that tapococo and break the shadow shield on that lunala and followed up by a knockoff on that cotana taking down that lunala giving pinko a huge advantage going into this early stage of the game we're going to see toxic hook and zernius come out for will now the top of your screen we're going to see just to protect from the zernius on pinko's side as a figure comes out into the cotana nice play here from will as he does match that geomancy now he is going to boost up with that power hub one turn boost with this special attack special defense and speed and match go tall to tall with pinko's zernius so we are going to see the next turn play out we're going to see a helping handle from this toxic croc support in this zernius going to throw out a moon blast is it enough to get the cotana it is enough to take down the cotana and tying up this game as the dazzling gleam comes out procking that focus sash on the toxic croc as the kayoga comes out now for pinko bringing the rain with it and really the toxic croc is not in a bad position we're going to see another helping handle supporting that zernius on will side of the field as he throws out another moon blast it is enough to pick up the knockout onto the zernius as we see a scald from the kayoga into the zernius picking up the burn there which is quite big the dry skin coming into effect for the toxic croc going to heal some of that health back as we see the electric train now disappear and we'll take game one so we will go straight into game two here and again will is going to lead off with that tapakoko and the lunala here as we see incinero and zernius come out for pinko on the bottom of your screen electric train going to activate once again the intimidate coming out from the incinero tapakoko going to retreat and zernius hit the field for will and activate that ferry or ability and pinko zernius just going straight for that geomancy getting that boost when it can as we see it proc the power herb and get the boost across special attack special defense and speed plus two across the board there as lunala on will side goes for that tailwind just to keep the speed control advantage here going as a roll comes out from the incinero and removes the lunala from the field we're going to see a volt switch from the tapakoko now into that incinero and do some nice heavy damage there as a dazzling gleam comes out from pinko's zernius going to take that toxic croc down to its sash and the moon blast now come out from the opposing zernius on will side of the field into the incinero not quite enough to take the knockout and proc that figgy berry as we see another roll from this incinero remove that zernius from the field as tapakoko is dragged on here there so we're going to see a protect from the zernius and the fake out into that slot electro web coming out from the tapakoko going to do some really nice damage to this incinero going to see the snarl come out from incinero here does pick up the knockout onto the toxic croc as zernius makes its way back onto the field now for will going to see the tapakoko and the zernius not in the best of positions here for will but you've got to remember that tailwind is still up as an electric web comes out and is followed up by a dazzling gleam from the zernius on pinko's side of the field going to be enough to pick up the knockout on both will's tapakoko and the zernius and leaves lunala to come in all by itself and pinko tying this one up going into a game three so we will go into this game three now and we're going to see will lead off this time with the zernius and moon is changing things up here as the tornado comes back out for pinko with that zernius he's got the really nice check pinko here with the tornado says it goes for the taunt into the moon goes just shutting it down so you see another geomancy come out from pinko zernius straight away every turn just going for that geomancy propping that power hub and getting these boosts across the board here as we see the geomancy just followed up from will zernius now and matching suit with it but is this amungus on will's side of the field going to go for a clear smog into the zernius on pinko's side of the field that's the big question here and no we just see a spore from the amungus we're going to see a protect now from the zernius as we see a tailwind set up from the tornado just doubling the speed there on that side of the field as a moon blast comes into that slot and picks up a quick knockout clear smog coming in now into the zernius slot but we are going to see katana hit the field once again for pinko like in game one zernius now going to protect here as the moon blast comes out into the amungus is it going to be enough followed up with a smart strike into this slot can it be it can take it down remove the amungus and that is a big turn for pinko making some big ground here after losing the tornado to that moon blast the previous turn lunala now coming in throwing out a why god going to try and potentially protect against a why god which is what comes out from pinko's zernius as we see a knockoff into the lunala do some nice damage in a dazzling gleam returning from will's zernius not enough to pick up the kr and either of these targets you just seen a protect here on zernius on will's