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MissionForce: Cyberstorm - deaths

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Uploaded on Aug 1, 2009

for everybody that seek patch to download, it's on this site
http://dlh.net/cgi-bin/dlp.cgi?lang=e...

It always seemed that this game was one of the most punishing in case you loose a unit. Most of the the other tactical games, charachters yell a bit and fade away, but here... In the heat of the battle, when it's the opponent's move, you're tense and nervous, specialy after the "shields down" line, and then suddenly the black screen and the face of the decaying unit + the screams... I really felt the horror of the bioderms...

I played the game when I was very little, and those death sequences were the reason I was pretty psyched by this game. I was always trying really hard and was always afraid of loosing a unit. And then one time, I misclicked and saw the entire clip of my units dying. That was so disturbing to me, that I haven't touched the game for a decade. I managed to get it working last year, and it was really fun to name the units. That's why I don't have Tarsus from the earned bioderms, he expired beforehand. A bit later, though, I've found the patch and the codes and I could afford to play a bit and face those death sequences :)

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