 Researchers from the U.S. Army Research Laboratory's Network Science Collaborative Technology Alliance recently held the first Network Science Research Laboratory hackathon at the Adelphi Laboratory Center. The purpose of the NSRL hackathon was to integrate applications that represent NSCTA's multi-layer components in such a way to push data points from a communication emulator to a social cognitive network component called Virtual Battlespace 3 or VBS3. Tasks were performed by members of the NSCTA experimentation team as an approach to analyze the calculation of path loss and how this loss affects communication in the VBS3 application. Nine researchers from ARL and industry partners Artist Tech Inc. and BBN Technologies came together to resolve network science issues related to software tools, programs, and interfaces created by the team. The two-day event was the first step to implementing multi-genre experiments and served as an exemplar to do additional hackathons with other NSCTA and ARL researchers. Events like the NSRL hackathon support ARL's Open Campus Initiative of building an ecosystem for researchers to collaborate and solve current and future Army challenges in a cutting-edge network science space.