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VOICE CHAT: Getting started - Second Life Video TuTORial

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Published on Mar 24, 2008

More info @ http://torley.com/vidtuts

Friendly greetings! You can learn Second Life in a fun and fast fashion! The enthusiastic Torley is your host, taking you on a tour through tips, tricks, and techniques that'll increase your confidence and make you smile. :) Whether you're a newcomer or longtime Resident, your inworld experience will benefit from these video tutorials.

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"VIRTUAL KNOWLEDGE, REAL RESULTS."

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VOICE CHAT: Getting started
You can communicate more efficiently with voice chat. A new Second Life install automatically shows the "Voice Chat Setup". If you need to set up "Voice Chat", or edit your "Voice Chat" preferences, you can click Edit menu -- Preferences -- Voice Chat tab, select the radio button beside "Yes, continue using Voice Chat", and click "Next". Here you can select other options such as privacy and Push-to-Talk.
"Push-to-Talk" is a useful function that you can use to talk hands-free, or when there is a lot of background noise. It is useful to set a trigger key for your Push-to-Talk function. To do this, click "Set Key". It's best to select a rarely-used key so you don't accidentally trigger the Push-to-Talk function. When you are ready to chat, you can either use your trigger key, or you can click the talk button "on" from the bottom right hand corner of the screen. Lock the Talk button for hands-free usage by clicking the Lock on the Talk button; unlock it by clicking it again.

You may need to set up your microphone in your control panel. In Windows it is configured in your Control Panel. Refer to your product manuals for help on using them beyond SL. If you see green in the window when you are speaking into your microphone, it is working!

From the Voice Chat tab you can also view on the screen how loud you are speaking. The green squares indicate your voice level. If you see red, lower your input level on your microphone. When there is a white dot over the head of your avatar, the voice is enabled. When an avatar is on voice actively chatting, green waves will illuminate from the white dot. Red waves indicate that the avatar is talking too loudly.

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