 All right, so I'm here with Luigi Verona and Nils Hilbricht as I guess I pronounce it. Plugins. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Fighting and stuff, but yeah. Whoa. So far so good. Hi. Hi there. I'm using the wrong webcam, but maybe I can fix that. Yeah. At least I downloaded Firefox in language that I can't understand and I was fighting to press the wrong button. Oh, by the way, are you okay with me recording this for fun? No, I'm not going to publish this, but I will let you do it. I think you can publish this. So everybody watching this, I want to say hi to my mom and dad and wait, we're not starting the stream yet. Okay. Like you can talk about software they're developing and there will be no music exam whatsoever, ever, or they will be like weird in the end of the lecture, like something like or later in music. Great plugin. Yeah, or something like that. I mean, typically. But yeah. And so the thing is that here we want to say, Hey, this is this is something for musicians. This is something for people who actually do music and who want to show off not the development like the software development process, but actually the music creation process. Yeah. So my ideal, I forgot to mention this, it would be ideal to have expert users and not the developers themselves. So people that know software really, really well, but not because they wrote it, but because they use it. So and when I see your videos on fun, that is, that is the style I envisioned. So you don't, you don't write other and you don't write sin, I think I didn't write any line, a single line of code for any of them. Yeah. So, so you use it and at least from the videos, I take it, you know, the ins and outs of these programs and others. So that is a really good situation. Yep. Yeah. I'm actually asked like, I'm thinking about what I can do for the conference. I'm also thinking along the lines of maybe creating a track, you know, like in real time so that people can see how this is done. But also because now I have mixed, I can kind of show some of the DJing part. So yeah. Mixed. I don't know. So we can make it a cut and then so here it's like people are still doing that. Yeah. Yeah. I'm doing that all the time. It saves lives. Interesting. By the way, I'm not doing that. And the reason I'm not doing that is because when I'm subbing a video together and I have to put a sound file, the sound file will have all of these peaks in order to maximize like normalize the sound. I have to find all of these peaks, cut them out or, you know, reduce them and then work with the sound. I don't like that. And I mean, typically nowadays, like for example, if I'm recording a video, I would have a camera which records the sound and then I would have a zoom recorder, which is like somewhere closer. And then I will just match the waveforms in the video editor. And that's it. So. But anyway. I know. Okay. Normalization for volume control. I always do it by ear and by the meters that everybody got his way. Hey, I mean, you do it by the meter as well. Like I don't have, like you don't have to do this. You can hear that, right? But as the perfectionist in me also says, but hey, you have the waveforms, so just align them perfectly. So much. Yeah. So anyway. So we actually, we actually already did the introduction, but they sounded not record. So let me start it again. So basically what we're talking right now about the Sinoi conference, which is going to happen on the 4th and 5th of November, 2017. And this is the first conference, which was initiated by Nils. And the idea is that we want to make it user-oriented, musician-oriented as opposed to developer-oriented. So the current Linux audio conference, LAC, that is, that is a recurring conference for I think at least 10 years or something like that, is a conference which is mostly dedicated at least in practice to people talking about software development. So you will have developers of known software come in and talk and speak about the development prospects, but we almost never hear from musicians or hear very rarely. And whenever we hear, we find that we really like what we hear and that we want, that we feel that the musician aspect or the user aspect in Linux audio communities is underrepresented. So we want to get people, you know, engage and say, hey guys, yeah, development is great, but making music is also great. So let's come together and show off. We want to make the software to make music if you don't make music with it. I have a good answer to that. It's like building a car to never ride it, just put it on the wall and you know, it works. So I'm a guy who was always like, I like games, but the problem with me is that I like making games much more. So, so when I was playing, for example, Starcraft, I ended up not ever passing even like not going through the stock levels. Instead, I just started building my own. So I can understand people really writing software because they love writing software and they don't really care to use it that much. But anyway, there is another right part to the Linux audio community. And so here we are. So actually, I want to ask a quick question to Niels. So, I mean, whenever we're talking about free software or open source or these kind of these kind of aspects, are we talking only about specifically Linux or is Sanoi really about any free software as in GPL or open source or free of charge? Where are we here? Yeah, very, very broad. I wrote on the website, which is sonoi.org, which is S-O-N-O-J.org. That it doesn't matter if it's only one program or the whole operating system or even for the