 Today I'm going to be going over Backroom's level 17, aka the Carrier. Hope you enjoy, let's dive directly into it. Level 17 is classified as a Class 1 difficulty and is safe, secure, and doesn't have any entities except one. The level itself takes place inside of a huge aircraft carrier ship, which is, you know, obviously these things, if you've never seen the layout of this level is kind of crazy though because it's made out of hallways that are always twisting and turning and they go on for an infinite amount of time. Now specifically, the hallways look like an Essex-class aircraft carrier, which is now discontinued in real life, which makes this even creepier. The hallways themselves are infinite and if you walk around long enough, you'll eventually run into some flooded halls where there's water up to your knees and I'll explain why those are significant in a second. The entire level only has one type of entity that wanders the halls and they're called imprints. Now pretty much these imprints are exact copies of people who have explored this level before. They aren't really dangerous physically, like they're not going to attack you, but for some reason if you look at them for long enough, then you'll just start to get really anxious and stressed, especially if you look at them in the eyes. If you do that, then you might pass out for a few hours, which is no fun. No one knows why these imprints wander the halls or how they look exactly like people who have been here, but we just know. This level has staircases that lead directly up, however none of them go to the very top of the boat, so you can't really get on the top deck. You can just go to higher levels and on these higher levels, there are actually windows that you can look out of. Now you won't be able to see anything, you can't see ocean or beaches or anything. All you can see is this weird translucent light, and if you look at that light for too long, then somehow, some way, that light will start to fill up your lungs with water, which is terrifying. I mean that's literally creepy. And the light will continue to fill up your lungs with water until you look away, or if you just unalive first. Whichever comes first is what happens. Now I just recommend to not look at the windows at all, because why would you want to get your lungs filled up with water? It doesn't make any sense. There are no bases here, and the only way you can enter this level is by finding an underwater light source on level 7, swimming to it, and then you'll be sent to this level. You can exit the level by walking upstairs until you find a red floored hallway, and this will take you back to level 11, or you can use one of those flooded hallways that I talked about earlier to jump into that water and take yourself back to level 7. Nice. So yeah, I mean that's it for the level 17 explanation. Hope you enjoyed it. It's easily the most simple level in the first 20, and by far the shortest explanation, so there wasn't much about it. Nevertheless, I think it's still a pretty cool video. Make sure to subscribe to the channel, help me get to 500k so I can buy those backroom pants, and go check out Tugli for more of your boy. Just hit 13k, the goal is 50k, or get in closer, enjoy the ride, and hopefully you'll be a part of it. Alright, thank you for watching the video, and I will see you in the next video where I will be explaining backroom level 18. Peace.