Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Jul 8, 2010
James Battersby (MSc Games Software Development, Sheffield Hallam University 2010)
For the Integrated Development Project we (Heavenly Duck Studios) built a prototype for the game Ark! which was originally pitched for the Dare To Be Digital competition. Due to various timetabling issues we only had 4 weeks of development time available and what you see here is what me achieved in that time. I personally was responsible for the gameplay and other non-graphical elements such as weapon selection, flocking and score management.