 Hello, everyone, and welcome back to For the Minions, the weekly show where we start off talking about some of the, hopefully what could be the successors to Paragon and then quickly degenerates into just reminiscing about Paragon. But anyway, I am your host, The Man Goose, joining me, as always, is my lovely co-host, Mandy Mell. What's up, big sexy? I'm doing good, thank you. I'm excited we have, you tickled yourself, didn't you? I did. You got some good giggles. Well, I'm really excited to reintroduce you guys, you guys recognize those baby blues. We've got quality Mike back with us. How you doing, my friend? I'm doing well, thanks for having me back. Mandy and Man Goose, appreciate it. Of course. And we, ships in the night, quality Mike and I almost got to hang out here recently. He was even, he was close to the old Man Goose. We just had a couple of drinks together. On the same island nonetheless, man. Oh, would have been beautiful. The plans that you guys had, it was like drunk lawnmower riding from. Yeah, it was going to be great, it was going to be great. Oh well. So Mike, won't you tell the folks a little bit about yourself, a little bit about your background and such? Yeah, well, I'm basically just like many of you, a Paragon refugee, kind of just waiting for the next thing floating around. But basically, just been grinding it out, trying to find new games to play, doing a little bit of content creation, whether it be predecessor, ethereal, doesn't really matter. But just looking forward to the next thing, man, and trying to keep people as excited as I can for it, and looking to talk with you guys a little bit about it. Right on. And I do enjoy your videos. I like the, I like your idea of doing a, you were ranking the Paragon heroes by how much you missed them sort of thing. Yeah, we did a Paragon nostalgia tier list. I started off by saying, I can't think of any more of a meaningless video than to do a competitive tier list right now. And then I just went ahead and went with the nostalgia tier list. Whoever you missed the most, one at the top, whoever I missed the least, one at the bottom. I definitely think I ruffled some feathers with that one. Oh yeah, you're definitely, you can't, you can't do a list like that. No, not at all. You can't ruffle opinion on the internet. What's wrong with you? Yeah, what was I thinking? And luckily I couldn't even post it on Reddit, which thank God, because I probably would have got eaten the, eaten the shit. So. Oh yeah. But yeah, it was cool. Super long video. It took me hours to edit that thing down, but it was fun. Got to edit it with my buddy Zach, who is now in Australia for the year, and he was a big Paragon guy too. So had to get a video in. Yeah, I had to get a video in with him before he left and couldn't think of one better to do with him than to just reminisce on some Paragon. Right on, man. So let's go ahead and move on, though, to the news and updates. Not a whole lot, a super huge dry spell. But anyway, we do have some stuff for Omeda Studios and predecessor. They did some lighting updates and it looks beautiful. Like it's so weird to see how much just a change of lighting can affect the game. And I'll have those running up above me right now so you can take a look at some of the differences between the sort of before and after shots. And those are also on their Discord. You can find that link below if you want to check them out for yourself. Did you guys get a chance to look at the lighting stuff? Mike? Yeah, so I didn't get a chance to really dive too deep into it on my like good monitor. I have two monitors and one of them is like an ancient, like capped at 60 FPS monitor. But just to me, it looked a lot like it was more cinematic in the lighting update where it was much more like gonna look a lot better on trailers and stuff like that. But I didn't really get to see if the detail was too much different. It definitely looked brighter. I will give them that for sure. But like I said, haven't been able to look at it in depth on my good monitor. So when I do though, I'm sure it'll be crazy in depth. Yeah, it's really good. Man, did you get a chance to take a look at that? Yeah, I'm actually checking them out now because I forgot to look at them before the show. Cause I'm always, always A number one prepared. We're fine by the seat of our pants, basically. Yeah, pretty much. But yeah, they are beautiful. It makes it look almost less cartoony and more realistic and just beautiful. It's just really, really beautiful. They did an amazing job. And it's little details like that that are gonna make it feel like a Paragon. Absolutely. You know, as I said in a couple episodes before, I got the play test, recently play test Paragon predecessor, I should say. And it's good. It's like really, it's amazingly 100% better than their first alpha outing. But you really notice the things that made Paragon what it is when they're not there. And it is an alpha state. So they don't have a lot of the animations and stuff in that, that like the death animations aren't there and stuff like that. And you really feel like what made Paragon special. Like you think to yourself, I don't