[#Win8WS] Bug-Free Games From Day One with Behavior-Driven Development





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Published on Apr 7, 2013

Behavior-Driven Development is a methodology enabling you to develop better, more reliable applications faster through test cases. Seldom used in the game industry, it would yield huge benefits for indie-game developers as well as established game companies. Whether you want to learn the basics or you're having difficulty getting started with Behavior-Driven Development, this video will illustrate the advantages of this methodology by walking you through a practical example: the building of a web-based version of Simon through the use of test cases.

Here are the tools and libraries used throughout this video:
Mocha: http://visionmedia.github.com/mocha/

ChaiJS: http://chaijs.com
SinonJS: http://sinonjs.org
Yeoman: http://yeoman.io
Grunt: http://gruntjs.com
Complete Simon game: http://github.com/jerle76/simon-game


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