 Three, two, one, thorium point. We're gonna drop down on the close side, right here. Try not to kill yourself by hitting the thing. You wanna jump wide like this, and then you can swim to the port. So there you go. Good job, everyone. Go into 10- Dad, I never jumped this side before. I would jump too far. You have to jump wide, like kinda cut it tight to the thing, or you have to backpedal. Yeah, you have to jump, then backpedal. Oh, my, Let's go create two- Oh, poor Swifty, dude, poor Swifty. So here's what we're gonna be doing tonight. I know we got some people who are like, kinda fresh 60s or newer 60s, kinda wanted to put this run together to get everybody on the same page, kinda get everybody up to pace in terms of making sure you're prepared to go into BWL and everything. And to be honest, I think you guys did a fine job in BWL last night, and I think you guys can do really well tonight, too. There's also other people in this run that are capable of doing their BWL stuff, too. That's just how it pans out. Like, I thought if we focus in one spot and then I come MC with you guys and kinda make sure everybody's basically following instructions properly, doing mechanics properly. So, sweet. Foking is gonna be TPS tank. Fraggie is gonna be a defensive tank. We should be good to pull. Skull is gonna be Foking, and then X is going to be Fraggie. Yeah, let's go ahead and pull. I know we have a couple people here. Like, typically we don't wanna have more than one Rep Paladin raid. It's a little bit different, because I'm here. But if you're a Rep Paladin, okay, why are we losing that girl? Make sure to watch your threat, guys. And I'm gonna be a little bit more critical just because I think people need it, right? If you're a hybrid, you need to go super tri-hard. Make sure you have the right gear and stuff. Like, right now I'm looking at, like, Thornheart, your gear right now is like PvP gear. So, like, you have in, like, lobbering your shoulders, judgment crown. Like, you're basically wearing, like, a PvP set. And they have other stuff that's really good, like Savage Gladiator chain and Bloodmulgon. That's pretty good. You need to try and focus on getting, like, your Black Dragon scale and stuff for PvE, because that's your pre-raid vest stuff. I'm just using it as an example, because I play red and I know red a little bit better. Kill the Lava Spawn. Everybody needs to kill the Lava Spawn. So we need to make sure as soon as the Lava Spawn comes up on the Fire Lord, we attack the Lava Spawn. Okay, everybody get here. You can dismiss your pets, then we're gonna jump off. Okay, so. I got this, I got this. All right, so we can go ahead and pull that guy up. We don't wanna run down there because it's gonna pull Agra from the other guys. Well, you need a taunt rotation on this guy. Fraggy, can you pick up that Annihilator? It's got, everybody needs to come down. Everybody needs to come down because of your evade bugs. So either everybody up there or everybody down. Okay, so there's a Lava Surger back here. So what we need to do is we need to get in two stacks. So bring the Surger down here because the Surger is gonna keep surging us. So kill the Koran, get in two stacks, melee stack and range stack for the Surger. These mechanics are very avoidable in MC. The thing is we need to have people making sure they're doing the mechanics right. If you get out of practice, you end up not doing things right in the later raids. So, Axenroth, did you taunt there? How'd you get Agra? Okay, that's another thing. If you are a warrior, nobody should hit Sunder more than one time. Every single warrior needs to hit Sunder right away. When you start attacking a mob, every single warrior, Fury Warrior, Proth Warrior, everything, let's get D-Curse's out whenever these guys do Hysteria. Especially in our majors, 50% in Electra is pretty bad. So all the majors should D-Curse yourselves and then focus on D-Curseing locks and priests and whatnot too. Listen, here's the pathing. We wanna say a little bit tighter here on the left side and then we're gonna pull the Annihilator. So we're gonna kill the Annihilator and we're gonna pull the Fire Lord back to us, right? The tanks are gonna pull it back to us. Always, as soon as a lava spawn comes up, stop attacking the Fire Lord and attack the lava spawn. Kill the lava spawn and then we go back to killing the Fire Lord. If you stay on the far side of where you are now, when we pull the Surge, if you get Surge, you won't get knocked off in the lava. Foking, would you go ahead and pull? So see, cause they were on the close side, you saw Fraggy and Foking were on the close side. Like where we are right now, they didn't get knocked off. If they'd been on the far side, they would have gotten knocked off. They just what I'm saying, like we're so geared and this is so unfortunately easy that we can ignore the mechanics. But if we ignore the mechanics, this kind of stuff adds up long-term. This is another mechanic that, again, is semi-ignorable, not completely, but semi-ignorable, but we need to make sure we do things right. So turn on the name plates or something and we're going to pull these guys and tank them all together and they all need to die at the same time. So if you see a guy is particularly low or another guy is particularly high, either stop