crazy people, open hardware as well. So if somebody comes in and says, I have a totally closed setup, but one of my programs is a key program and it's GPL, let's say, then that is in the scope of the convention. OK, yeah. So we're super inclusive, like everybody come in. Everybody come in, right? And some open source and music together. Yeah, and even the free of charge people are welcome. So I think for most people, they don't know what open source is. So if you say it's for them, open source is freeware, freeware and open source is the same. So they are welcome to. Yep, they were not being. Yeah, but we're not being too ideological here. No, which I think is I think is actually a good thing because far from. You know, guys, I've been. Yeah, I mean, I mean, I've been to to, I mean, Linux audio conference in itself without being like I never felt like great people, great atmosphere, but it was still I felt it was a little a little more ideological than, for example, if you go to, say, a demo scene party where people are just around technology, this is what unites them. There was such a feeling of liberation that knowing that it has nothing to do with any ideologies with any like principles of that sort is just people having fun with technology. And, you know, that's that's basically the vibe I'm looking for at Sonoy. That is just going to be, hey, let's just have some fun with music, you know. Yeah, right. And the music, the style itself, there is no no style beforehand, but my ideal situation would be to have a balance situation. So not only experimental electro music, which tends to be one of the powerhouses in the Linux audience scene, at least, but also very, very heavy quotes, air quotes, normal music. So yeah, yeah, pop or rock or classical or yeah, a little dance music, whatever. So somebody can not be heard by non-geeks and still enjoyed. Yeah, yeah, I think that I think that one of the reasons why why Linux audio tends to have all these experimental things is because I mean, it's not a surprise that Linux audio because of flexibility and kind of geekiness allows you to do these weird things. For example, for me, this was definitely a help in my ambient endeavors because because basically I could do a lot of things off the grid, right? If you're opening a typical like even even if you think Ardor, right? Ardor still has a grid, right? And whereas if you're in Linux using these kind of modular things that you can do anything you want, you don't have to be in the grid anymore. And this helped me a lot. Especially if you use a MIDI controller, just press a key and the sound goes off and you enjoy it and the personality doesn't. Yeah, you're already recording. You're not constrained by a metronome taking to your ear if you don't want it. Yeah, yeah, exactly. And so and so this is pretty nice. But of course, at the same time, it's sometimes a challenge to actually do something within the grid. So but I mean, I think Ardor has changed that a lot because Ardor is basically a professional professional kind of package. And we have, you know, several other things that make it make it possible. Although modular modular situation is still, I think, pretty difficult. It's for me, it's reminiscent of the 90s where people had to work with hardware and actually synchronize that. So it has its challenges. It has its fun actually made a whole album using that setup. But anyway, so let's let's let's maybe twice. Let's maybe talk about your what you can do for for story. I got one idea is something fresh that I guess other stuff is pretty obvious. Like, you know, standing on a stage making music live or just showing off synthesizers and making patches. That's something I did before. But there's something there's a little game I played with someone called combustible lemonade, who is present in the LMS community. And we we engaged in a voice chat. And then we made music for five minutes. Everybody started his own track and we set up file synchronization. So we could drop the files in one folder and it will automatically synchronize. And because, you know, the source, MIDI data and synthesizer patches are very small, we didn't record stuff. We just synthesize music and arrange things in the LMS. It sings very quickly. So it's like, we set up a timer. Everybody starts his own track. Then timer goes off. We swap. I load his project. He loads my project. And then we take a listen to what the opposite party has done and builds upon that. And then after the timer is gone, we do an error switch. And then you see what someone did to your track and you build upon that. And it's really fun. And we made a few tracks that way. Which is really inspiring. So I think we could make something like that, like set up a round trip of people who could just, you know, start making music, 10 or 15 minutes in. Bam, you take the music, the track that someone on your left made and you start working on that and someone on your right starts working on the track that you were working on. And after, like, you know, getting the first full circle, maybe it depends on how much people are there, because if there's 50 people in the circle, it might take quite a long time to complete. We have some compositions that everybody contributed to. And I don't know, we could put out an album, maybe just master this roughly and say, oh, this is the Sonoy album, a collaboration that we did in like three or four hours of people sitting around and jamming. That could be fun. There's there's just one one concern, though, there is that if you want to actually actually have been through such such an experience