 So you want to control a widget index from a submenu button. Not a problem. Normally you would control a widget index from the main menu. But if you want to control it from a button in a submenu in that submenu blueprint, add a variable, name it and set its type to widget switcher, then drag it out, get and then drag out a set active widget index, drag everything together like so and set the index to whatever you want that button to go to compile, save, then in the main menu blueprint, drag out the original switcher, get then drag your submenu with the button you need out, get and set the submenu widget switcher variable, drag everything together like so, compile, save, you're done. And now when you click the submenu button, it will set the widget index to whatever you want. Hope that helps and as always, I hope you have a fantastic day and I'll see you around.