attacking him or make sure to attack the guy that's particularly high. Foking, pull Skull, Fraggy, pull Square. And then Axenroth and Axenroth and Prey's Keanu, you guys pick up some individually as well. Okay, so pull them back a little bit more. A little bit more. Don't DPS, pull them back a little bit more. Stop DPS, stop DPS, stop DPS. Get them with the smoke stack. Okay, now we do damage. And you want to make sure that they're all dying at about the same rate. So look at their health bars. Make sure it's all good. Square is a little high, Moon's a little high. Triangle is really low. So again, it's like little stuff like this that adds up, right? These are the kind of things that end up making BWL difficult. It's just making sure that you're doing things proper. So here's how Luciferon works. He does a pulsing magic effect and a curse effect that we need to have everybody dispelled on. So we want everybody to constantly be getting decurse night kid. That's your primary concern on this fight is decurse is. And mage is also you need to make sure you decurse yourselves and other people too. For the magic effect, if you can cleanse magic, make sure you're cleansing magic on everyone so they don't randomly take 2000 damage. Also, Luciferon does a mind control. This mind control is dispellable by priests. You do not want to do a rank two dispell. You want to do a rank one dispell on whoever gets mind controlled. The reason why you want to use rank one instead of rank two is because if you use a rank two, it'll also dispel one of your buffs. You don't want that to happen. But a rank one will dispel the mind control. I want us to kill the Flamewalker protectors first. So we kill Skull, then Square, and then we're gonna kill X. Fraggy, I want you to tank the boss. Voking tank Skull. And we will have Praise Keanu tank Square. Axanroth be ready to pick up anything in case something gets lost or whatever. If one of the tanks get mind controlled, it's immediately taunt for the tank to get mind controlled. Okay, so we're gonna kill Skull first. Okay, next we're gonna kill Square. Dispell on Genzod. Thank you. Okay, now on Lucy. There's a macro for that priest. I will get that macro to you soon. I need a decurse. Decurse, decurse, decurse. Decurse, decurse, all spells and ability costs. So it's not just mages, it's everybody. Or it's not just casters, it's everybody. It's not just mana. It's rage, it's everything. Energy. Okay, good. So here's another thing. Like, so looking at people's gears and stuff, like you guys need to make sure that you're doing the things that you need to do to show up in pre raid base. Right? I mentioned hybrids earlier. There's dungeons and plenty of things to do outside of raid to make sure that you have good gear. For example, using something like Drake Fire Amulet and MC like for DPS isn't a good idea. A lot of this stuff is like factored in whenever doing loot counseling stuff because it's like, okay, if these people are, it's not always about the biggest upgrade. It's always, it's more so about, okay, these guys are putting in a considerable amount of effort to show up prepared and all this stuff as well. That's always something that's considered too. Do you want me to go? So, well here's how Magmendar works. Guys, Magmendar does a fear. So if you're a dwarf priest, you should be basically tab target fear warding everyone in the raid right now. And let's go and do Paladin buffs again. I was hoping we'd have it for this fight, but we didn't just because we're explaining stuff. Basically, you want to go through and you just want to target each guy, especially melee DPS because they're closer range, range DPS not as much. So we get everybody with a fear ward. Warriors, what you can do is you can pop recklessness on this guy, you're immune to fear with death wish, all that stuff, right? Then you can do big damage on this guy and try and burn him down as much as possible. Stay out of the fire whenever he spits fire on the ground and other than that, he doesn't really have any particular mechanics to stick out that I can think. Am I forgetting something? I can't even remember if there's anything else. Don't step in fire and fear, that's not it. Yeah, I can. Hunter. Oh, Hunter Trankshot, that's a big one. Right. So we need a Hunter Trankshot rotation. It's settled up already. You've already got it settled. Okay, good. So make sure the hunters do the Trankshot rotation. As soon as he's enraged, you got to do the Trankshot. Axaroth, remove your Blessing of Salvation because you still need to climb Thread in case something happens. None of the tanks should have Blessing of Salvation because you always need to try and climb Thread. Okay, a ton of melee got feared. So go ahead and pop your cooldowns, warriors. Pop it after, pop Recklesses and Deathwish after the first fear and wash your Thread, taunt-resisted. So you see that Fokings taunt-resisted even as a macro for it. So what does that mean? That means another tank has to step in and try and taunt. There's a fire on the left side, move to the right side. The little fire on the right, that's just the douses. Okay, so there's another fire, move to the right again. Move to the right again. Foking, you can even reposition him. You can pull him back a little bit. All right. I don't have one out during