 Let's take a look at this one. It's been a while since I looked at horses, but I did some research just for a refresher. And the main things, a couple things that stand out just right off the bat, then it would be the amount of left to right sway and its butt and especially in its head. And probably how straight those legs are in terms of having no arcs. It could be slightly more inwards. Just to make it a bit messier and this bit less, it feels a bit too default in how straight they are. Some more organic offsets and just be a bit more, yeah just less default in its posing. The main thing though, I'll be careful, it seems like your butt and your chest are going up at the same time. Usually what happens is that on that passing here, so when this passes, you're gonna have the butt that goes up. But then on that passing what I would do is probably delay this by a frame or two or two frames. So when there's a passing here, you're gonna have your your you know your plans there. But what happens on the plan is that it actually goes down. Since you are spread out, it's gonna lower the chest. So when this goes up, this goes down and then rhythm-wise the head will go up pretty much at the same time as your butt and it all seems a bit offset. That's one of the things I would watch out for. Then I would probably also reduce the height and watch out just quickly. If this is your ground plane, it seems like your hoof is going through the ground plane. But you could probably, let's see here, let's check. So if I go frame by frame here, yeah probably by now you could rotate that hoof further back a bit more curvature. I wouldn't go as high as it looks like it's almost like a dog. A dog after it poops, it kind of puts his legs back and shuffles the ground kind of high whatever they're doing there to hide or clean up their their business. But this feels a bit too straight so I would lower it a little bit and then overall rotate the hoof back a bit more. And then make sure that when you get to here, it snaps a bit more forward. It's almost like a cat where it has that lazy hoof where it's our leg paw. It's not going off the ground as much but then by now it will be a full straight and that's a tricky thing about animating horses in CG. You want that full extension. It's really always locking the leg so even this bend here, I would keep it as straight as you can. Same thing here, this goes really way up so at least half that. The same thing with the back ones, just a bit lower. Same thing here, watch out for your your wiggle knees. And then if I look at the spacing, it seems like you got moments of pauses here. Like your feet have to go back if that's your graphite or they're in a linear way like they plant and then they go back all in the same linear timing then get off the ground. It's going to be the same distance as this travels forward and right now you're having paws there. You can see probably that's why I also motivate some of this here. But then you go back and then you kind of ease in and then you go up so make sure that all of that is a linear. If the timing of it when the head bob happens will change. I do like how that looks but if you look again in the front view, that's a bit much. You can tone that way down. So I would start with that. I mean there's some you know bigger changes that gonna happen because of all these offsets and you have to fix the legs and just you can start just adding a bit of a just a drop and a bit of a bounciness based on what this does. Because usually you got the harder tail here and then it's just your hair. It's not going to be something where it's like a cat or something. It's just going to droop and drop. You can start going into slight you know maybe you can bring the ears just slightly offset maybe slightly forward or one up and one way forward. Just start with that. But yeah the biggest ones you know you start having arcs in your in your legs and go slightly inwards like one more than the other. You know we start adding asymmetry in there but it's way down the butt and the head and that's that. I would start with that and you can probably if you're going for more vanilla also as you offset this I would probably reduce the up and down like 20%. It's okay to kind of push it exaggerate but right now it's a bit bouncy. That's that. Alright? Thank you. Alright there's an email. You can sign up. You can start whenever you want. You can submit whatever you want. You get 16 submissions. Either way the like and subscribe would be awesome. Alright? Thank you.