side as a moon blast comes into that lunala picking up the knockout there and taking that down with a smart strike coming into the zernius on will's side but into the protect there tapoco now coming out onto the field for will she's last ditch attempt as we see the dazzling gleam come out from the zernius going to be enough to take that tapoco straight down dazzling gleam going to come out from will's zernius and pick up the knockout onto the katana onto the zernius and put himself right back into this match after it seemed hopeless we're going to see the coyote now come out for pinko as we see a moon blast come out and take it all that's huge damage with a war terium z now firing off from pinko's coyote is it going to be enough to pick up the knockout but we're seeing a z psych up oh my gosh what a play from pinko and we see a moon blast come out a coyote with the z psych up restoring all of its health getting all of those boosts as well putting pinko right back in the match this man is a legend is so crazy and he is going to actually pick up the win here massive props to pinko hard commiserations to will but you just think in that position that will has the match sealed the z psych up what a play from pinko and what an incredible match for us to kick off with today so we will head straight into our next match which will be between hectic and stew and this is from week 10 so this is the feature match from week 10 we are going through week nine week 10 and 11 in this episode going to see stew on the top of your screen with the kayoga and ludicolo and hectic on the bottom of your screen with the palkia and kayoga so pressure activating on that palkia just showing some speeds tears here as the serena switches straight in we are going to see grass not straight into that palkia do some nice damage there with the thunder doubling up into this palkia and not quite enough but picking up the paralysis as a substitute is tried but denied because of the damage there ludicolo going to switch straight out ho ho now i'm going to hit the field for stew as it is repositioning and another thunder going to come in and easily pick up the knockout here onto the palkia remove that from the players we see a u-turn from the serena no power if this turn into the kayoga just to reposition itself and bring the tabacoco onto the field going to summon that electric terrain with it and stop putting on a lot of pressure on both things on stew's side of the field going to see the whole retreat as the ludicolo comes back in but you've got to fear this scarfed kayoga here it is going to be powered up in the electric terrain with the thunder picking up a big critical hit on the kayoga on hectic side of the field and picking up the knockout here just left with that serena and the coco and that's a quick forfeit here stew taking game one pretty quickly here and we'll go straight into game two so getting into game two here you're going to see hectic lead off with the palkia and the serena on top of your screen now and stew on the bottom of your screen with the ludicolo and the right you here so ludicolo going to switch out turn one ferrithon going to hit the field as we see a protect from this palkia just dodging any nuzzle from this right you as that's what comes out and a u-turn coming out from the serena going to break a potential sash on that right you and just allow hectic to reposition himself as the incineroar now hits the field for him I think one thing hectic has to do is really preserve this palkia it does so well against the kayoga which did so much work in game one we are going to see a substitute from that palkia as a faker goes into the right you and prevents it from moving just a protect now coming out from the palkia and hectic side as we see a protect from this ferrithon from fear of that flair blitz from the incineroar we're going to see the right you now both switch out on that incineroar slot as ludicolo hits the field and the u-turn coming out into that ludicolo doing some really nice damage for hectic and the incineroar coming back out the serena coming in for hectic so we're going to see the ludicolo switch out the horo now hit the field forced you as that pressure ability activates in a special range coming out into that horo doing some nice damage as well but behind that protection of the substitute the palkia is not really worried too much about this ferrithon as the serena now goes for the u-turn and the incineroar cycling back in with that intimidate hectic really making the most out of these turns here as we see a power up into that palkia does go into the substitute and the substitute does fade here so ferrithon switching outright you're going to hit the field once again for hectic as we see a waterium z now fired off from this palkia you've got to think it is going to be into that horo to remove it from the equation on stew side of the field we do see it should it and it does take it down that is a huge turn there for hectic taking full advantage of this bold position here flare blitz into the right you picking up the knockout there and leaving stew now with two pokemon left on his side of the field and nothing really to deal with that palkia as long as this incineroar is sticking around i'm going to see the serena switch straight