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Published on Nov 21, 2014
This is the very special artistic attempt to realtime rendering in Unity3d using Relief Terrain Pack (RTP3.0 exactly). We also used Terrain Composer and AFS2.04 plus a few other asset store goodies. As most of the work was done over a year ago, new versions of the these packages were released (expect even better quality with the up to date versions).
The music I get from shockwave-sound.com (they have quite a nice multiple criteria search engine with track matching feature).
About the water/underwater - as you probably would like to ask about it - it's a custom shading solution (not publicly available) :)
RTP comes with terrain surface water solution though (like it runs down the rocks when tides goes away at 0:35). You can refer to our product pages on Asset Store to know what's included and available to the community.