that. Oh, shoot. Oh, okay. Okay, so here's how this boss works. Whenever we pull this boss, he does something called like Fist of Ragnaros or something. And it just keeps happening. Or Fist of Gahanos. I don't know what it is, but it's an AOE stun. Everybody gets stunned by it. If you are a melee DPS, or really if you're anyone if you want to do it, but really melee DPS, you should use a free action potion. The free action potion makes you immune to stun for 30 seconds. You pop a FAP, tanks pull, right one of you FAP or like FAP right on the pull. There's really two main things that happen here. Really there's three things. The Fist, there's Rain of Fire. Don't stand in the Rain of Fire. Open your eyes and make sure there's not fire all over your head. And then number three, there is a Mortal Strike curse that goes on people. You need to decurse. Night Kid, that is your primary concern here. And also Mage is make sure you're decursing. Anyone but tanks need to use the action potions. You don't have to, but it's a good idea to use them as a DPS as well. So again, guys, with this run, we have a lot of people who are like new 60s, fresh 60s, and I decided to run with them to kind of help make sure everybody's up to par and kind of knows everything. So Fraggy, you do the pull and do it tight to this side so we don't get an annihilator with us. If the annihilator comes, if he comes, then praise Keanu, I want you to pick up the annihilator. Yeah, or we can banish it, whatever. Okay, let's kill that first Flamewalker. Go ahead and FAP if you have it. Everybody's Sunder, first attack should be Sunder. First attack, every warrior, first attack should be Sunder on every mob. If everybody's Sunder's once, you immediately get five stacks and you maximize the damage. And then finally, we're gonna kill Gannis. Everybody's Sunder. Good job on Chris of Recklessness. Nice big Diaz, Sfan's Diaz, unbelievable. Unbelievable, dude. Okay, so the Rain of Fire, so we gotta move, not standing in the Rain of Fire, we gotta move in tanks. Okay, good job. Night Slayer gloves and Salamander skill pants. This has been a really good loot so far. I switch in on Sfan, it's because I play a Rep Pally and there were a bunch of warriors in chat who were jealous. They get mad every time I get a piece of loot. I'm telling you, dude, 99% of the time, I even see people complaining about a Rep Paladin. It's a warrior molding because he took his loot. That's literally what it is. I was gonna have two warriors. I guarantee you, 99% of the time. I want the Warlocks to banish just to do the mechanics, right? So, Fraggy, you tank the three. Sorry, you tank the five and then the other three, I want banished. Lazy Man, get Moon. Molly Womp gets Star and Velestra gets Square. Okay, so you guys focus on banishing those guys the whole time. Everybody else is going to DPS Gar and Foking will tank Gar. Fraggy will tank all the adds. He'll take the big damage. We need to make sure we have healers keeping Fraggy up because he is gonna take a lot of damage. Foking will just be tanking Gar. McDowell, McDowell, I want you doing freedom on Fraggy to make sure that he can position the adds and stuff freely. Okay, ready check and we're gonna pull. Okay, so everybody on Gar. McDowell, get a freedom. Fraggy, pull him back. Pull him back more to your right. You wanna have him more to your right? That should work there. That should work. Okay, good. Now we're gonna get the adds. Melee, you can go in there on the adds but you wanna run out before they die. If they die, then you get knocked back. So Melee wanna run out as they get low. You can AOE these guys. You don't want them to all die at once because then Fraggy's gonna take advantage of them too. You can AOE them a little bit. Okay, Melee can go ahead and run out. Don't let Moon die in the raid. Don't let Moon die in the raid. Don't hit it, don't hit it. You're gonna get, okay. So you don't wanna hit that because then everybody's gonna get knocked back. And somebody's gonna pull aggro on the Fire Lord. So here's what we're gonna do. We're gonna pull the Fire Lord first and then we're gonna kill Axe and Roth, get X and then Foking, get the other one, get the square. Oh, Lute, I forgot the Lute. Okay, I normally don't do Lute, so I forgot. Binding! Yeah, like we leave a binding on there. How funny that would be if we just left a binding on the bottom. So we got Giant Soccer's Helm, Aura Stone Hammer and Arcanus Crown. Dude, hey, I'm gonna be honest, guys. This raid, there's been a rough raid so far, okay. I think I'm gonna, I gotta toss back a couple pints of Moon Glow. Just, just to be completely real, dude. It's dope that you're taking the time to teach others, much respect. Yeah, thanks, dude. Let's talk about the Baron fight real quick. This fight is one of those where if you screw up, you get everybody else killed. You don't wanna get everybody else killed. That's not very nice. How Baron works is he, he runs around, he's pissed. Okay, that's like the RP is that he's just running around here and he's super pissed off. Second TPS tank or the second defensive tank, you need to be ready for the pickup. Like your job is pickups. Pickups are so important. So how this fight works is occasionally he gets pissed off and he starts pulsing fire. So let's talk about positioning. I