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Published on Oct 10, 2011
This is a demonstration of a application of particle swarm optimization (PSO - http://en.wikipedia.org/wiki/Particle...) which maps a particle to series of polygons including their points, red, green, blue and alpha channels. Fitness is measured as a pixel-by-pixel comparison to a source image. When stagnation occurs, the particle is extended to include another polygon in the rendering.
The entire process to the final result shown took about 2.5 hours. This is really a proof of concept, many optimizations could be made to the algorithm. Currently the only parallel code is in the particle's velocity update. I will be extending this, in hopes of bringing it up to speed to do real-time, mid-range resolution video.