Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Feb 8, 2012
After finishing a really simple project for my Game Development class, I decided it simply wasn't fucking stupid enough! So here I have turned a simple run n' dodge game to a professional dubstep simulator.
It took forever to derive the wubocity of the track and ensure that the proper wubitude was used.