ENB transparency fix for ENB 0.150 version and higher





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Published on Feb 19, 2013

Sorry for this horrible video/audio quality, my FUUUU accent and my voice after illness. Of course english is not my native lang, and it's my first experience to make video in english. Still need some practice =D

My badass specops m4 is from this weapon mod: http://modgames.net/load/95-1-0-14960
ENB for Fallout New Vegas/Fallout 3 http://enbdev.com/download_mod_fallou...
Blackout ENB preset: http://newvegas.nexusmods.com/mods/48203
3.0 shaders tweak source: http://www.tweakguides.com/Fallout3_9...
Depth of field mod: http://newvegas.nexusmods.com/mods/35615

Copypaste of shader tweak with fixed package number:
"bAllow30Shaders=0 - set to 1, this option will allow (but not force) the use of Shader Model 3.0 on graphics cards which support it. This can potentially improve performance when using HDR rendering for example. However to force the actual use of 3.0 Shaders after making the above change, you will also need to check your RenderInfo.txt file, found under the same directory as your .ini files, and near the bottom the file check which shader package it uses (e.g. Shader Package : 13). Then go to the \\Program Files\Bethesda Softworks\Fallout 3\Data\Shaders\ folder and rename that particular package to something else (e.g. rename shaderpackage013.sdp to shaderpackage013._bak. Now copy shaderpackage017.sdp and paste it back into the same directory, and rename this new copy to the package name your card uses (e.g. rename it to shaderpackage013.sdp in this example). This will supposedly force Fallout 3 to use the Shader Model 3.0 shaders in the game."

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