care what state the game is, I just wanna play. But then when you play it, you realize it does need that stuff. And then some of the things that Smokey has done with predecessor, like since the alpha, like the camera pans out whenever you go to place like a gadget mine or a Murdoch, a static trap. And just that small detail stands out all the more when you see it in the game. And it just, it feels so much better when you get that camera panning out a little bit whenever you're targeting. And just stuff like that, I'm fully confident that they'll be able to add all that stuff in eventually. I don't know if they'll have it all in by the next time they do the closed alpha. But yeah, Epic really, really dicked us over. But God damn, did they make an incredible game then? Yeah, an incredible looking game for sure. The only reason I mentioned like cinematic is because it really reminded me of all those cinematic trailers that Epic was releasing as far as like, when it highlighted like Muriel and just, I mean, any game, any new hero of release trailer was awesome. Like it was incredible. And it just, it reminded me a little bit of that for sure. Favorite release trailer, Mandy, go. Release, what? Character release trailer. Oh, character release trailer. Oh gosh, I don't know. You can't hit me on the spot like that. Mandy passes, Mike, go. Yes, Mandy passes. I got it. I mean, I got to pick Wukong. I know, Wukong is just my favorite. And I liked the little bit of lore with him having a little bit of beef with Fang Mal. I actually will say Wraith was pretty sweet too. He had a cool one. Cause wasn't, did they introduce voice lines in his too? They did have a few voice lines in his too. They made it sort of snarky, sort of a... Like Deadpool last week. Yeah, that's what I was about to see. That was about the same thing. I think that was like, oh shit, like he's, this might be pretty sweet. You know who had a cool one that was a character that I didn't, I didn't enjoy the character, but I enjoyed her release trailer with Zinx. You are correct, Mandy. Mandy wins. Yeah. And that was in fact the best release trailer. Yeah. Cause my opinion is the one that is correct. Yeah, of course. Of course. I had one chance. I blew it. I know, right? We were going to bring you one as a third host if you got that right, but... But, wrap it up, wrap it up. But Mandy, go ahead. What were you going to say about Zinx's trailer? Just, it was really cool. It was pretty cinematic with its very 70s vibe and it was a cool one. Yeah, they did a great job. She was a cool character concept. I liked, I liked her cool, her, her concept. So... Wildly versatile too. Oh my God, you could play that girl anywhere. With the... Maybe not the jungle, but you could probably make it work though, let's be real. Once they dumbed down the jungle and anybody could do the jungle, yeah, she'd be perfectly fine in the jungle. Right. Yeah, very cool. Awesome. Let's move on now to Undying Games with Ethereal. Not much news out of them, but they did just kind of want to relay some information you guys just let you know that a lot of the stuff that they've had planned and going on is all starting to come together. So that puzzle is starting to fit together piece by piece. And that's got to be a great feeling. I used to do that all the time back in my army days is when I would, you know, I'd have several plans going that were all at about 90, 95%. And it looked like a clusterfuck from the outside and I would be catching hell from everybody. And then in one day, everything would come together and they would see exactly what I was doing. And it was just such a great feeling. And I'm hoping that that is what Undying Games and Ethereal is feeling right now. And Mandy, let's go to you. What do you got to say about Undying Games and Ethereal? I, your little speech there actually just got me hyped for them because yeah, it feels like we're on the precipice of like them just being like, boom, there it is. Like, you know, and so I am excited. It's so funny, Ethereal is one of those that I kind of start to forget about them because I just personally, me personally, I am really looking forward to a game with Paragon Heroes. I just really, really miss that nostalgic, kind of like we were just talking about with your latest video, I'm gonna give you an early plug there, just the nostalgic feel of those characters. So I'll kind of start to forget how hyped I am for Ethereal until we start talking about them again. And I'm like, oh yeah, they got this and they got that, they got Dr. Grace and she's got a mech and then they look good and it's, I get excited all over again. I can't help it. So I'm just gonna sit here. I'm gonna wait patiently. And I'm gonna be excited along with the rest of you guys when that alpha finally drops or some big piece of news finally lands in our laps. And Mike, I know you hopped aboard the Ethereal hype train with me pretty early. What are your thoughts on Ethereal so far and everything they released as the last time we spoke with you? Yeah, so kind of difficult to, you know, stay up to date with them just because, you know, they haven't, they've been in the dark for a