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Advent Rising - Skipping Shatter (sequence break)

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Mise en ligne le 30 sept. 2010

An easier way to perform this trick is using Timeshuffle: [ http://www.youtube.com/watch?v=KCg21g... ]

This was a long time coming. This break can be done through completely legit methods, I just activate god mode and unlimited ammo to make things a little easier on me in the video. For this trick, you'll need Timeshift and it's useful to have level 5 jumping.

I've had a theory that Shatter was skippable for some time now, but I've had a lot of difficulty in determining exactly how to get it done. Through persistence and messing around with some of the iffy level elements, I managed to get this recording of me circling around the side of the Aurelian council room, bypassing the fight with Banath and leaving Enorym to his fate. Once you reach the opposite side of the building, it'll trigger the last fight against some Aurelian rebels and then warp you to Chapter 6-A without Shatter.

There are a few transitions in the video because circling around the council room is extremely tricky, and a complete, mistake-less run of this area is mindnumbingly difficult. Each transition goes right back to where the last one left off, so you won't miss anything.

The effects of this trick are negliable, but bypassing one of the main weapons of the last chapter is a huge achievement for me. Unfortunately, I have little hope of finding methods to skip the other powers. Surge and Negate are unavoidable (and Timeshift is most likely the same), but Lift has a small possibility of being skippable. Aeon Pulse I've already proven can be skipped, but the difficulty arises from escaping the locked off council room: [ http://www.youtube.com/watch?v=P2feaI... ]

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