where there's in Berlin, there's a music kind of group where people come together every week and we do various challenges. And we had such a challenge where you actually write drums for someone on their sequencer and then you change to the computers. One of the difficulties that could be there is that people might either not know how to operate your system or you might not have anything, you know, like so it depends like whether we're switching people or computers is like it's a big deal because like in the Linux world or even like in any world sharing projects is complicated, right? We're not in the tracking days anymore. We could just have samples and you can just give them one file and it just opens in a very similar, like exactly the same way. Whichever track you have, it all works. Yeah. Now nowadays you might not have a plug in and it will not open. And so so we should think it over, but I really like this idea. And the other idea that I had, actually, it's similar, almost the same is to have like a music competition of sorts. But like I wouldn't necessarily maybe I mean, competition is good because it adds some like competitive thing. Maybe I would even have that not a very serious degree. But what I like about your idea is that this is this is actually cooperation and so everybody gets something out of it. And there are no winners or losers. You know, everybody is a winner. Everybody tries to make it all better and is inspired by different people. I like that. Yeah, but this this approach, it doesn't need much much guidance, I think. So once the setup is complete, you can start. So that is a good idea. And we should write it down. Let's write circle of position. Cool. So we can, for example, for example, if we like decide to use how I'm a mess as the basic tool, which is pretty like good for composing music with the computer and sequencing stuff and synthesizing. But it's totally like useless for recording. It can't record audio. It has a built in set of plugins and instruments. So it's you just install one package, LMS and and you have the base. And if you don't use any funky plugins that you would need to install, otherwise the files are very portable. And unless you use some samples or you can like it has some base of basic drum samples and stuff that you can use that are installed with the package. So everybody who got the package has these samples. If you have any other samples, you need to distribute them. But that's problematic. And we, for example, with combustible lemonade, we don't use any samples because we tried it and it's very hard. And LMS doesn't like, you know, moving projects between machines and still finding the right samples. It's it's hard. But as long as we stick to synthesizers and the built in plugins, it should be good. Yeah. And LMS is on Windows and OS X was X as well. Right. Yeah. All three major platforms. So whether someone comes with a Windows laptop or a MacBook, we can do this. Yeah. Yeah, that's a good idea. There's some technical to, you know, to iron out, like, how do you swap the files? There is a cool tool called Sync Thing. It is an open source, decentralized file transfer automation system. And it also runs on three major platforms and Android. Yeah. So it could be used to, like, swap the files between everybody. And then you just told to, like, your, your own folder named 01. And when you finish, you go to folder 02, load what's there. And then you save a new version and then you go to folder 03 and so on. That could be pretty simple. Yeah, I think that's a very good idea. We can try that sometimes before the convention. What do you think you, you in person? What can you offer us? Am I, obviously, I know your videos. So that is already a good, a good format. I think that would work life. But maybe you have something else you would like to show. So yeah, the basic thing I just like to do is synthesize some sounds and arrange some music. We could also, like, I don't know, maybe record some samples from the audience, like, let's record a clap. And now everybody claps and we record that. And now everybody says hi and we record that and we sample this and put it into the music or someone plays a cello and has brought it over for some reason. And we can record him or someone has a bass guitar and we can arrange that and record and put it in. Yeah, I will see to it that we have some instruments there. I think I can organize drum set, guitar and bass. That should be that should be possible. That's pretty awesome. I think we could just do a separate part where there's a jam session and we record it just for fun. And, you know, yeah, of course. And maybe some people come over with weird stuff like Mot Duo and Process Vocals Live and somebody else makes some techno drum loops. Yeah, we have, I hope there will be more people that can present music. So let's let's maybe think about. So these are cool ideas. And I think we should, you know, continue thinking about them. But in terms of the time, so obviously we hope that there are going to be several speakers, right? And while we're ready that on the first conference at the lobby to, you know, too much people there, still we hope that there will be several rights. So what is the time limit that we want for every person to have? First, can we say convention and not conference because it's not a conference. There's no academic. Could you explain the difference at hand right now? But a convention is basically a much looser meaning. So it's a gathering of some sort. While a conference, I believe is more formal. Yeah, and typically a conference is something