little while now, but we've had some conversations about it. And I think they're just getting ready to really drop a big bomb on us. They've just, I think, been putting their nose to the grindstone and peeling way back on the updates and just going full steam ahead as far as grinding out the game. So like Mandy said, I think we're just waiting on a big bomb, waiting for a big explosion of knowledge. And then we're gonna have so much originality going on with a new game that nobody has and the idea how it's gonna function besides maybe the creators. I don't even think the creators know that game's gonna go until, cause you find out so many, you find out so many bugs and stuff within the first hour of making a game public that it's just gonna be, it's gonna go crazy. Yeah. Hopefully they do do plenty of internal testing and hopefully they learn from Predecessors Alpha and they put people under an NDA. So they don't know. Cause I think a lot of people got a bad taste in their mouth from Predecessors Alpha even though we knew it was very incomplete. We knew what we were getting ourselves into, but. But it was the first taste of like anything real and like tangible. So I think it was, it was a little unfair for them to be, you know, critiqued the way they were. I made a Reddit post actually, I was so like not irked by the community, but I was like, hey, let's chill on what's going on right now. Got hella up votes. What are you gonna do? Give me that karma. Yeah. Yeah, I think we, I don't think we were prepared for what they gave us. We were not prepared one bit. Yeah. But yeah, hopefully you'll learn those lessons and, you know, get plenty of testing in before they put it in the public's hands and, you know, release it to the public eyes. And that's kind of what they're doing here. They've got a lot of stuff that they don't wanna show people yet because they're not sure if it's actually gonna make it into the Alpha or make it into the game at all. So that's kind of why they play their cards close to the chest a little bit. They wanna make sure that everything is in there and functional before they actually let people take a look at it. Yeah, I think, I'll go ahead. Oh, sorry. No, don't worry about it. Kinda goes back to what we were talking about last week with setting unrealistic expectations or hyping a community too, hyping that community too much. And then being like, oh, oops, you know, yeah, this was a cool idea, but it's not functional. So I think that's a very smart move, actually, on their part to make sure things are going to be the best they can be before even going, hey, this is something we're toying with, you know, like we might do this or we, you know, it's just better to kind of know, let people's expectations be realistic, so. And I think the one thing I don't worry so much about with Ethereum is just because of like being able to interview Jeff and kind of when I was following them a lot more than I am now, was like, they're such perfectionists as far as like, they will not let anything get released without like, knowing full well that it's like, that it's going to be functional. I mean, he told me like, they didn't even wanna compare to Omata or anything like that, as far as their alpha release or anything like that, because they were just like, we don't think it's fair to them or us, but at the same time, like they were just like, we're not gonna release anything until we know we've fully internally tested it to the best of our abilities. And, you know, we don't want, I don't think they wanted what happened with predecessor to happen with them, of course, but I mean, like, I don't wanna throw predecessor into the best by any means, because I'm not, but they're crazy perfectionists over there, man. Speaking of Ethereum and Omata, I don't know if you, in the last four of the minions, Owen was calling Smoky out, saying, hey, let's have a 5E5, you're paragon heroes against our ethereal heroes. If you guys haven't noticed the bromance there, Owen from Undying Games and Sarge Smoky from Omata Studios get along incredibly well. And that's good to see these companies, you know, feeding off each other. And of course those two really aren't in direct competition, the way kind of Omata and Metabuff is, but still cool to see that communication there and that goodwill. And there's a lot of admiration, like they totally dig each other's projects and they're like, oh, you know, like, good on you. Yeah, Smoky's a super good. I can't speak for Owen. I haven't spoken with Owen as much as I've spoken with Sarge and Smoky. Smoky, I was shocked. He pops into my stream from whenever I streamed from time to time, he hit me with a subscription the other day, I was like, dude, you don't even know me. And I barely know you, like, I'm supposed to be the one to subscribe to you. Like, why are you subbing to me, man? I'm a nobody, but I was, he just said, it's a good dude. Talks to me about Paragon. I will say too, like, if anybody's looking for a company that is going, or I shouldn't say it's a company because it's not a company, it's a studio, but a studio that's gonna update you like not keep you in the dark. Like, homemade is the