 Hello, friends, welcome back to another episode here on the channel. For those of you who are new to the channel, my name is Lee, also known as Osiris. And in today's episode, we're going to be continuing on with our VGC 2021 Battle Series content. And just to give you a quick overview of the team that will be featuring today. So over this past weekend, I'm sure a lot of you already know about this, but VGC France held a big online tournament. It was the Hexa Cup, and you can see the results right here. They tweeted them out earlier on. And Vanda Haydn was the player that actually won this entire event. And he's been super kind enough to share his rental team. So if you hop over to his Twitter and all your socials will be linked down in the description below, as well as a link directly to the poker paste. But you can see his handle is at bars, cars, VGC. So here we go. I just won the VGC France Hexa Cup. Super happy with the results and the games I got to play. Thanks a lot for hosting. This is a team I use. So here we go. You can see the team. It's a really nice team as well, featuring Spectre, Urshifu, but the surging strikes variant, the water fighting type, which is really nice to see because the dark fighting is probably the more predominant in the format at the minute, but making up a really nice firewater grass call with the Rillaboom and the Incineroar, Red Jalecki as well, and then the Clefairy. So as I say, we're going to feature this team today. It is the winning team from this past weekend. So it's going to be a lot of fun featuring it in today's episode. It is up on your screen now. There is a rental code and as always, the rental will be down in the description as well. So I hope if you do try it out yourselves, you enjoy this team. We are about to borrow it and we'll jump straight online and try and find our first opponent. So we've got our first opponent in the episode playing a team of Venusaur, Tocall, Urshifu, Nailiga, Incineroar and Porygon too. This is quite a popular team at the minute. Kind of the sun mode is becoming a little bit more popular. So seeing a lot more of it on the ladder, as we saw in series five, it was very, very dominant with the chlorophyll ability on the Venusaur and just generally good max moves to kind of benefit from that. You've got a trick room mode, which it'll be supported on the P2, potentially on the Nailiga as well. I'd imagine it's probably Surgeon Strike, the Water Rapid Strike, Urshifu, maybe the Dark variant, but maybe not as well. So, okay. Well, we can utilize Regi Alecchi here for sure, just to help us with a little bit of speed control if you want. And if we do see the Tocall come out, I mean, it's not bad option to have ElectroWeb on it. Incineroar, nice option as well without having to max. The only thing we've got is Spectria and let's go Urshifu in the last slot as well because trick room and the P2 are definite options that could come out here from my opponent. I don't feel like this is a good match for Rillaboom in particular, so it makes sense to bench it. Maybe Clefairy could have been used here to some degree, especially against something like the Venusaur where we could maybe kind of pin the Venusaur in with Incineroar, especially if the sun's up. But we are just going to see P2 and now my opponent has a couple of options here. They can either trick room with P2, switch into Tocall with Venusaur, take a potential flare that's coming out, or they can switch to P2 into Tocall and try and put us to sleep. But do they really want to do that? I don't know, I feel like that's not probably the best player for them to go for. Okay, I think we go Electro Ball. What? I could go Volt Switch, but then Volt Switching in and getting that spectra or something onto the field and taking a bunch of damage is not really super necessary. I think just Electro Ball here. We could go for the Electro Ball Assurance combination, get rid of the P2, but I really can't afford to leave the Venusaur and check, so I'm just going to fire off flare blitz into that slot and we are going to see the trick room and Tocall trick room combination, I think. Oh, it's Nileego. I mean Nileego is not going to come in and really appreciate taking a flare blitz. Still going to take a bunch of damage from it and the Electro Ball doing decent damage there and I think we're going to see the trick room, in all honesty. Yeah, well another flare blitz will be able to take it down, but we do have close combat as well that we can take advantage of. It's just a try attack, huh? Okay. And that's into Reggie. Let's keep doing decent damage there. Now we are locked into, you know, what might be a nice option? Honestly, just get rid of the Nileego here and go Max. It seems like a super big waste of a Max. Can we? Because we can't. I don't think Electro Ball will get the Nileego, but I think, yeah, what we'll do is go Max Lightning into Nileego and I'm going to switch into Spectre. From Incineroar. And then the fact that we can get rid of the Nileego now and get the Electro Turain on the field and make ourselves immune to any sort of sleep powder going forward from the Venusaur, definitely helps us out a bunch. And hopefully we just see another try attack here, but it may be into, it may be into Reggie Alecki again, which would make sense unless we do see a trick room. Are you kidding? Are you kidding? Are you kidding? Are you actually kidding? I'll switch. Okay. Here we go. Well, we'll get some nice damage onto the P2. So that'll be in range for the next turn, which will also mean the Nileego is. So if we lose Spectre here, which we're likely to, then at least Reggie Alecki is in a good position to pick up a knockout with Incineroar Fakeout support next to it. But we may see the Nileego go into Reggie Alecki here. You never know. But it's likely going to go into the Spectre, I think. Yep. And there's no chance of us