 Hola, community, it's Pablo Vasquez. One of the big features of 2.90 is the Nishida Sky Texture in Cycles. It's meant for Cycles. But let's not forget about this other great, great engine that comes with Blender, which is Eevee. In Eevee, not Nishida, but the two other Skies are now available, so you can access them, you can use them just like you could use in Cycles. Now you can also use them on Eevee. So I have an example here with this monster by Daniel Bysted, and in here he's using some lights and that's it, and I think in the world there is a HDR, so we don't need that anymore. We can just turn off the lights and use instead a Sky Texture, and we change from Nishida to either one, to Prithem or the other one, and you just have lights. So that is really just a plug and play. Let's disable the environment so we can see it better. So it's really just that, you just change the turbidity, and you change a little bit of the colors, or you can also control the position of the sun, which if you take it to negative numbers can be funny, but that's just how it works. It's not limited in position, so you can drive it and you can do crazy stuff, but the other sun model, the Sky model, the Hosek Wilkie, it's super interesting because that one actually shows a bit more of the sun. If you rotate it, you can actually see more, and you can have these nice sunsets, maybe we can make it even stronger, and then just make it more red. It's just nice, epic, and it's all just without any lights. This is just pure a node, just a node that does all the magic for you. The lighting is amazing, and you can just do anything that you could do with the previous with cycles, for example. So for example, for controlling the position, I like to use an object coordinate, so texture coordinate node, and then just use an object. That way, for me, it's easier to position it and to rotate it, so if you have it there, you can just change it, or even twist it, and have it upside down, or even just make it in real weird lightings. Of course, if you cover this with an environment that you can't really tell, that you are doing weird stuff with the sun, but sometimes you get really nice lighting, or very dramatic lighting. Can I pass it through a color, RGB colors, like RGB curves, is that gonna work? I haven't tested this, don't try it, well, yes, try it at home, of course. Let's see, we're blueish, oh wow, nice, oof, okay, this wasn't scripted, nothing is really scripted in these videos, I just like to read the news as I get them. Alright, this is amazing, the file, if you wanna just try the same that I just tried here, you can go to blender.org, download, demo files, and you're gonna find here this monster by Daniel Bice, it is the file that I tried now, and of course, if you want to get the latest features, go to download, then experimental, and get the latest build, and have fun, ciao!