one that will, without a doubt, like update you daily. They do the daily streams. And I actually gave Smoky and the team some crap, like without fully knowing that they really do like update people like crazy as far as live streaming updates, just cause I don't have time to sit at streams all day and, you know, watch them do what they do. So I prefer to see, like read the updates on Discord, but man, that those guys update and do all kinds of cool stuff on the daily. Yeah. Yeah, very true. Smoky is a great dude, however, I will not hesitate to steal his wife. I'm hoping he's watching as I say that. Let's move on. Medabuff, we didn't have anything for Medabuff and Core this week. We also didn't have any updates from Visionary with Phoenix Rising. However, we did learn that Mandy lives somewhat close to one of their developers. So she's going to start going over at night, digging through his trash and seeing what she can find out for us. That's right. I'm on the job, guys, you can count on me. We'll let you know on the channel any credit card numbers, social security numbers, anything like that she finds. We'll put it up here for you. Black or blackmail him, force them to release the game. Force them to release. That's right. Where's the info now, motherfucker? Right. So I think that wraps it up for the news and updates. So let's head into the poll results and we're doing the most impactful ultimate competition still. And the brackets have come down to, I'm not a rower, to Muriel and Kuang. Muriel won with a commanding lead. She was, I think, 72%. Kuang was at 27, something like that. Where'd I write that down at? I don't think those numbers add up. 73 and 27. 73 and 27. They probably still don't add up. They do, but yeah, there was no surprise there. I think Kuang, their ultimates were impactful in different ways, but I think in the long run, Muriel reversal of fortune was a little more impactful than Kuang. Yeah. It can really go, I knew Muriel was gonna win, but I think it really could have gone both ways if you really think about how, I mean, Mike, you were talking about Kuang's ultimate earlier. Yeah, I just think it's versatile from the standpoint of it's global to where if you have your ultimate up, you can basically be anywhere as long as you get your tether to where it needs to be. If you didn't quite finish the core, you could always plant it there, get out of there and then teleport into it. Except if you're already there, why not just ult on it right away? But it is what it is. However, yeah, Muriel has the global team ultimate, much like Athena and Smite for those that have hopped on the Smite train. But actually the thing about, I'm gonna throw Smite in the game for whatever reason, but Muriel's even more impactful than that. For those that don't know, Athena has a global ult just like Muriel where she can teleport to any hero on her team and provide shields and armor bonus and stuff like that. But Muriel's was team-wide, like as long as you were in her AOE, it was gonna help you. But Athena was just, it's an individual, so. But Kuang just has that smooth, like butter feel, man. I can't get past it. You like the Kuang, huh? Oh yeah, so smooth. This was a tough one. I actually kind of hesitated a little bit on who I was gonna vote for. Like my immediate response was Muriel, but then I was like, Kuang, man, like he's useful. It was impactful in a different way. I did ultimately vote for Muriel, but yeah, this was one that was like, I feel like if they would have been up against different characters, different, you know, if he would have been up against a different hero, it could have gone his way. Yeah. Well, he did make it all the way to the finals, right? This is true. This is very true. Well, this is the quarterfinals. Oh, my, oh, geez. The semifinals will be pitting Muriel against Aurora, but first we gotta find out. He's made it this far. I don't even understand how brackets work, so I'm just. I don't know, yeah. How did you set him up, I mean? I went to a random. I went to a sports ball website and just put their names in as teams. Gotcha. I like it. So that's going to wrap it up for the poll results so that it's going to bring us to the highlight reel. And after we take a look at the highlights, I want to do like a small informative video showing you guys how you can upload from your PS4 to Google Docs. And then you can send that link straight to me. A lot of people have been asking, you know, hey, I've got all these great plays on my PlayStation or my computer, I have no idea how to send them to you. Well, I'm going to show you how to do that in case you want to, you want to do that. And then I can put them on the show and you can be happy and I can be happy and everybody can be happy. But for now, let's move on to the highlight reel. True Pain on Seven Rocks is going to show us how to counter Greystone here as he bricks him into the fountain. Always hilarious. We're going to take another look at that. We got Facebook's back for zero reason, but he does get around him, biffs him right into the wall. Greystone resurrects to his own death. Got handsome Lord on Shinbi showing zero respect to Deckard. She