 Hello, it's time for part 4 of either proving or debunking long-time myths regarding the Super Nintendo and or Super Nintendo games. In the past, I've looked at total BS rumors like Higane not actually being a blockbuster exclusive, and looked at things that turned out to be true, like being able to earn a Hadoken Fireball in Mega Man X. This time around, I'm gonna talk a little bit about the Super Nintendo console itself. Now, for those of you out there that own an original Super Nintendo, what color is it? Is it gray like it's supposed to be, or is it kind of a weird yellowish beige color? I'm willing to bet a lot of folks watching this have a yellow Super Nintendo, and I bet a good number of you folks were told that the reason it turned yellow was because it stained from cigarette smoke. I'm also willing to bet that many of you who were told that were immediately confused by that information if nobody in your family smoked, and you'd be 100% right to be skeptical because cigarette smoke is not the reason Super Nintendo's turned yellow. Bromine is, according to Adam Savage's Tested.com. See, many electronics manufacturers used a plastic called ABS, or Acrolinitrile, Budedain, Styrene. But one of the main problems with that plastic is that it's got very poor resistance to UV rays to the point that it can become combustible. One popular solution was to work a flame retardant into the plastic mix, and in the case of Super Nintendo, that was bromine. But there was a side effect. When exposed to enough light for a long enough period of time, the chemical bonds in the plastic begin to erode. And as a result, the bromine in the plastic begins to oxidize, thus turning your Super Nintendo into a sickly yellow color, kind of similar to the way an Apple would if you took a bite out of it and left it someplace. But hey, if you're stuck with one of those weird yellow SNES consoles, it doesn't have to stay that way. I mean, sure, you'll have to take apart your Super Nintendo and remove the plastic casing to clean it properly. But if you've got some hydrogen peroxide laying around, that should do the trick. In fact, there's plenty of people out there that have used a fantastic product from Billy Mays called OxyClean that'll do the trick just as well. But yeah, the yellow in the casing comes from bromine, not from your Aunt Gladys' packs of Virginia Slims. I also want to talk a bit about the Super Nintendo CD peripheral that never got released because it sure seems like there's a ton of misinformation out there. Philips screwed it up, Sony screwed it up, Nintendo screwed it up, so what really happened? I should mention the information I'm going by here is from David Chef's 1999 book Game Over, and it's well worth checking out if you can find it. Anyway, Nintendo had a deal with Sony going back to 1988 when they developed the SPC 700 sound chip for the SNES, and that eventually led to talks of both a CD add-on to the Super Nintendo, as well as a hybrid console that reached a prototype stage that I'm sure many of you saw was sold at an auction for $360,000. So, why wasn't this put into full-scale production? Because Nintendo felt it didn't have enough control in its agreement, since Sony was using their own format called a Super Disc that they had the rights over, which allowed them to do other stuff with it outside the Nintendo umbrella, like putting out movies and music. Well, Nintendo President Hiroshi Yamashi said, nope, we're Nintendo, we're gaming royalty and we can do whatever we want, so they decided to go to Philips, another electronics manufacturer and a competitor of Sony's, and they ended up getting much better terms on their deal. Oh, and Nintendo never bothered to tell Sony anything, so when the Philips deal was announced at the 1991 CES, Sony was just as surprised as anyone else. Sony eventually told Nintendo to eff off and ended up releasing their console as their own thing, a little gizmo called the PlayStation. So why didn't the Philips CD attachment ever get released? Well, apparently you can blame the Sega CD for that, since that sold so poorly, it scared Nintendo away from ever releasing any sort of Super Nintendo CD attachment, and that was that. So yeah, Nintendo's hubris bred a competitor in Sony that they're still tangling with to this day, just because Nintendo was butthurt, that Sony had their own format that they could claim the rights to. So ultimately the deal fell apart and as Marge Gunderson would say, it was all for just a little bit of money. Now, this next myth involves the legend of Zelda, a link to the past, and it's existed for years and years regarding this completely random dude who somehow for some reason has his own hidden room in the game. I mean, come on, what are the odds of that? Hey, wait a second, who the hell is Chris Hulahan? Yup, it turns out this one is 100% true. Back in 1990, Nintendo Power held a contest with the prize being to have your own name featured in an NES game. All you had to do to enter was to encounter a Warmech in the first Final Fantasy for NES. Take a picture of the screen and mail it in. That's easier said than done since a Warmech is the rarest enemy in the game by far, but Mr. Hulahan was able to find it and win the contest, except for some reason, his name didn't appear in an NES game, but in his Super Nintendo game and friggin' linked to the past. Now that's cool. So, how do you find this room? Well, there's a few different ways, actually. One is to place Link at the bottom of the screen, place a bomb and blow yourself up, then immediately dash south using the Pegasus Boots. Somehow this causes the game to go into kind of a debug mode, so to speak, so the next hole you fall down will be the Chris Hulahan room, where he kindly greets you and awards you with 45 rupees. Hey, that's pretty cool. Thanks, Chris. Here's one that's really confused me over the years and it has to do with the cover of Earthbound. So here we've got a Starman Super, one of the strongest enemies in the game. At a glance, you can see that it looks like NES is actually inside the Starman and piloting it somehow, which implies at some point in the game you can take over one of these things and crush other enemies with it. Well, if you've played through Earthbound, you know that's not true because that never happens, so what's the deal with the misleading cover then? Well, the thing is, if you look closer, NES isn't inside the Starman, that's actually his reflection. The Starman Super is actually looking down at NES and NES is looking back up toward it. You'll also notice what looked like levers or controls at NES aside are actually his arms. So yeah, the cover isn't actually misleading, it just looks a certain way at a glance. It's just NES's reflection as he gets ready to cheerfully smash the bejesus out of this Starman. This next myth goes back to 2006, but it might as well have come from my elementary school playground because it sounds so ridiculous. Okay, so stay with me on this one. Everyone knows about the top secret area in Super Mario World above the Donut Land Ghost House, right? Well, what if there was an extra super-duper-tippity-toppity-top top secret area that was above that top secret area? And get this, the power-up you get there is a laser suit and... I'm sorry, but Mario looks utterly ridiculous like this. So yeah, this fooled a few people back in the day, but as you might expect, this was just a rom-hat created by someone named Kay Phoenix. And while I appreciate the effort here, Laser Mario just kinda sucks. He can't duck in this form. The projectile is flimsy and the sprite glitches to all hell when you try and fly. But yeah, there is no Laser Mario in the original Super Mario World. Super Tennis is one of my favorite sports games, and many people don't know about the extra character you can play in this game. If you complete a circuit and win all four majors, you unlock an event on this tiny island in the middle of nowhere where you play against a dude named Don Jay. And yeah, as you might expect, this dude is friggin' impossible to beat because he's so friggin' fast. Seriously, he's like twice as fast as any other player. Now, I'd heard that there was a trick to unlocking this guy to make him a playable character, and I've seen videos that show people playing as Don Jay, but even after beating Don Jay, I don't see a way to do that unless there's a rom-hat floating around out there somewhere or something like that. What you can do is go to the character select screen, press L five times, then X once, then R seven times, and X once, and you'll hear the music change so you know it works. And whatever character you select will have the same attributes as Don Jay. In other words, you'll be ridiculously fast and utterly crush anyone in your path. Unfortunately, this does not work on this Nintendo Switch version of the game for whatever reason, so that's kinda lousy, but still, it's a fun code to use. All right, that's all for now, and I wanna thank you for watching, and I hope you have a great rest of your day.