 Hey everyone, welcome back for more XoZero's content. To this video we're going to discuss the Unleash Potential Guide for Generals. But before that, if you want to see more XoZero's content, please hit the subscribe button down below. Let's first separate the Generals into two groups. The first group of Generals that I will be discussing will focus their passive towards their allies. So their unique passives are triggered based on what stats do their allies have. So I'll start off with Garf. So as for Garf, let's see his skills first. His passive. I've already checked in advance with all of the Generals and this guide does not affect their S1 and S2 skills. And also I've also checked that the implications here discussed will affect their regular forms and their fate course. So let's start with Protect 3 for Garf. So for Garf's unique passive, so grants allies with lower maximum health than self with the command mark and increases defense slash health by 20%. So for this to trigger, again, based on the previous video that I made, the guide on the unique passives, I'll put a video up here so that you could watch that as well. But this is actually a spin off on that one because you need to make sure that all of the Generals are hitting their unique passives every time you encounter enemies on the other side. So for Garf, it's important that you increase his health and because of the new Unleash system, you can do that already. So let's go to that. So you go here to the increased health is Understamina. So for this one, you can actually increase his health up to 4,750 for the first tier and for this one, again, I think this is another 4,750. So 2 times 4,750, that is going to be your increase in Garf's HP because you need to trigger that as much as possible and Garf has to have the highest health of all the heroes in your team, including all of your allies. I'm also going to recommend something for Garf for increased potential. So aside from prioritizing Stamina, Stamina 3, so you prioritize everything so that you could reach up to this one. So overtime effect reduces all ally damage by 15%, so this can't be stacked. So I'm not sure if you could stack this with another heroes or another generals similar Unleashed potential effect, but I think you can't. So this remains at 15, so the game will either use this one or another general stack. But aside from the Stamina 3, I'll also recommend Garf's defense because if you look at his Unleashed potential effect for his defense tree, it deals additional 75% of own defense when attack hits. So it's important as well that you make sure that you first go through the Stamina which increases his health then the next would be his defense for his Unleashed potential. Bonus damage. Okay, it's up to you if you're going to finish off the attack tree, but I would suggest that you go first with the Stamina tree then the defense tree. Okay, next general that we have on our list is Dorca. So their passives are directed, the condition to triggering their passives is again versus their own team or their own allies. So for Dorca, it's Soulbond, so grants allies with less attack than self with Soulbond mark and heals 30% of missing health every turn reduces magic damage taken by 30%. So if we go to his Unleashed potential, the one that you're going to prioritize like for example, I've already started mine because first and foremost Dorca doesn't have an FC now that gives her a lot of attack stat. Her current FC's fate core is orange and it doesn't give that much, it's just pretty much aesthetic. So what I did so that almost all of the heroes under her would be healed, I had to increase her attack already. So I already started it here, but I went to the right initially which was kind of a mistake but it's okay. I would actually want to make sure that everything is filled out for Dorca because she's a great character support and she's good for content, she's good for PvP and for PvE as well. So I already maxed out her increase attack for this one. And once you max it out, her Unleashed potential effect is she gives bind for two turns when this skill attack hits. So this is her S1 I think. Yeah, this is her S1 sorry. Yeah, this is her S1, Black Iron Storm. So for Dorca, the next one that you should prioritize is actually her health. So Stamina 3 is the next one to be prioritized because of this one. Because of her Unleashed potential effect deals additional 1000 piercing damage when attacking enemy. So this is very good especially for her S1 which is a AoE attack. And this adds to her piercing damage for her S2. Also she needs that extra survivability as well with additional HP. But for Dorca, I would suggest you cover everything because she doesn't have her field core right now. And to take note as well guys, I would highly recommend that you Unleashed potential the heroes which are generals because they have a great effect on your team especially if you're bringing them. I'd rather you prioritize them because ultimate orbs are very rare in the game. They only come out during the monthly event, the core raid and I think they'll be out in the, what's the other event, I forgot the other event. But they usually go out during events only. So core raid pass and your monthly mission pass or monthly missions, you will only have the opportunity to mine for this ultimate orb. So our next one would be Schmidt. I don't have Schmidt yet, it's been a while since I've tried to summon for him. So I might get him in the core raid pass because I'm actually subscribed to the bottom part of the core raid pass as of the moment. But for Schmidt's unique passive, he's not