teased off on Sparrow. Sparrow is trying to get away. Deckard's missing some shit. The slow bubble pops, but Shinbi is able to finish that kill. But here comes Kymer to show her the error of her ways chasing her down. Of course, ambush is off cooldown. Again, it's always off cooldown, but here's Narbash and Grunks to save little Shinbi's life. She owes them a beer and a lot of stuff going on in the mid lane, but Shinbi's going to sneak off to the side and take out that Deckard that she missed earlier. Kymer is running for his life now very low. The first line beat misses. The second line beat connects. Shinbi picks up yet another kill. Gadget is trying to escape, but Shinbi's got her ass. She rushing beats into her. Hits her with, oh, it hits her with a cheeky ultimate. Kind of unnecessary, but that's a quadra kill for Shinbi. A-Lended on Horegash spots the red team trying to take orb prime. Gets a quick, easy kill on Rampage. Grunks is probably going to go down too. He does, but here's Greystone to save the day. She just aggressively swarms right through him. She's trying to get that gadget. She does take the gadget and she gets a steal on the orb prime. Talk about adding insult to injury. I don't like Horegash, but I recognize a good play when I see one. All right, guys, if you want to share a clip with me, it's pretty easy. Just go to Google, type in Google docs. The website will pop up here. Just click on that one. It's completely free. Then you just go to Google docs right there. And then if you look here at the bottom, you go all the way to the right. You click on this little folder, opens that up, and then you click on upload. And then you can just drag and drop in here if you want to, or you can just search for a file. Don't want to do anything as long as for the minions. I'll probably just grab a highlight here from another folder. Here we go. So I'll just open that up and it's going to go ahead and upload. You can just let it go for a while. And like I said, this is completely free. As long as you can access the internet from your PlayStation, you should be able to do this for your computer. So now it's uploading. So we need to go up here to the top on these three little dots. Go ahead and click on that and go to share. And now you click on get shareable link. And you can copy that link and send it over to me however you'll want to do it in the comments or on Discord. And then I can view your highlights. So that's how you do it, folks. All right guys, I hope you enjoyed those highlights. And if you do want to send me some highlights, the best way to do it is via my Discord. You can just post them in the general chat or DM them straight to me. You can also just post them in the comments if you've got the link. I really don't care. Send them however you want to send them. But for now, it is time for the topic for discussion. And that topic is, is it a good idea to remake a failed game? I think this topic is going to take us to a lot of places because there's a lot to talk about here. So Mike, you got some opinions here. I know you do. You're an opinionated fella. I like being an opinionated guy. I like causing discussion. I like causing some havoc in the community. But I'll keep it short and then we can deliberate, I guess. But I think so it's super easy to say yes and no, but I'll go polarizing. So I'll say no for the sake of discussion just because I think to a certain extent you know what you had, okay? Granted, you didn't have it maybe to the fullest extent it could have been but you knew what you had as far as a game where the majority player base was PS4 and then there just wasn't a lot of other outlets as far as MOBAs on PS4. Now Genesis just came out so there's that but there still really isn't. But anyway, you knew what you had and then maybe if you gave it some more attention, some more TLC it could have been something more but I think you knew what you had and then it kind of blew up in your face and then you dumped it for the first shiny thing you could get your hands on. So you say no. I'm only saying no just to give like one side for now. Just to be the devil's advocate. Right, it's so easy to just say yes and no because you could but you can't. Yeah, I just wanna play devil's advocate a little bit. All right, Mandy, you got anything to add? Okay. My feelings were that middle of the road like yes and no, here's why it's good, here's why it's bad type of thing. I think it's so tricky honestly because basically like Mike was saying like, yeah, we kind of sit here now and say even just the other day my husband said, I miss Paragon so much, I would play V42 right now. I would play V42 just to play Paragon. So we're kind of at this point where we're like, I'll take anything, I'll take anything. But then once it gets here, like say we get one of these games and we are just like blown away at first, we're so excited but then you start to nitpick. You start to go, well, I wish it would do this. I wish it had that. I wish I could do this. I wish it didn't do that. And then maybe it goes the way of Paragon. Maybe these studios decide they can't please this community the way that Epic kind of that's, that was