 Hey, what's up everybody? I just wanted to make a quick tutorial on something I just figured out. This may have already been covered somewhere else, but I didn't do a very exhaustive search to figure it out. And the question was asked by Richie D over on his channel, someone who's trying to do lots of these same things in Unreal Engine. I was talking about how to save camera settings. And I looked around and the easiest way that I saw to do this was to select your cine camera actor and use this blueprint button and to just create a blueprint. And so to me this is like a wrapper around this object, around this actor. And you can see here that it basically just, you know, imports your camera. It has all of your settings that you, let's see if you select the camera component here. You can see that it's got, you know, my 50 millimeter prime. It's got everything that I had configured over here already for my scene. Let's say I want to use this in another project and I don't want to have to rebuild all of this. So you can do this, compile, save, close this out. And so now I've got this camera actor blueprint here. And so the easiest way that I've found to add this into a new project is like this. All right, so we'll start with a, just a blank project, nothing in it. We're just going to add this resource. All right. And so now we have our brand new project with nothing in it. So we're going to go in the file system. All right. And so here is where my project is located for the content folder. And you can see I've got nothing in it so far. So I'll go back over to the other my glasses test project here and its content folder and where I saved this blueprint. And so this is the easiest way that I've found to import this into your project. It doesn't really seem to import through any of the menu things for some reason. It doesn't like this U asset thing on the, through the import process. So we'll switch back over. We'll go to this project 10, which is the new one I just did. Go into the content folder and we'll just paste it. And you look over here and here it is. And so I'll drag this maybe drag this into my project. And you can see that it has the same settings that I had in my, my other project. So this is going to save me lots of time because I usually go through here and I set up things, you know, with the exposure and the bloom, you know, in the, the lens flare oftentimes for the camera. And I have to go through and do that multiple times for each camera. And so now I can just create a blueprint. I can copy that into other projects and it's going to save me a lot of time. So I hope it saves you guys some time too. Thanks for watching.