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Published on Aug 30, 2011
Basicly, this is a plane with two uv layers the first its being used be the normal map (tangent) to be tiled, the second one its not being used, but if you change the second unsed uv layer, the render of the normals changes as well. 2.59 windows 7 using the official R39307 and other two builds from graphicall including one from the onion branch