what they claimed is that, oh, we don't know how to give you what you want type of thing. And I feel like that is a very real, a very real thing. You want to please your community, but at the same time, you need to be a successful business. You need to be a successful game. So I still haven't said yes or no yet. I'm gonna say yes just to kind of play the other side of what Mike had to say. I'll go ahead and take that yes camp because I feel like there's so many of us who want it and maybe going through what we went through with Paragon will be a little more sympathetic of changes that need to be made perhaps or it not being perfect and shiny right off to get go. So I'm gonna say yes, I think it's a good idea to try and pick up that torch and give us what we had and maybe refine it a little bit better and just make a lot of people happy again, hopefully. All right, so we got a no and a yes. So I guess I got to be the wishy-washy motherfucker and... Yeah. Deliver it from the mangoes. No, I think, no, it's not a good idea to remake a failed game, but I don't think Paragon was the story of a failed game. I think it was the story of a company that failed a game. So I don't think Paragon was the culprit. I think Epic was the culprit here. So is it a good idea for Epic to remake Paragon? Fuck, no, because they will just fuck it all up over again. Metabuffin or Meta though, they have a unique opportunity to learn from the mistakes that Epic made and try to improve upon them. So in that sense, I think yes, it is even though Paragon was a failed game, it was more of the failure of the company itself and not the game itself. So I think it is a good idea to try and remake Paragon. There's so many of us that miss it so very much. Yeah, I see it, I see the comments every day, like, I really miss Paragon. I so miss Paragon is like, yeah, you're not alone. You might think you're a fucking weirdo for still pining over a game that was canceled so long ago, but you are in good company here because that's all we do is talk about a dead game and it's been dead for a long time. So don't feel bad if you still feel, feel a little pang of regret for Paragon because there's plenty of us out there that still do. Yeah, I would say the other reason I would say no, it's because like it's been a while, right? It's been over a year now since we've had a game, like a Paragon game. And how many people have gone to do other things till that time to like, and that have gotten invested in other areas, whether it be video games or not video games, right? And now, are they just gonna flood back now that they have a chance to play? Maybe, but I would say probably not. Everybody's gonna come back. I think that's a pretty safe assessment to make. And then like, we just mentioned a competitive player who is now playing another video game at the competitive level for a team, like an organized team. And it's like, well, is that person like this? This game that doesn't have any like, you know, established for its setting or it's really even established game yet. So I would still much rather prefer that the game, I would much rather they do that instead of just saying bucket. But I think, I just think it's not a good idea, but it can be if given the proper love and attention that it deserves. Well said. Thank you. Yeah, some things I think they could do better is definitely advertise the game a little more than than Epic did. I was talking about this a little bit. They of course wanted Paragon to be a successful game, but they also kind of just wanted it to be a showcase of the Unreal Engine and its capabilities. That's why there was so many, there was a lot, there was a lot of shit that went in the Paragon that you don't know about until you do some research into it. They did some just stuff that had never been done in any game before, and that's why it felt so smooth and immersive. And that's why Metabuff and Omeda are having such a hard time, even though they have the assets, they have the animation assets, they don't have the expertise and the technical knowledge that went into making those assets work so smoothly. Well, does that mean? No, it's meters, it's thunderstorming outside, I'm so sorry. I can't control the weather, guys, I'm sorry. Jesus Christ, channel your storm powers. Get it together. This is sheer fault, Mangaus, for living in North Carolina and causing hurricanes over all damn time. We gotta deal with that stuff a couple of days later. I was like, God, I gotta edit out another one of Mandy's farts. I got, I saw your face and you were like, oh my God, God. Yeah. It sounded like somebody was blowing into their mic. I thought my dad was walking in it. It's like, how about a little professionalism asshole? All right. I'm not gonna lie, I'm gonna be disappointed if your dad doesn't walk in it. Oh, there's my mom instead, actually. Hey. You're gonna be on- No, you're friends? No, this is full, yes, but you're going to share- No, he doesn't know it. My thousands of friends that are all in this community of a video game are gonna see this, so you're gonna be on YouTube, so don't embarrass me too bad. We got to- I was just coming in to say hi. Well, hello, mom. Now