in spatial rent from the palkia into the ludicolor knockout that rain to boost its speeds that in this turn the power whip comes out after the knockout into the palkia but not quite enough and we see the forfeit and hectic tied this one up so we will go straight into a game three as you see hectic lead off again with that palkia and serena that worked so well for him in game two and stew revered back to that cow a ludicolor bringing the rain with him and making the most of that lead that worked so well in game one protect coming straight out from the palkia ice beam this turn into the serena doing some nice damage there ice beam from the kayaga is it enough to pick up it is enough to pick up the knockout under the serena taking a big advantage and big turn here from stew going to see the incineroar now come in it is going to pressure with the fake out but it still has the fear potential water type attack so we're actually seeing the kayaga and the ludicolor switch out the right you coming back onto the field with the ferro form for stew as we see the fake out into that ferro thorn slot and the substitute come out from the palkia i'm going to see the palkia now protect from any potential moves from this right you as we see a fake out into the incineroar slot and a leech seed come out from the ferro thorn into the incineroar just getting some help back and just whittling away that incineroar turn by turn with these leech seeds we're going to see the ferro thorn now protect from the threat of that incineroar volt switch coming out from the right you going to reposition himself and get the kayaga back onto the field now and the spatial rent from the palkia into this kayaga going to do some really nice damage there as we see the incineroar go for you turn into that slot as well further damaging that kayaga and reducing any potential water spots coming out from that pokemon kayaga now hitting the field for hectic as we see a scald into that kayaga slot thunder coming out from the opposing kayaga on hectic side going to pick up the knockout on stew's kayaga as we do see a spatial rent from this palkia into the ferro thorn going to do some decent damage even though that is a resisted hit is a critical hit that is why and a power whip coming out into the kayaga picking up the knockout there so things getting really tight here going into these last few turns as we see right you and incineroar come out for hectic right you on stew's side of the field the intimidate going to cycle onto the ferro thorn and the right you the palkia going to protect this turn not going to take any unnecessary damages we just see a fake out into the incineroar and then that leech see play again into that slot just sapping away any health and making sure this ferro thorn is as healthy as possible going to see the ferro thorn switch out now the ludicolor going to hit the field as we see a vault switch into that palkia slot going to break this up there and potentially get the ferro thorn back in on stew's side of the field do we see a flare blitz into that slot though and hectic read this a spatial rent into that slot and just you turn this turn i want to take any unnecessary risks here as we see the incineroar just go into that ferro thorn proc the iron barbs proc its figgy berry but it's still got that leech see to worry about going into these last few turns and we're going to see the hydro vortex now come out from the palkia which slot is it going to be into you gotta imagine it's probably going to be into that ferro thorn yet trying to get rid of it before it can do too much damage but this ludicolor going to threaten this incineroar as well as we see another hydro vortex and firing off into the incineroar and it's going to pick up a huge knockout onto the incineroar paving the way for this ferro thorn to close out this match we're going to see a power whip into the palkia and it doesn't look like hectic's got too much left in the tank to deal with this ferro thorn as we see another spatial render grass not now from the ludicolor going to be enough and stew picking up this match in game week 10 what a game first to feature in this episode what a great set between these two so we're going to jump straight into our third game today and this is from game week 11 and we will be featuring purple versus pinko so we will get into this pinko on the top of your screen going to lead out with the heliolisk and the tapu finny and purple going to lead out with the kayoga and the tapu coco here the electric terrain going to hit the field missy terrain over right that with the tapu finny going to see the drizzle activate on this kayoga after the missy terrain so getting this is a really slow kayoga i'm going to see the kayoga switch straight out for incineroar as we do see the vault switch from the tapu coco into the tapu finny do some decent damage here as the tapu coco retreats back and the dustman the crossman hit the field for purple going to see a vault switch come straight out from the heliolisk and go back reposition and zygarde now hit the field pinko has brought the snake this episode so i'm going to see the swag out onto that as well i'm going to boost that attack by two stages and protect it by the missy terrain the dustman the crossman is going to feel