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Learn How to Draw a City in One Point Perspective Part 1 of 5

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Published on Mar 4, 2013

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Today we are going to draw a city in One Point Perspective -- buildings in the city going into One Point Perspective. Let's start our drawing with the vanishing point and horizon line. In order to get the feel of the drawing we need to determine where vanishing point will be. Feel free to improvise and change it depending on what you want to achieve. Start mapping lines in.

Now we need to draw lines that disappear in the distance in order to get the feel of the drawing. If you can draw a rectangle in a perspective you can do anything. As soon as we are satisfied with the result we can start drawing lines from the vanishing point that will help us to draw buildings and objects in perspective.

Let's start blocking a building and street. The top line here represents the roof of the building. Please remember that horizontal lines should be parallel to the horizon line. To map out windows and doors we should draw a number of vertical lines. Everything has to match the vanishing point.

Ok, let's start adding some details and drawing some other buildings. They should be of a different size. As soon as we have blocked the buildings we can move to the other part of the drawing. The same principles apply. We want to have something in the foreground to add sense of depth to the drawing. Please remember that lines in perspective should hit the vanishing point.

Now we can start adding some details to the buildings on the right side of the drawing. Use rough lose lines to shape the objects. As you are doing that you can think creatively about what to add next and how the buildings and objects will look like. Let's draw a sign post here and match it to the vanishing point and the horizon line.

Move on and shape the buildings in perspective. Think about what you want to have in the distance. Make the drawing more interesting by pushing the viewer's eye deeper into it. As soon the middle ground is finished we are ready to move on.

Ok, let's sit back and look at the drawing first. We need to figure out where the details are going to be. We need to get a feel for it. Let's take a pencil and dig in. In this stage pay attention to the line quality -- straight edges and round shapes. In every drawing it is essential to have this particular combination. Draw lines over the block shapes to start adding details.

Ok, let's try to map out the sidewalk by adding some details and hitting the vanishing point. These new lines should be dark enough so that when we erase other lines the details are still visible. That's why it is very important to use a soft pencil to map out lines and block buildings at the very beginning of your drawing.

Let's draw a door here. Use some round lines and match them with the vanishing point. Move on by adding windows and more doors. Add some details to the top part of the building.

Glen's past achievements and work experience:

Nominated for a Prime Time Emmy Award for Director, The Looney Beginnings Warner Brothers / Steven Spielberg

Storyboard Artist DHX Media PPX Digital Shorts, Rainmaker Princess Charm School and Princess and the Pop Star.

Storyboard Artist Hugglemonsters, Doc McStuffins Disney Junior . Animatic Storyboards Pac Man 3D Series 2012.

Storyboard Artist Speed Racer TV Series Playing on Nick Toons. Storyboard Artist Stormhawks Episode 23, YTV.

Storyboard Artist, Ned's Newt TV Series Corus Entertainment. Animation Director Tex Avery Series D.I.C. Entertianment.

Animation Director Fantastic Four Series and Title. Marvel Productions, Animation Director Hulk vs Doctor Doom, Universal Studios.

Animation Director Aladdin, Bonkers, Darkwing Duck, Goof Troop, Disney TV. Animation Director Tiny Toons Adventures.Warner Brothers.

Animation Director The Zula Patrol 3D Maya Series NBC. Animation Director Hozehounds Seasons 2,3,4,5, The Family Channel / Disney

Animator Tales of Worm Paranoia, Cartoon Network. Animation Director Werner 3 Movie. Animation Director Hanna Barbera Productions.

Yogi Bear's Treasure Hunt, Smurfs, Pup Named Scooby Doo, Scooby Doo, Flinstone Kids, Jetsons Movie, Snorks, Foofur, Johnny Quest,

Flinstones Meet the Jetsons, Hagar the Horrible. Animation Director Mixed Nutz Series PBS TV. Animation Director Chucklewood Critters.

Animator The Real Ghostbusters. Animator He-Man and Shera ,Fat Albert and the Cosby Kids,Filmation Studios. Animator, The Prodigal Son Movie.

Animator Chipmunks, The Big Adventure Movie. Animator Curious George TV Series. Animator Frosty the Snowman Movie, Racoons,Care Bears.

For more information on the Glen's bio please visit http://www.imdb.com/name/nm0448050/

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