taking that, but it means it does mean that we still get to preserve our Incineroar, which is the main thing. That's what we want as a beast boost going into special attack. Yeah, that makes sense. And yeah, we've got Incineroar to come in now. So I think what we'll do is we'll target down the P2 and we will fake out the Nileego. Because with the electric train up, we're not in any sort of... What's the strongest? It's going to be, I think it is. I think it is what we just went for. Yeah, we'll go for that and we'll fake out the Nileego. Like we said, I'm just checking which is like the strongest electric type attack onto us. I think we can actually check that by going into the status screen. There's a protect yet. They're probably going to try and... I don't know, maneuver? Maybe maneuver. Venus onto the field with a sunup, potentially. But I mean, the Nileego goes down the next turn. And if we see Torko come in, we've got to kind of pin down the Nileego with that special attack boost. It's just too dangerous to kind of let loose, really. The Venus will come in back in. Okay, that's fine. I mean, Venus will probably going to max this next turn. But with this office, we should take that. We'll go for max lightning into that slot. And we'll go for the flablets into Venus. Now, if the sun comes in on the Torko here, then we'll guarantee to get the Venus. But it's probably going to max quick into a Geolechi here, I imagine. And no switch into Torko. So it means that Nileego is going to go down and we're probably going to see the Torko come in the following turn, unless my opponent makes probably the better choice here and targets Incinero with the max quick to put it in range the following turn. Okay, that's kind of better first, you know, that is way better first. This will take down Nileego. And then it opens the door for Torko to come in. Now, this makes it more dangerous for my opponent. Now, I'm not sure they're aware Incinero has got the assault vest, but we should 100% take max quick. Um, oh, it's Incinero. Huh. Okay, that that changes things. It changes things. Um, all right. Well, we need to preserve our Incinero. That's the that's the that's the big key here. Um, okay. We've got Ashifu in the back. Can we? I don't think ElectroWebs really could be handy. Actually, can we lock into now? We can only go ElectroBall. Okay, let's go for that. And let's switch out into Ashifu. We need to preserve our Incinero here. If we get faked out max quick, it's going to be no good for us. Um, now they may fake out Reggie Alecki, but I feel like you want to probably protect your Venus all a little bit more. Yeah. Yeah, that makes sense going into Ashifu. So we'll get the ElectroBall. And it means that at least if Reggie Alecki, wow, wow. Okay. Ha ha ha. Didn't expect that. Okay. Well, this is fine. Um, and they've got one more turn of their max left, which means Incinero can come onto the field now. Um, and between between Ashifu and Incinero. Are we going to be able to do it? Maybe. Maybe. I don't know. What's the Ashifu got? It's going to be close combat jobby, isn't it? Yeah. Close combat and flare blitz. And we got to hope that that's going to be enough, at least for then Ashifu to close combat, pick up the knockout the next turn. Uh, it's, it's not going to be enough. I don't think it's going to be enough. Not without the sun. Not without the sun. Um, okay. At least we know Venus is not life-orbed as well. So we should take this. There's a close combat. Yeah. It's just whether or not the G max vine lash recoil doesn't stack up for us to, uh, actually get taken down by the recoil. So, oh no, we take that like a champ. The recoil from flare blitz though. That's the, that's the big issue here. So it's just whether or not we can do enough. There we go. There we go. There you get that, that more offensive Incinero. No worries, no trouble at all. So very good game to my opponent. And, uh, we pick up a win net. Yeah. The recoil there, we were done. So if that came close, I mean, we did have a issue for the next turn. So without the sun support Venus or we, we kind of in an all right position. We just needed the, the flare blitz to do enough, which it did. Okay. So we've got an ex opponent up playing a team of dragonite confi. He try and say bligh. Ferrothorn and Reggie leckie. So we've got that dragonite confi team. We kind of featured a similar team. Well, with the dragonite confi last week on the channel. Um, and it was a lot of fun and really surprised by the dragonite and how powerful it is. So something not to be underestimated. I like the combination with the heat round here. They got nice synergy between the two got a lot of disruption as well. Like the say bligh with fake out quash, uh, amongst a list of other moves that are just going to be very annoying to play against as well as a confi as well with that kind of floral healing support makes it very difficult to kind of get momentum against a team like this. He got Reggie leckie kind of being that really fast pivot as well. So weakness policy proc on the dragonite is going to be very awkward to play against. Okay. Let's go for. Clefairy. Is Clefairy going to be that great here? I don't know. I mean, the fake out supports can be nice. Being a lecture ball, Reggie leckie with spectra is probably a nice option. Incineroar in the back and I think we'll round things off with Urshifu. Yeah, let's go for that. And we got the Sasha and Urshifu. So we've got a little bit of security in case the confi is still out in the field in an end game situation where it's got that draining kiss. So we don't need to worry about getting knocked out cleanly in that situation and also against the dragonite as well because it has got those flying type stabs that are going to be quite threatening to it. And it's going to be the main thing to do is get those air streams up so it out speeds everything on the field