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This is a test battle to show how is CVS2 Goofy.
Despite the claims of the author that is updated to the max, that character have several issues which needs to be take care of.
Personally, I don't find original making Goofy with CVS2.
Actually he just have CVS hitsparks and effects, but not the gameplay system and no personal grooves at all.
Know issues:
a) Sprites are bad, poorly edited.
b) The palettes, mostly because of the poor sprites, are pretty messed up.
c) The AI is terrible and over powered, specially considering his advantages like crazy combos and also a super which can cause 30 hits and take almost half of the life bar. He can also cancel his super if it fails to surprise the enemy, not only that, but the super bg takes too much time to vanish.
d) The helpers are also badly coded, Max does an attack which have short range which depends of the distance of Goofy in relation of the enemy, making it pretty useless (for example). The rope could have a better range in that move. There are no power loss when Max is called and one of his variations which he throw random stuff is too damaging.
e) Goofy jump pretty high, that he don't need a double jump.
f) He have bad hit boxes, guess the author don't studied better hitboxes at all.
g) Goofy can give damage with normal attacks even when the enemy is blocking.
h) Several of his normal attacks have bad edited sprites.
i) Despite the fact he have the famous "goofy holler", Goofy don't have anything related to his own cartoons which make him pretty uninspirated. I wonder if the author watched Goofy cartoons before.
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