DitchFrenzy - A variation of Sethbling's PitFrenzy





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Published on Apr 2, 2012

Took only about 2 days to make, I just experimented with different ideas and built it using Creative, NBTEdit and MCEdit. Inspired by the idea of Sethbling's PitFrenzy, your goal is to survive and the first player who dies loses. Along the way you gain powerups by knocking enemies in all the six ditches. What's different? Well the pits changed to ditches, the spawn system is different and changed some items (New weapons, also blocks that can be placed). Also you gain powerups by using redstone torches instead of buttons.

Texture pack: OCD Texture pack by FVDisco

Schematic Download (MCEdit): http://www.mediafire.com/?3s7gdzxe8tc...

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