very threatened right now as suga leo switches in for the tapu finny and the fig out into the zygarde as a trick room is set up from the dustman the crossman we do see a knockoff from the incineroar into the suga leo coil coming out from the zygarde which is slow than the dustman the crossman which is very interesting but maybe not slow because the trick room is set again here as we do see trick room trick room set and reset going into this next turn flablet it's going to come out from the incineroar into that suga leo not going to be quite enough to pick up the knockout as a photon guys are coming out from the dustman into the zygarde not really doing too much damages as super power comes out picks up the knockout onto the incineroar and some nice damage there and getting some leeway in this match as a thousand arrows comes out from the zygarde going to do some big damages the dustman the crossman and procking a weakness policy going into this next turn kaiog are now going to hit the field for purple as we see pinco readjust bring that heli less skin you've got to imagine it is going to be dry skin as a photon guys are now coming out from this dustman across my plus two not quite enough to pick up the knockout we are seeing that dry skin revealed but this is going to be enough to take down the zygarde dustman across my is ridiculously strong as a ranger's end here we are going to see the type of finny once again hit the field for pinco that misty terrain setting up but the zygarde going down and that's ugly or not on the best of position so you've got to stall out these trick room turns if you can photon guys are into that slot and a thunder coming out into the type of finny not quite enough to pick up the knockout there for pincos type of finny as it does proc that wiki berry and an icy wind coming out will be enough to get the knockout onto the necrosma that is the big threat and now just this kaiog are left on the field but the type of coco coming back in going to create that electric train onto the field and threaten the type of finny and the heli list feeling a little bit under pressure now but the zygarde are going to come in for its place kaiog are on purple side going to protect as we see a light screen set up from this type of finny and the light screen from the type of coco so all the special defense are boosting all around here so go on to these next few turns as we see the zygarde switch out heli list going to come back onto the field volt switch into the type of finny not quite enough to pick up the knockout as we see another icy wind from this type of finny just reducing the speed stats on both of the type of coco and the kaiog are as we do see a voltarium z come out from the type of coco and from the kaiog and you've got to imagine it's into that heli list which it is the dry skin not actually acting like anything eerie impulse coming out reducing the special attack on that type of coco by two stages which is big and another icy wind from this type of finny coming out paving the way and setting this really up for the saga layer to come in and clean up and once this type of finny goes down for hectic we see another thunder and it is into that heli list slot but we are going to see a grass knot now into this kaiog are going to start doing some damage as another icy wind comes out from the type of finny both these pokemon slow slow slow on purple side and not really much room to maneuver out of this we're going to see the knockout now onto that type of finny from the type of coco as the ice beam comes out into the heli list not doing so much damage but the saga layer coming out onto the field now in a really nice position to do some big damage we are going to see a voltage from this heli list into the kaioga and the z move come out from the saga layer and we will have to cut this scene but we'll see who it goes into and it is into the type of coco behind the protect this leaves the kaioga open to just throw out a thunder and is it going to be enough it is not enough but it does pick up the paralysis onto the saga layer going right down to the wire in this first game here as we see the heli list go for the vault switch now and pick up the knockout onto the kaioga can the type of coco deal with what's left on the field we're going to see the saga layer get taken down by the vault switch from the type of coco and has the heli list it's got the eerie impulse going to reduce that special attack stat on the type of coco once again thunder coming out can it be enough it's not enough to take down this heli list and a vault switch coming out from the heli list going to take the type of coco down to 10 hp vault switch back not enough to take down the heli list and the heli list showing that it is king of the electric types taken down this type of coco with a combination of eerie impulse for pinko taking game one what is set there and i cannot wait to get into game two so as we get into game two we are going to see pinko lead off with the tapu finny and the heli list and purple lead off with the incinero dust coming in across my the misty terrain activate on the field as the intimidate comes out from the incinero into both of these targets going to see a fake out straight way into that type of finny and a vault switch