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Published on Dec 30, 2013
In this video I will going through how to use mesh objects to light a scene in blender cycles and how this can be effective when lighting a studio scene. I also show you how to create a simple vignette in the compositor using lens distortion and the blur node. I hope you enjoy it. This is a very useful way to easily light your scenes to show off your models that you have spent so long on. This is important as your scene can be ruined by just simply lighting your scene badly. If you enjoyed this video, be sure to watch my new 'Advanced Lighting in Blender' series. Simply by watching this series you will know how to light any scene effectively and is free to watch when ever you want.