 looking at a series of videos about Android and its bootloader and loading up different images and picking apart images now be going on for a couple of weeks but to get ready for the next series I need to once again ask my patreon supporters what they would like to see my patreon supporters or viewers that have supported me on a monthly basis and they get to vote on topics of upcoming series so it's time for me to give you three options to vote on option one is again a binary breakdown as I like to call it we've done stuff like this in the past and what I want to do is go over compiling projects and once again editing the code and recompiling them and then also a bit more in-depth look at hex editors and the main portion of this series would be on PR boom which is a a version of doom the video game from the 90s so what I would do in this series is pull down the source code show you how to compile it show you how you can make some changes to make the game more fun and customize it and then move on to taking the binary that we compile and editing it with an hex editor to make the game more fun and add features and change options in it obviously you wouldn't need to do that with doom since it's open source but it will give you an idea of how you might go about changing things in a hex editor so that's option one binary breakdown option two would be getting into somewhat of gaming as well not necessarily programming but we'll be looking at using GIMP and to create textures 2d textures that could be used in 2d games or as textures in a 3d environment so that will be option number two which would be GIMP textures option number three would just be 3d stuff with blender I'll just go over some tips and tricks with blender 3d that you may or may not already know but that will be option number three would be blender so let's go ahead and recap option number one binary breakdown compiling and looking at binary files with hex editors option number two would be techniques for 2d editing in GIMP that can be used in a 3d environment or 2d environment mainly looking at textures and repeating patterns and option number three would be blender and just tips and tricks with blender so go ahead if you're a patreon viewer you should have received a link to vote and go ahead and do that and if you're not a patreon supporter and want to go ahead and think about becoming one go ahead and check out patreon.com forward slash metal x1000 there should be a link in the description there's different reward packages there and hopefully you might think about supporting the site and the videos that I do as always visit my website filmsbychrist.com that's chris at the K should also be a link to that in the description of this video and as always I hope that you have a great day