from the heli list into that dustman and the crossmer and bring in that sogaleo get it set up onto the field flinch from the tapu finny from that fake out as the trick room gets set up from this dustman and the crossmer going into turn two just seeing a flare blitz without the rain this time into that sogaleo doing some big damage here as the sun seal strike comes up following up from this dustman and the crossman you've got to think it's into that slot as well but it's into the tapu finny doing some nice big damage as the heal pulse comes out into this sogaleo going to get all that health back from that flare blitz as a trick room is reversed from the sogaleo putting the speed dimensions back in pinko's favor we're going to see the zygod now hit the field for pinko get that special misty seed boost here as the superpower comes out from the sogaleo into the incinero we're going to pick up the knock out there and the dustman the crossmer goes for the trick room once again so the dimensions turned and the slosh things on the field going to move first kyoga now hitting the field for purple under this rain under this trick room feeling really good now as the tapu finny comes back in for the sogaleo going to see the zygod just protect this turn just to try and stall out this rain this trick room and see if it can cure it any momentum but an ice beam coming out doubling into that slot not going to hit but into the protectors as sun seal strike comes in this turn into the tapu finny going to pick up the knock out can the zygod take a water spout single target it can take it pretty well as a coil comes out from the zygod now just trying to stall out these trick room turns but boosting its attack and its accuracy by one stage here as well as that defense sogaleo going to hit the field once again zygod going to protect this turn as we see a photon geyser into that slot from the dustman the crossman an ice beam and leaving the sogaleo unattended and getting a superpower off into this kyoga slot you are going to be able to see the sogaleo switch out now he really is going to hit the field once again think oh we're going to see the photon geyser this turn into the zygod going to do some nice damage in a double up with that ice beam into that slot take down the zygod pretty easy and it goes down but the dimensions turn back to normal as the sogaleo comes back onto the field with this heliolisk as we see a bolt switch into that slot and we are going to see the z move come out once again from this sogaleo and where it is into the kyoga and it's not quite enough to pick up the knock out because if it's not a very effectiveness and we are going to see the kyoga return with a hydro vortex this time not going to be into that heliolisk as it fires off into the sogaleo under the rain you've got to imagine it's going to be enough and this means that purple is probably going to tie this game back up as a trick room is set up from this dustman and the cross man the rain does stop but too little too late i think is this dustman and the cross man is going to be able to deal with this heliolisk pretty easily activating a focus sash from that photon geyser with an ice beam following up and picking up the knockout so purple tying up game two and we are going to finish up in this episode with a game three going into this last match so cannot wait let's get straight into it guys so pinko once again on the top of your screens going to be leading out with that incinero on heliolisk doing some really good working game one can he repeat that going into this third game to steal the set going to see a purple lead off with the incinero on the dustman and the cross man here as we see turn one play out with a fake out from the incinero on pinko side and a fake out from purple side just a dead turn here going into turn two the vol switch coming out from the heliolisk into the incinero going to switch out and bring that zygote in but no misty terrain right now as we do see a knockoff into that slot get rid of that misty seed as we see a roll come out from the incinero and trying to prevent that trick room as it does burn out and switch in for the serena going to see the serena switch straight out in the coyote now hit the field as we see the zygote go for a call going to boost that attack that defense and the accuracy of it going into this next turn with a snarl coming out from the incinero we're going to really help that zygote against this coyote that's just hit the field we're going to see you turn now come out from purple's incinero into the incinero on pinko side and pivot in that dustman and the cross man going to see now the incinero switch out for the misty terrain and that type of finny that comes onto the field now and just give that zygote a little bit of protection as we see the coyote protect and another call come out from this zygote just to boost those defense attack and accuracy even more we're going to see a photon guys there are no trick room here come out from this dustman across man we are going to see a light screen set up from the type of finny now even further protecting this zygote with another call going to plus three in attack defense and accuracy as we see a thunder come out from this coyote into the type of finny now not really going to