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Published on Oct 1, 2012
Character Ah puch ( Mayan god of death ) modelling process, this video is focusing on blocking big forms, building up important silhouette of the design. Not focusing too much on the details because you will need to re-topo for the right mesh flow and UVs, textureing , normal maps baking and ...etc production needs. all the detail sculpting will be on video pt 2. Hope this video help some Z brush beginner.