included in the unique passive review that I did previously because he was not there yet. So now is the time that I could review him. So master's footsteps to ally with lower defense than the caster. So again this affects allies. So his trigger is defense. Okay so let's proceed to unleash potential for Schmidt. So you first focus on the defense tree. So you have defense here and defense here and eventually you get to have his unleash potential effect. Resets one turn per round if owned mana is under three after the skill hits. So after this skill hits, he could get another turn. Okay so that's good that this is a big damage for a skill, it's a burst skill as well. Aside from this one, the next tree that I think you should prioritize is Schmidt's health because of his passive which grants mana to self when the round starts. So I think this is only one mana every round that every time the round starts. So Schmidt is I think in the front row so he won't be affected by his flow of mana. So you need mana for him. This is good because he has a burst skill. And the next would be again the obvious one is attack. So same as your defense for the turn reset if mana is under three after the skill hits. So that is it for Schmidt. So increase his defense versus his allies. The next and the last one on passive versus allies is Bathory. So if you can click Bathory, Bathory actually has this one for her tranquil skill grants allies with less attack than self with the tranquil mark and protects from death one time. So again this is based on attack. So you go to her unleash potential, prioritize attack then go towards this one for her unleash potential effects resets one turn one time per round if odd mana is under three and after the skill hits. Similar to Schmidt as well. So but again for her you should also prioritize stamina because you also need to get through this one. Grants mana to self when the additional round starts you gain one mana. This is also good for her because she also has a burst skill. And she gets additional HP for this one and the rest of the other bonuses once you reach the bottom. Okay so to the second group of generals that we have I'll go first with Janna because recently she has been tied with Shell in terms of team composition because Shell just you know just got out. So if you can see she has charm so afflicts enemies with lower attack than self with a charm mark and decreases their attack speed by 30. Okay I'll dwell more on this now because this is versus the enemy. So the the generals that will be that will be talking in this group is Janai, Shofrak and Rachel. So this is difficult to gauge because you don't know how much the stat of the enemy to be compared with is. So for your end you have to try to make sure that what the stat that they're asking for you to increase you increase it as high as possible. Let's say for example for Janai so this is attack so she has to have the higher highest attack of all the enemies on the other side. This is crucial because you will be you will be facing mirror matches meaning there will be another Janai on the other side. So it's crucial on how you develop your team and how you increase your attack stat. So let's go to her Anish potential. So if you can see here I already started with her attacks so I already increased her attack here and you'll be able to increase her attack here. To be able to get this one this is similar sorry this is similar to Dorca's Anish potential effect so bind for two turns when the attack hits. So this is actually important that you maximize this even if she has her FC already because you'll be encountering mirror matches that you don't want to you know try your luck increase your your attack with her as much as possible with Anish potential. And the other the other thing that you should also focus on is under stamina because Anish potential effect also gives an additional 1000 piercing damage when attacking the enemy which is good for her because she is a attack based character as well. So for her defense it's similar to her to her attack but this affects her I think S2 skill. The next one would be Shufraken. So for Shufraken it's actually I think defense on his fear of the beast so adds fear of the beast mark to enemies with defense lower than you. So again this is actually based on the defense of the enemy and also you have to make sure that you prioritize defense because this one the additional damage is based on defense this is similar to Garf as well. So prioritize defense because of passive and additional damage because of Anish potential then you go to health as well or stamina because you will need this one. So reduces all allies damage by 15% this is also good similar to Garf. And the last probably would be that we prioritize this attack because you need also to unlock this one. The last general that we're going to discuss is Rachel. So for FC Rachel she sorry his attack is also versus the enemy so because of this hearted afflicts enemies with lower attack than self with this hearted mark and decreases their dodge by 50 and defense by 20. So the enemy should have lower attack than Rachel so again prioritize the attack tree so that you could get the skill. So turn one turn one time per round of if old mana is under 3 and skill hits and the second priority will be under stamina which gives him an additional mana when the round starts. The last one of course will be on defense. Okay so anyway I'll be putting out another set of Anish potential videos that I'm recommending or as a guide. For now this is just for journals. Anyway guys I'll see you in the next video you all stay safe warden out.