more academic where you have to write papers that accompany the conference and or where you present scientific results or something like this, this conference and convention. Typically, the conventions I know is guys in Pikachu costumes get together and. Yeah, that's that's. People did young and it tooks costume. Yeah, but obviously not. That is not what I have in mind, but convention is very, very loosely defined, I think. Yeah, that that fits the inclusiveness. Yeah, what was the question again? Yeah, so the question is time. Think about the time limit. Yeah. Yeah, my approach is how long is an audience able to concentrate on one topic? Forty minutes. It's 40 minutes. And I think if they are not participating, so if it's really is a presentation. Then 40 minutes plus questions, it could naturally extend to one hour of 20 minutes of questions. You know, it can happen. Already some people will leave because they need to be earlier, but that's OK. So I don't know if you have any YouTube statistics, how people watch your videos if they, let's say, just watch the first five minutes and then skip in the middle and then to the end and total view time, five minutes. Or if you can see how many people really watched the over an hour long productions you make. There are statistics, but I haven't done any deep analysis. And also, like, I would like to check out the statistics for the newer videos from the vlog series, because that's like new quality, what I do. But I haven't checked this out. Yeah. So I think that is for live audience, 40 minutes, maximum. And obviously for collaborations or more open formats or, yeah, we have participants, audience participation, that is, of course, a different kind. So these can go. Yeah, two hours, I think, is reasonable. Not because there's not enough to do, but. If one one slot is too, too big, it blocks other things from happening. So, yeah, and also, it's still very early and and we don't have enough material or speakers right now to fill the entire time. But I would like to believe that in the end, I have to we have to choose what to take. And yeah, so better not to plan five hour blocks with one one content only. Yeah. And I think that we can also kind of alternate with a lecture and maybe something that will sound like a competition or doing music so that people would have. So in terms of our space, we will have how many rooms there? Is it? Yeah, we have two rooms. One is very small and one bigger. So the bigger is for maybe 30, 40 people sitting down and the other is for 10, 15 people, more, more like 10. So. OK, so it looks like a main stage and a chill out zone, maybe, possibly. Yeah, look, in the middle, actually. So there is there is one more room, but this is more like the entry entry hall where you can sit. So these rooms are separate so you can really have have something happen there and not just chill out. So but maybe we don't need this as I think I think just using the big room is is more, more likely. Mm hmm. OK. Do we have any sound system? You told you told me on a chat that there is something like there's some multimedia installation that should be good like for recording and also playback. Can you tell us something about it? Can you tell us something? We have. Yeah, there is a camera and presentation microphones for starters so everything can be recorded. There's an existing setup which integrates possible slides or a content from your screen. So the presentation itself can be recorded. So this this infrastructure is working, which is very nice. Does it require like live mixing someone, you know, switching? Yeah, yeah, it seems to be operated. OK, so. Yeah, and of course, amplification for for instruments there. So yeah, we can we can route all audio into the system. And we have microphones, we have a camera. The rest I can provide myself like more, more specialist audio equipment like a mixer, analog mixer or some kind of system. Hey, I can also provide a zoom recorder if necessary. Yeah. Are there any speakers in the in the room? Mounted. Yeah, integrated system. Is there any sound playback system also? Yeah, yeah, we have a PA. I have personally have a PA so I can. Great. So we can plug it in and like I can go on stage full like mini jack into my laptop and play it back. Or I don't connect with an interface and plug jacks. And so I will personally I will personally make sure that we have all kind of audio and video connectors and nobody has to. Yeah, everything can be what he has to solder. Custom wires. Yeah, I remember I was at the UNIX conference and I had a talk, I applied for a talk and I didn't have the right connector for my laptop. I only had HDMI out and they had only an analog projector, so it wasn't possible. Do you think it would like be possible to make some live streaming? Is there a reliable internet connection there? It's reliable internet, but I don't know if the setup can provide this. Actually, I have a meeting with the camera operation team on Sunday. So I will learn more about how to use it myself and I can make sure that that everything will work. Maybe if it can be recorded, it can be also live streams. I don't know. Maybe some people will get engaged and have fun with that. Maybe it's possible. Yeah, probably, you know, you need to be tested because this stuff is problematic and also creates all kinds of problems that you never expected. To summarize, we have short 40-minute talks or collaborations and workshops with participation can be longer, but two hours maximum just for for logistic reasons and audio and video equipment will be provided. Do you think it makes