we've got to meet Mike's whole family. Wait, wait, do you got brothers and sisters? Do you have cousins? Do you have- I have all that stuff, guys. We're gonna have to keep bringing you back until we get- Get them in here. Until we get them all in. I know, I know. My brother's the one to introduce me to Bangus, actually. Oh, really? Yep, it all comes closer, but well, it hasn't quite yet, because you haven't met him, but- That's who you have to blame. Well, tell him thank you. That's who you have to blame, Mandy. Wow. We just got way off topic, didn't we? I think we were kind of done anyway, huh? Just the dad did. She was not coming in just to say hi. She had something to- She had something to tell me. I know it. I'm gonna get wrung out after this, so. Uh-oh. Aw, somebody's in trouble. Did you guys have anything more that you wanted to add to the topic, or? I think I'm good. I got nothing for ya. All right, let's move on to plugs then. Call me, Mike. What do you got to plug, man? Well, you did it earlier, but I guess I would just plug my Paragon Nostalgia Tier List. If you have 27 minutes that you don't need to, if you want to use on anything else, go ahead and watch that. If you want to get tilted, because I don't agree with your favorite hero, and I hate Sarah, then I hate who else, Tara. Then you'll definitely enjoy watching that and calling me an asshole in the comments. But yeah, if you want to check me out on Twitch, I do that occasionally. I've been playing a lot more Smite recently, so if PUBG is not your thing, maybe Smite is. Or if you've never played either, give it a shot. But yeah, thanks for having me. Appreciate it. Yeah, no worries. It was fun to have you, dude. Mandy, got anything to plug? Um, I mean, I'm still twitching. Occasionally, I've been a little sick lately. I'm like, yeah, do I like Twitch every once in a while on camera? Come watch it. But yeah, it's been a little slower, but I'm still out there. You can still find me somewhere if you look hard enough. All right, on. I guess I'll plug my Instagram that I've been updating a lot lately. For those of you who have been following it, the jar was full of pig hearts. Those were pig hearts. At least that's what the label said. Is that what they tasted like? That's what they tasted like. Funny comment, today I posted, I found a movie called Gang Bang Fluffers. I posted that, the VHS, and said it was probably the worst job ever, and somebody responded. At least it's not making videos about a dead game. Oh, which cracked me up beyond belief. Such a good burn, so well played. It was, it was very well played. I salute you, I salute you. All right, so before we wrap it up, I got a question for you two. I'm gonna put you on the spot once again. If there was another type of environment that you'd like to play Paragon in, be that like, I don't know, a desert or like an urban environment or something like that, what would you choose? For me, I think, I think like more of a sci-fi sort of urban environment could be cool because that's not really been done in MOBAs. I know Genesis Kinda does it, but I think like instead of trees and stuff, like big heaps of garbage and crap like that, I think would be really cool. I mean, it's a possibility with these games. They could design some new maps in some new areas. So I think that would be kind of neat. What do you guys think? I don't know why, but my head automatically went to Red Dead Redemption. So I was thinking of like an old West. Yeah, like an old West MOBA. So that would be kind of cool. Give them all old West skins, yeah. Yeah, that's where my head's at. Well, I better not see Nintendo do this after I make this claim, but I think a MOBA that had the Peaches Castle on one side and Bowser's Castle on the other side, a Nintendo Mario MOBA would be so sick. I'm surprised they haven't done that. Isn't that so simple? Like all the characters are there. All their powers and abilities are there. You just gotta kind of make a few up as far as like CC and all that shit and whatever, but it's so easy. Go trademark that shit, go patent that shit. You gotta go right now and trademark that. I don't think I can. Can I trademark a Nintendo brand? You can do anything that you set your mind to. Yeah, reach for the stars, man. I suppose. I'll give it a shot. You can do anything you set your mind to. I think they'll tell me to go F myself and kick me in the dick and watch me scream. You never know until you try. You always miss 100% of the shots you don't take. Did you see did you see Soulja Boy make the Soulja game? Did you see what happened with that? That's just gonna happen to me. Yeah. Oh, fuck, I love you guys. All right, that's going to wrap it up for Four of the Manions this week. If you have a new environment that you'd like to see Paragon set in, let me know down in the comments below. But for now, this is the Four of the Manions crew signing off, you guys have a good one. Man goes ready. All right. You all right there, big, sexy. Yeah, I'm good. I'm good, a little sexy. I should. Damn it. Redo. Let's redo that. Nope. Nope. You missed your chance. I'm big sexy and you're a little sexy. Play it back one time.