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Blender 2.6 Tutorial 15.5 - Recording Physics Pt 2 / 2 [UPDATED]

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Uploaded on Feb 23, 2012

This is an updated *replacement* video for Part 15 of my Blender 2.6 Tutorial Series, and is now the new Part 2 / 2 of my mini-series on Recording Physics.

LINK TO PART 1: http://www.youtube.com/watch?v=SMOtQ_...

In this Updated Part 2, I cover everything you need to know following Part 1 in order to record a physics simulation from Blender's Game engine to animated keyframes. I cover how to set up the scene to make recording of the simulation on all moving objects possible, how to simplify the recorded frames from the simulation to a manageable number of frames, and how to scale the entire animation to increase/reduce the speed of the animation to your liking.

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