sense for some big topics like, I don't know, sometimes when I record tutorials, they are one hour and 20 minutes or 30. That could be split into two parts. And actually, for example, the last video I recorded with Helm, I recorded this in two takes, two parts, and I split together because I need a break because my pet dragon need to pee and I had to call the firefighters. So sorry about that, but I had to think about maybe. Do you think it's yeah, it makes sense to to make like big topics split into several blocks with yeah, pauses? This is hard to answer. So if I knew what you will show will be the best that's possible, then, of course, the answer is, yes, you can have as many slots as you want. No, but I'm joking aside. It's hard to answer because it's so early. So we don't know how many how many people want to show something or not. This is the first time we are doing this. So it's possible that only five people will want to show something. Then yeah, of course, multiple blocks, multiple blocks are possible. But if for 50 people in the audience and we have 50 applications for for talks, then yeah, let's see. So it's possible. So we cram is it possible so we cram 100 people there and then still live, survive? Is it even legal? Yeah, that's the problem. I don't think it's legal. So because, you know, it's probably has some limits and fire laws and stuff. Yes, it's not a public event. So because there's an registration, so we don't need to have medics there. So there's a German law that for some size of event, public event, you need medics on standby. But since this is a private event, legally, we don't need that, I think. So but other people is really, really too much. No, so it's it is the Chaos Computer Club in Cologne, which is some kind of hacker space. And yeah, Internet is good, but it's not a hall. So it's I've been to a space in Warsaw. It's also very crammed and small. So 50 people is already a guest. So there's nobody told me you have 50 people limit. I just assumed 50 people from counting how many seats there are. And yeah. So do you have any upper limit? Do you have any upper limit for the people who want to present? Or like the total is 50 with people who present and who will sit? Because possibly people who present will also sit for some time on the. Yeah, this is Cheers. No, they are not included. This will work out. So if 50 people register just for for this audience, I think this is a safe, safe number. And to be honest, even if more people register, this is a soft limit. So I think not all the people will be there all the time. So yeah, it's possible that if 60 people say I will come, it's it's still OK. Yeah, we can still assume only 90 people will, percent of them will actually come, especially when they don't have to pay. My my my guess is from 10 people that register one or two will actually come. So this is from the concert experience I have. So it's hard because if 50 people register and only five will come, it's going to suck. Yeah, but now I think it's more. So this is a regular monthly meeting and there are already 15 15 people that will show up at least just from that. Plus the people who have registered right now are some more. So it will be more than five people. Yes. Yeah, but also I'm thinking that I mean, this is something we discussed with Nils before that let's say that really like there are like 10 people showed up. Like we definitely can get 10 people. It is still fine if we make recordings, we will actually then use these two days to make some lectures, record them well, make some music, maybe, and then use that as a promotion for the next one. So I'm not too worried about oh, nobody will come. OK, that's fine. Let's just use that as a promotion for the next for the next event. Yeah, even if five people come and they are super stoked, we can have really good time together. Yeah, exactly. Sure. So I think I think that's fine. Yeah, it is. OK, gentlemen, I actually have to actually have to leave. I think if anybody, apart from us, is still watching this video, we're going to be watching it in the in the future. Kudos to you guys. This is this was I mean, I think we were boring in about five minutes in for the outside world. So I think that we did our best. And just in case somebody wants to say that our convention becomes super popular and they say how did it all start? And this video will be there for them. So yeah, so actually I'm going to split, guys, that you can you can continue because I have just have to go home. I'm still in the office right now. So yeah, great talking to you. I think we have really nice, good starting thoughts on this. So let's let's proceed a nice, nice meeting you, Tobias. OK, cheers, guys. Take care. Maybe it would make sense to like recurse this idea and make another meetings like this in some time when we have new ideas and need to bounce them around. Yeah, maybe you said it earlier. This is the this is the road to a to a podcast or video video show. Whatever you said earlier. I think I actually wrote this. I had an idea that maybe maybe we could start a talk show with Linux musicians specifically, because people like Brian Landuk are making Linux talk shows, but not music related. And I think it's a lot of work. That's so much work. Yeah, yeah. So let's talk of the record, literally. All right. So thanks everybody for watching. If you survived so far. Good luck to you, can fury. Yeah. We'll see you again. Bye. Bye. Oh, dear. What is happening here? Medeke Ganego, Medeke Ganego, whatever that means, please. No, you're not helping. What? What? What? Blow jobs. Is this a fraud?