 Hey guys so I would do my own intro and everything but I kind of want to keep this video short and serious because there's a lot going on right now. So you can probably tell from the title this video is going to be about the delay of idle research and about why I am doing that. If you're not really interested in the story you don't really care about me as a person and you just want a quick explanation I will provide that real quick. Essentially the list of things that I need to get done is growing and the amount of time I have is shrinking and that just doesn't work. And when that happens my stress level increases and my anxiety level increases and I begin to rush and I create crappy products and I don't want that for idle research. So therefore I am extending the games release date to some time in 2022. I have no idea when it could be a month it could be two months it could be six months it could be a year from now we don't know but I will say that it's going to be sometime in 2022 and I'm not going to be giving any more concrete dates until I am for sure knowing when it's coming out. And on top of that I am just I just have so much I need to get done and currently it's finals week so I already have a lot on my plate right now and just on top of all that stress and everything I have to get done in such a short amount of time it's just nearly impossible like the game's supposed to be released in what like few weeks less than a few weeks and I still haven't finished the cylinders layer yet not even close I still have so much and you get done there's just no way I can get done by them. Anyways that's the quick explanation I will kind of go more into details if you are interested and if you actually care about me and my feelings. So believe it or not game development is fun okay I will say it's a lot of fun you learn a lot of things you learn a lot of tricks you develop a lot of skills over time with game development however at the same time it sometimes feels like a job when it's supposed to be like a hobby and right now I'm currently at the point where it kind of feels like a chore rather than a hobby that I enjoy. Don't get me wrong I still enjoy working on idle research and game development in general but just right now just where I am in life right now it just feels like a chore and that just makes me uninterested not really uninterested but like if it's a chore I'm gonna half-ass it and I don't want that for you guys because I have been working on this game for such a long time now and I've been working very hard and I want to create a great game that you guys will enjoy I don't want to create a half-ass game that you guys are not going to kind of enjoy and that's just one a waste of my time two that's a waste of your time and three that just gives me a bad impression and it makes me embarrassed but to kind of go along with that it's mental health really that's kind of a big reason behind this um everyone feels stressed anxious depressed lonely at times we've all felt that well I'm assuming most of us have felt that way at least um I've definitely felt that a lot recently and that's just because I'm overwhelmed simply there's just a lot going on I have just lots of stuff going on outside of the game development world and I'm kind of just trying to work on myself and focus on the really important things and that is first of all getting through school second of all having a social life because if I don't have a social life then I'm going to be lonely and even more depressed and that just doesn't help so I need to focus on those two areas and then kind of work on the game right so hopefully that makes sense and if I can satisfy those two things then I can satisfy the third thing because I am happy and I am motivated and ready to work so there's all the mental health and everything relates to that so I'm done talking about that let's talk about the game itself and like what's taking me so long what is actually making my to-do list grow like crazy so as I'm playing it I am just jotting down new ideas to kind of just rebalance and revamp everything um before I actually get into that I'd like to talk about the refactorization so basically I spent a week completely refactoring my code and it looks much better now than it did about a month ago I did this about like a few weeks ago but anyways that's what the point the point is that I basically had the same code for crafting research fire ice stuff like that for each layer flasks tubes and cylinders so there's a lot of copy and pasting and it's just a lot of just mess and it's really hard to manage and if I'm going to add more layers in the future I'm going to have to do the same thing over and over and over again and it's very daunting and that is also another reason why it was kind of stressing me out it was just not the fun and another thing is that if I want to add holiday events this coder factoring is going to help me a lot it's going to do a lot for me so it's going to be really nice so that's I spent a lot of time doing that so it should help speed things up a little bit however I had to sacrifice some things first of all the save system I had to redo it entirely so that means any beta tester or anybody that's in the demo version right now their saves are going to be gone but don't worry I'm going to provide a save bank for those kind of people but anyways that's not the point the point is that I am just doing a lot to the game right now just to make it more stable and make it easier for me and just better for the long term another thing I had to sacrifice is the mastery tree in the last layer so you probably have seen the preview on my channel before I try to remember if I actually made that video public or not but anyways there was a feature with an upgrade tree I am ditching that just because it's the quality of life is really hard to kind of master and it's a waste of my time so removing that feature has to get me brainstorming again creating new ideas for Flass and seeing if I should provide it for all layers and stuff like that and then that also comes down to rebalancing Flass again so I'm in the middle of doing that which takes a lot of time so yeah there's a lot kind of going backwards at this moment rather than actually moving forward and finishing cylinders another thing I'm planning on doing is redoing the adventure system so currently um when the two like the enemy in you your player when they fight they have two different attack times so I'm going to change this approach because it makes defense more useful the approach I'm going for is a trims style which is another idle game trims t-r-i-m-p-s if you're curious it's a cool game but anyways I'm kind of going for that style so basically they're going to have the same attack attack speed the normal player will attack first but then instantly the next player will um the enemy will attack and it will keep going on and this will just make defense more useful so if I'm going to do that a lot of balancing is going to be required because I'm going to have to make sure attack max hp um regen and defense is kind of equal now so there's that and now let's go to the little darker side of the game development which people don't really like to talk about just because it's such a gray area and that is monetization so I am going to be including ads for mobile and in-app purchases and I have yet to design those at all right now there's just nothing in there I'm completely balancing the game based off free play so people you know won't get into a time wall and feel peer pressure to actually buy something but anyways I stopped to design those and that's going to take a long time as well and along with that marketing so advertising I have never advertised before well not for a game at least but I have for other things in the past but anyways the point is that there's a lot to learn and if I'm going to create ads from scratch or if I'm going to do research on search engine optimization just stuff like that it's going to take a lot of time and I can't just do that in a weekend it's just no way and I as a broke college students would like to make some money so I can actually have a better quality of life and eventually buy myself a car so I can drive so I can commute during my sophomore junior and senior year unless I buy an apartment stuff like that so again I need money because I need to live as a broke college student that is severely in debt well at least I will be but so yeah anyways there's the gray area um the game will be free again I've explained that many times but um yeah if your case you're curious the game's free so I'd like as many people to play as possible and yeah so those are all the game related updates I'm trying to think if there's anything else I shouldn't I guess I can talk about YouTube so I haven't uploaded a YouTube video in a really long time it was the 5k sub and then I'm gone just like that one it's it's motivation in all honesty I just haven't really had the drive to make a video I have some unedited videos but I just when I sit here at this desk I'm just like nah I don't feel like editing it today and that just repeats every day I just haven't had the motivation to record a video and I'm really sorry for those who are kind of just waiting on me for that I promise I will at some point hopefully over winter break when I'm back at home and I'm kind of just you know back in my normal routine but we will see so yeah anyways again our research will be delayed um I'm aiming some time in 2022 I'm not going to give any concrete dates until I actually know one month ahead of time this game will be ready and I need that kind of grace period to like be prepared and to mentally prepare for such a release because we just hit 5000 wishlist today as of um the 13th of December which is a lot of people and that is something that kind of you know not my territory so I gotta mentally prepare but I hope you guys all understand what's going on and I hope you aren't too angry with me I mean it's a free game you shouldn't really be mad at me I mean come on I'm just a college student working on a free idle game come on give me a break but anyways enough about me I hope you guys are having a great day or night whatever you're doing right now and I will see you guys in a video at some point thank you very much for watching I really appreciate everyone's support I can't wait to see you guys in the next one see y'all later peace