Loading...

SIGGRAPH University : "An Introduction to OpenGL Programming"

91,345 views

Loading...

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on May 13, 2014

This complimentary course, originally presented at the SIGGRAPH 2013 conference, provides an accelerated introduction to programming OpenGL, emphasizing the most modern methods for using the library. In recent years, OpenGL has undergone numerous updates, which have fundamentally changed how programmers interact with the application programming interface (API) and the skills required for being an effective OpenGL programmer. The most notable of these changes, the introduction of shader-based rendering, has expanded to subsume almost all functionality in OpenGL. This course is presented by Edward Angel of the University of New Mexico and Dave Shreiner of ARM, Inc. To learn about other free, informative videos and the complete educational offerings at the annual SIGGRAPH conference, visit http://s2014.siggraph.org/. SIGGRAPH 2014, the world's largest international conference and exhibition on computer graphics and interactive techniques will bring together thousands of professionals, 10-14 August 2014, Vancouver, Canada.
Course: An Introduction to OpenGL Programming
Speakers: Edward Angel, University of New Mexico Dave Shreiner, ARM, Inc.

====== START OF VIDEO 1 [file:siggraph13_course 524_200pm.mp4] =====

00:00:00 ------ Welcome and Course Introduction
00:00:00 - 00:00:10 Welcome
**** 00:00:10 - 00:01:55 **** S2013 intro, app, review **** EDIT OUT ****
00:01:55 - 00:07:35 Course Introduction

**** 00:07:35 - 00:07:50 **** Question Check **** EDIT OUT ****

00:07:50 ------ Evolution of the OpenGL Pipeline & Related APIs 00:07:50 - 00:22:00

**** 00:22:00 - 00:22:20 **** Speaker transition **** EDIT OUT ****

00:22:20 ------ OpenGL Application Development 00:22:20 - 01:07:02

**** 01:07:02 - 01:07:15 **** Speaker transition **** EDIT OUT ****

01:07:15 ------ Shaders and GLSL 01:07:15 - 01:41:00

**** 01:41:00 - End **** Session end **** EDIT OUT ****


====== START OF VIDEO 2 [file:siggraph13_course 524_345pm.mp4] =====


00:00:00 ------ WebGL Demo 00:00:00 - 00:02:14

**** 00:02:14 - 00:02:47 **** Speaker transition **** EDIT OUT ****

00:02:47 ------ Transformations 00:02:47 - 00:30:35

**** 00:30:35 - 00:30:48 **** Speaker transition **** EDIT OUT ****

00:30:48 ------ Lighting 00:30:48 - 00:44:44

**** 00:44:44 - 00:44:59 **** Speaker transition **** EDIT OUT ****

00:44:59 ------ Fragment Shaders 00:44:59 - 00:51:31

**** 00:51:31 - 00:51:51 **** Speaker transition **** EDIT OUT ****

00:51:51 ------ Texture Mapping
00:51:51 - 01:15:15

01:15:15 ------ Resources 01:15:15 - 01:18:00

01:18:00 ------ Q & A / Demos
01:18:00 - End

Loading...

When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...