 All right, so You are talking about here unstable concepts. I think that's all working. Well, it brings up a bit higher Yeah, it's stones and grass. I think this is cool It makes the camera clear in terms of what's going on and the height difference and everything The crab is not in the water. He's on the beach. I think the only stuff But this is all cool. I call this Shuo Like you'll overshoot come back. It doesn't freeze too much. I'll probably say if you This mass is so much bigger and stronger than these guys, right? So when you overshoot like this, it's one thing to stretch out here and then come back and have that little Wiggle there, which is cool, but I'm looking at this section here Here and it's here Bam, and then it just it just dies That to me kills the sense of scale and weight So I would still have a bit of an overshoot here and then you can softly come back And I would probably rotate the body this direction as this arm reaches up, right? So you go up here. That's fine And as this kind of recovers you have this rotation that you have right here just a bit sooner By sooner, I mean like one or two frames and it's as ridiculous, but it's just something about how quickly How quickly this stops and I know you have it go down a bit But it just feels like it just stops on a dime and then it's soft And the same thing with this this rotation you do have a rotation in here But if you watch this in real time, it feels like you want to go one two three as this recovers You want to go down sooner and then have the soft movement in the body Meaning you See that rotation that you're doing in here You need to have a quicker fast and move through here because it's motivated by this So you're reaching up and then you come down and that in the body reacts to that and Then an overall softer stop So as this goes up the next frame is pretty much in the same spot You want to go up a bit and then come down just for a for a lesser Hard stop here. That's all cool like your offset on the legs I don't know if there's anything you can do with this section here. Watch out for Pinterest where You're going up and then through here. It feels a bit straight. This was like an IK Where there's it could have a bit more of an arc settle in an archy fashion The angle of this could change was you're starting to be stuck in this same angle, especially through here This is tricky because this is exactly the same pose wise throughout here While there's a lot of movement through here, which is your IK giveaway. So as you go back with this Knuckle elbow you call it at this point. I would have this whole section Come towards us if this makes sense was rotating back and it's good come towards us and either pinches in or relax it a bit Who probably go in go up and then relax down Just so there are some more shape changes there visually same with this guy See that that rotation is always the same. It feels very IK is Cool See how this is cool. How it how it wiggles That feels better. This guy's a bit fast. It's good for strobing here. This guy. What is this? Hold on. I'm trying to figure out which leg is which Think how fast this guy goes in. So you're here here And then here look it out. You're on the same frame so you would have to Be on this frame here, and maybe this guy is like that Boom next frame. You're here. This guy is here, and then maybe you can have Coming back here. It's kind of a Drags overshoots and come back. So that's just a bit harsh there. It's not people. I think It's cool how you recover It comes over there and one they've just doing this drop What are coming in? She doesn't do like it over there over back in and down Archey recovery Yeah, there's something about it where come over shoot back Stop and then shoot over this way, and then we just kind of bear it soft So this feels more because of this pause right through here It feels like a deliberate move back and they deliver move over So then I would just go over and back and recover in an arc And I wonder if you want to just take out this pause as well So it shoots over here, and then it's good It's an overshoot recovery in an arc over versus over pause over pause over pause or was it all this kind of Kind of harsh moments there And I'm looking at the beginning because there's something bigger at the beginning I want to mention Since this is the ground and not sand, I don't know if you want to stop this guy from intersecting Because it's a pretty soft lowering here So this this makes the saw the ground really really soft, and I would just stop it here And as this lowers this this part just doesn't intersect and maybe the pincher lowers this way Careful, but I buy all this It's sharp and you know, I mean it does lower itself as well a bit too much But you can be less picky about this one. This one just feels weird This one just feels like a weird intersection Even this one in the back go here And as it drops here not intersect so much Counter it up at the beginning here So my Biggest thing about the beginning, although it's not to see what I might as well mention here This feels again very straight straight line here because like an IK thing where you want to move it Maybe an arc and change them the last spiky angle there The ones are okay. It would be cool if this pincher or this this thing here See how everything compresses so this could go up or compress down with it. Whatever you want to do Tensing or just readjusting. This is cool There's sections through there, right? I think it's just rubbing on top of it. I think it's oh Okay, you're just cool. I don't know. Hold on. Yes, you do you got these guys animated So be cool if through here something's going on in here as well So it's not so like I like it there, but after that I kind of dies like this is all cool. That's moving through there And then drinking that's cool something some keep alive moment there So my very first impression before I was Predicting everything else was this movie here This just feels very flat even these guys Very flat and it's it's going really really fast and it's stopping really fast So there are a couple things I would do here if there's any way as you come down here Even this feels like it's just a flat lowering Or maybe you could keep the butt up and it's the head that goes down There's a bit of a lowering in the front so when you do this this also An arc going this way. So this is again here your nose will go down first To butt up and then as you do this track in this part It would just do this and would have a lower arc and as this happens you can lower the button So there's also a bit of a change visually and Then as you recover through here that section if you track it It would do this bit of a Arche over shoe At least that part is not stopping too fast. There's something about his pinches, but as much as in real time Yeah, so it's I think I think this The speed of recovery, I think that's okay. I'm gonna take this back. I think let's keep the timing to What just bugs me is that how straight it is So if you can get a bit of a nicer arc in all of that Pinscher and even when you do this, I wonder if it would be interesting And that's up to you because it's a pain in the butt probably to animate all of this with the legs But ideally here These guys will be flat So there will be lower and then you can bring this guy up a bit higher Pinch you here so that it's a clean silhouette versus now you have all of this overlapping An opinion if this was just freer in terms of silhouette like even if it's overlapping but it's broken up like this It's clear then just all of those legs here overlapping and then that way you can do then you can come back in This lower arc the way you have it might blend in nicely That's my biggest thing when I was watching this for the first time. It felt like this is really flat. There's some arcs missing Just not as appealing in the end pose. That's all cool Then it's a lot more interesting just technical things versus cool All right. That is it. Thank you All right There's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way like and subscribe would be awesome. All right. Thank you