 Hey, what's up everybody? It's been a long time since I've made a video, like a year I think or something, and I really appreciate all the people who have been subscribing since then, even though I haven't really made any content. I'm glad that you have found some value in my previous videos, and I do plan to make more videos in the future. I've just really kind of hit this creative block where I have lots of ideas, I start to record something, and I have a hard time getting it ready to put out, and so I just never put anything out. So to knock the dust off, I figure what better way than just to make a quick video, say I'm still here, I'm still doing this, I've changed things around a little bit, changed my studio over to more of a music production along with my video production type thing, and so here's sort of a recap of what I've done over the past year. So last year was crazy, spent a lot of time in the house, didn't go out very much obviously like most people. I wanted to learn how to do some new things, so I was already into Blender and doing some 3D art and things like that. So I thought I would try to make a video game. I'm a computer programmer in my day job, so I already know how to write code and do things like that, so I thought this would probably be a good fit. So I usually like to just kind of jump in the deep end and set myself a deadline, and that's how I learn how to do things. So I joined Bracky's Game Jam, a game jam is like where you have a week or a period of time to completely finish a game. So I decided I was going to do this, and so I had a week to write a game, I chose Unity. I made a pretty simple game where you are rewinding video cassettes, kind of simple. The theme of the game I think was rewind or something, so it had to be something along those lines and so that's kind of just what I came up with. So I'll show some clips of it here. I made all of the visuals in Blender, I made some original music using Logic Pro and some keyboard stuff, and I pieced it together in Unity and made a pretty fun game. Some people enjoyed it and left some pretty good reviews. I wasn't too much into that, so I haven't really made another game yet. I probably will do another game jam at some point, but I may do it in Unreal Engine next time just to kind of move on and learn something different. So I spent a lot of time working on Blender, learning Blender, getting better at that. I've been putting some art on my website, some things, some renders that I had been putting together. That's a lot of fun. I really enjoy that creative outlet. I want to do more things where I'm putting music to that, making like Blender music video type things. Pretty interesting to me. So I haven't done a lot of video work obviously, you know, if you're kind of stuck in you don't get to go out and film a lot of people. So I've just done a few music videos where it mostly stock footage with lyric videos for some artists, things like that, or like where they would film themselves and send me the footage and I would, you know, make a music video for them just to kind of keep things moving. That's all fun. I may do a couple of videos on some of my techniques for making fast lyric videos using story blocks. Pretty interesting, decent results. And so obviously I've rearranged things. I am getting back more into my roots of music production. I've played music for a long time, many, many years, and I've always loved doing that. So I thought that would be a good spark of creativity for me to kind of get back to doing that. So I sort of rearranged things so I can integrate my video along with my music production and I'll have more videos about that, you know, working in Ableton Live and Logic Pro and creating, you know, music for, you know, some of my film ideas. So the newest thing I've been working on is getting into Unreal Engine. And it is, it's amazing. It's a great way for me to be able to take some ideas and make some short films with that, which is what I'm currently working on. The metahuman stuff is amazing, super realistic using that with the motion capture, the face capture. That's what I'm experimenting with now, trying to see how I can do that and not have to have other people act or do these other things just to sort of be able to do it on my own or to even have them use the app and record their face, you know, and then I can record, I can take that into Unreal and I can sync that up, you know, for one of the characters. It's all very interesting stuff. I certainly will have some more videos of that coming up. So that's pretty much it. I just wanted to make a quick video saying I'm around. I'm going to be back and I appreciate everybody for subscribing. And if you just happen to be seeing this for some reason, you know, I would appreciate if you subscribed and let's try to grow this channel and make some cool stuff. Thanks a lot.