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Uploaded on Jan 7, 2011
Explaining & Discussing lag in COD games from COD4 onwards.
Settings for default console COD4, W@W, MW2 & BO are the same: Maxping = 800 (max ping allowed to join each other) FPS = 60. with xbox 360 averaging 55-60fps with few slowdowns & PS3 averaging less. Around 45-60fps with lots of slowdowns. Snaps = 20 (Host updates clients 20 times a second) maxpackets = 30 (Clients update host 30 times a second) CL ping's 20-110 (Anti-lag range min/max)
There is zero difference in network performance between any cod4+ game. It's all the same. The only difference being how host is chosen before game (& host changes during game for MW2 & BO).