and you've got to be aware as well that confi does have that trick room switch that it can utilize. So it's going to be a little bit dangerous. For sure. So we'll get Regi Alecki out on the field. Now do we want to vault switch maybe into Incineroar? I think it'd probably be a nice option and then we can at least mitigate the dragonite's ability to only hit us like plus one rather than plus two. So I think we will vault switch out. The other option is to get rid of the confi early on like we could just get rid of the confi right now. No, I think. Yeah, I think we get rid of the confi because otherwise we're wasting because it can just yeah and we go for the max phantasm. What do we got max strike? Max strike just to mitigate the speed boost that I think they're going to go for. Yeah, we'll go for that. And the combination should be enough to get confi. Okay. So I think initially we'll see draining kiss into dragonite. And if not, if my opponent's trying to be cute and trying to get a trick room up here to kind of get a speed advantage, then at least we're targeting the Pokemon that's potentially setting the speed control. Yeah, that's exactly what they're going for here. That is exactly what they're doing. So yeah, the vault switch. They should do enough. Oh, yeah, that's that's more, more than enough read you like you're doing it's doing its thing. We'll get incinerating now and yeah. This is fine. Of course, it's in a focus, which is interesting because I think that on the usage stats that you're more often than not seeing multi-scale used just to kind of, well, the thing is you're taking less damage from the draining kitchen initially and you've also got access to floral healing. So you can actually get your multi-scale back, which is, which is I think probably the better ability alone. This situation, the inner focus proven very useful. Okay. So he trying to make it to the field. That's fine. Now, I think it make it doesn't make a lot of sense for us to go. It's not multi-scale. So we don't need to worry about that too much. Um, I think we fake out he trying. I don't think he trans going to max. I think it's going to be the dragonite and the thing will go for the max. We could max quick into he trying as well. Um, because that would remove it from the field and then get maybe regi lecky back on the field. We could. Do we get regi lecky back onto the field? No, no, no, no, no, no. We keep regi lecky. Let's just go for an assurance into draggy and just get some damage onto it. And let's go for max quick into he trying and then that would potentially put us onto plus two. We are in plus one now. And if that he trying does max, which I don't know, it might be the he trying. Yeah, it is the he trying. It's got weakness policy. We just got a hope that we can pick up the knock out here. Just got a hope. Thick boy he trying coming out. Can it take a max quick plus one? Can it? Has it got that sugar? It has. It's going to be able to tank this. At least it's on a weakness policy. Hopefully spectra can stick around this turn. Whoa, that does so much damage. But the nice thing is as well, you know, like, oh no, like the he trying sticks around. We get the special defense boost. We've got the assault vest on incinero. Might have been better to go for the assurance into the heatran slot. We do say max quick come back out from the heatran and is into incinero, but doing very little, very little damage. So we're we're all right. We're all right. We've got one more turn of our max with spectra. The heatrans pressure this next turn is probably going to have to protect. We get the insurance assurance off into the draggy. It's definitely in range to get taken down this next turn and the waterfall coming out. Just an interesting one. And just about nearly ticks, nearly ticks a little bit incinero down. Okay. I think what we'll do is we'll just go for the assurance here into actually what we're going to do is we're going to go for close combat into heatran. I think the heatran is going to protect and we're going to go for the Phantom. Do we go just go for a max strike lower the speed of heatran make sure and if it doesn't protect then incinero just picks it up with the close combat. Let's go for that. Yeah, let's do that and the battle cancelled cancelled just like that friends because we've got ourselves into such a dominant position because this team is literally that good. So here is the rental and a massive shout out once again to Vanda Haydn and massive congratulations for that win in the the hexa cup. What an incredible achievement and what a fantastic team as well. So thank you so much for sharing it with the community. It's such a nice thing to do straight away after a tournament win like that and it's just a pleasure to be able to feature on the team as I've mentioned Vanda Haydn's all his social stuff will be down below as well as the rental court and any other details that I can dig up for you friends. So I hope you've enjoyed today's episode. We've got a lot planned for this week on the channel. We've got a lot of new and very fancy teams that will be coming on later this week. So do keep an eye out for them and thank you so much for everyone's requests that we've hired already in last week and stuff like that. Don't worry if you don't see them initially. I've got a list of them all and we will be featuring them at some point as soon as I can get them put together and we can get them onto the channel. So thank you so much for tuning in friends. Have a great rest of your day. Leave a like and drop a sub if you've enjoyed the episode and you want to see more of this content. I keep forgetting to say that but I guess if you enjoy it you're going to sub and you're going to like anyway. So I don't feel like I need to shove it down your thoughts like everyone else does anyway. Have a good one friends. I'll see you all for the next one. Bye bye.