be doing too much after that snarl and that light screen set up on pinko side of the field photon guys are coming out from the dustman across man gonna take that zygote down to below 50% and the ice been coming out but it is enough even behind the light screen after that snarl gonna be enough to pick up the knockout onto that zygote now incinero coming out for pinko and purple in not a bad position now as the sun seal strike comes out from the dustman across man it is going to be into that type of finny do some nice damage there as a snarl comes out from the incinero just to further reduce the attack stat on that coyote and proc the weakness policy on the dustman across man not looking good for pinko going to these latter turns as another thunder comes out from this coyote and the swagger coming out from the finny into this incinero gonna power it up going into this next turn as the rain does stop now crossman going to switch out because of the pressure here as we see the intimate incinero come back in with that intimidate just put that incinero back down to plus one going to see a flablet into the incinero slot and do some nice damage there as the coyote are going for this hydro vortex the waterium zee procking on this coyote no rain boosting here it is on minus two so it but it should still be enough to get this incinero but not quite enough the incinero standing up to a very well as a heal pulse comes out from this type of finny and power back up that hp bar on the incinero side so the coyote are now switching out dustman across man gonna hit the field once again the type of finny going out for pinco and the heli list coming back in knockoff now into the incinero on pinco side of the field as a roll comes out from the incinero on to purple's incinero and the serena come in as a light screen does fade we are going to see a vault switch into that serena slot from the heli list as the type of finny comes back onto the field for pinco getting that misty terrain up once again and the flablets coming out from the incinero into that serena slot picking up the knockout there taking it down and getting some leeway back in this game for pinco photon guys are into the type of finny going to pick up the knockout there as we do see the heli list come back onto the field now with the incinero on purple's side so going to cycle that in 10 minutes once more he's got access to this fake out now and does he go for the trick room it might be an idea but as long as this incinero is on the field for pinco you kind of want to hold off doing that but it is getting lower and lower health as these turns take by i'm gonna see a vault switch now into the incinero proc the figgy berry on purple's side of the field actually aya pappa berry and the flablets into that dustman and the crossbow are going to do some nice damage but the recoil really hurting here and the heli list going down to photon guys it looks like purple is going to be able to clinch this one at the dying seconds of the game and take the set to one from pinco and what a set for us to witness today and that rounds up all of the games for this week but we've had some absolutely storming games going into this one guys i hope you have enjoyed the episode so far it's been incredible and what we're going to do now is just take a quick look at the leaderboard going into the end of week 11 there are quite a few games to be played yet that we're missing results from but we will catch up with them for next week and make sure that we've got a fully fledged table with one episode to follow after next week revealing our winner of the moon series before going into the ultra series so you can see at the top of the table shade is running away with it then you've got stew in second will in third pinco in fourth luigi in fifth hectic in sixth you've got crimin seven purple in eighth nigel in ninth a magi in tenth you've got yourine in eleventh johnny in 12th alexon 13th polka marty in 14th zenith is in 15th and bevham in 16th so what an incredible episode i can't get my head around some of the matches that we've had today they've just been absolutely amazing the game one with pinco going for that psych up on to will zernius and the last ditch attempt in that game and then pulling out the wind from there was just incredible to see i really hope you guys have enjoyed the matches this week it's being really great featuring them all featuring purple and pinco on our last game and then hectic is stew and our second game that we featured today so we featured 10 and 11 this week as they say going into next week we will be featuring 12 13 14 even it's one more week after that where we will crown our champions so guys thank you so much for tuning in like i said at the start of the episode just a reminder the ultra series signups are now live so if you'd like to go over and check those out and sign up for the ultra series the link is in the description hop over to the patreon and not only information is over there but like i say if you've got any questions leave them in the comment section below but that about wraps it up for this week i hope you have a great evening great weekend and we'll see you again for another episode of flinch review show next week so until then guys take care of yourselves and bye bye