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Properly implementing the "You win" announcement in MUGEN

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Published on Dec 31, 2009

The MUGEN engine currently doesn't support a "You win" announcement. So far, improvisations to implement this have included adding the announcement (the voice clip and the code to trigger it at the appropriate moment) to characters themselves and editing the "KO" voice clip to speak the "You win" voice clip after a long delay with no regard to the variable delay between the actual "KO" and "You win" of the fight itself.

This video demonstrates what I think is the closest possible method of adding the "You win" announcement, short of Elecbyte themselves adding the feature. It involves adding a couple of voice clips to the common sound file and editing common1.cns to play them at the right time. It's not a perfect implementation (it doesn't work if the intro is skipped, and some characters override common1.cns), requiring that I adapt the code as appropriate.

More information about the coding can be found here:
http://mugenguild.com/forumx/index.ph...

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