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Published on Feb 21, 2010
A game "session" on the '51 Snake. Small dots are "food" to eat, small "backslashes" are "poison" to be avoided. Note that how the snake grows, the limited number of custom characters on the LCD forces the food/poison to disappear. To eat some food later on the game, the snake must be forced to remain within only a few characters, which is maybe more challenging than a conventional snake game ;-)