want all the ranged and healers right here. And then where this fire is, is where the bomb is, okay? If you get the bomb, he will randomly bomb you at a certain point. It should put a skull on your head if we have somebody with assist or the add-on. But if not, then we're gonna call it out. Hey, you have the bomb, you have the bomb, you have the bomb. Just like on Velestras, you need to run out and run over here and prepare to blow up away from everybody. If you are too far to the left in the range stack, then you're gonna get blown out. So you don't want that. If you're a paladin, you can't bubble it. If you're a mage, you can't ice block it. I think it'll stop the damage on you, but it still hits everyone else. So don't try and immune it. Mage just can't ice block it. Okay, I wasn't sure. I've heard somebody else tried it once and they said it didn't work. I would rather them do the mechanics anyway to pay attention, I'm gonna be honest. Oh, dispels. Everybody needs a dispel. I forgot the dispel. If you can dispel, you need dispel magic right here. We're out. Four, five, six, seven, eight. Oh, oh, sorry. That's my bad, I'm just counting. The bad guy has a bomb. So foking is gonna tank, foking is gonna tank. And all the melee are gonna run away. All the melee are gonna run away. Okay, now melee can run back in. That's bad, aren't you? Now melee run back out. Okay. Miraculous, move out. Oh, too early. Why are you guys running in? Why are you guys running in? I said count for nine. Okay, get him back in position. When he cleanses, foking has aggro. Miraculous has aggro. Miraculous again. Yeah, everybody needs to run back because he's not in position. You guys are probably gonna get by this. Yeah, we need to get a single salve. Oh, is, yeah, McTown's here. World of Druid loot. World of Druid, who would've known? Couple things there. One, count to nine. I saw one of the goonies run in there, like, in the middle of it. You have to count to nine. I mean, it's better to just count short than count high, right? Like, I counted short one time. I thought it was eight when I ran to nine. So how we do tier for hunters is we like to cascade the tier. That means stack one guy up as fast as possible. Give him first prior on everything and then they get it and then it's good because what this does, if you look at this, the eight-piece set bonus, you have a chance whenever you deal range damage to apply an exposed weakness effect to the target. Exposed weakness increases range AP of all attackers of that target by 450 for seven seconds. So this buffs the damage of every one of the raids. So the more hunters that have this, the more it buffs everyone's damage. How this works out, cascading the tier, it doesn't mean one guy gets eight out of eight before everybody else gets anything. What ends up happening is we have a situation where right now it gets cascaded properly and we have one guy with eight out of eight already. One guy was seven out of eight, which is now two guys with eight out of eight. One guy was six out of eight with no helmet and then another guy who has six out of eight with a helmet. It ends up like panning out, like it sprinkles down, it rolls down to where everybody is really, really close. Oh, that's tier two, my bad. Increased damage and multi-shot. So it's the same, sorry, I read the tier two thing, but it's the same idea. It's the same logic for tier two. So what we do is like, if somebody got prior on tier one, we usually put them down a little bit on tier two and then somebody who was lower prior on tier one gets it for tier two. So you wanna use an Arcane Protection Potion on this boss if you have one. He has two real mechanics or three main mechanics. Arcane Explosions over and over again. Here's a curse that we need to have D-Curse. Mages, your primary concern on this fight is D-Curseism. You need to have that gone because it makes the amount of Arcane damage everyone takes go up by a lot. The next thing he does is teleport. So whenever he doesn't teleport, we're doing a two-point stack, meaning we're gonna have Melee and Range. We're gonna have a Range Group and a Melee Group, okay? D-Curse, D-Curse. I need a D-Curse. Arcane Explosions are going out. I'm not D-Curse. Melee is not D-Curse. I got Agro. We need a faster taunt and bring him back to this group. You need to separate him again. Guys, get away from his explosion. Yeah, we need to have two separate stacks. This is a fight where we need to make sure that we have people kicking and counterspelling these priests from their heels. And I want us to DPS these priests one by one, and then we're going to get on Sulfur on Harbinger and then we're gonna kill the Harbinger. And you can AoE these guys, technically, but we're not gonna do that. Braggie, I want you tanking Sulfur on Harbinger away from the other four guys. Foking Tank Skull and Square. Axenroth Tank Diamond and Praise Keanu Tank Circle. Yeah, so we need to constantly make sure that we're kicking everybody. We don't want to let heels get through. When we focus on Sulfur on Harbinger, but he doesn't knock back every however many seconds, that is something that, again, you can use a free action potion to ignore. So we're on Skull. Braggie is gonna tank the Harbinger away. Let's get some Dispels out, we only need Dispels. Skull is now down, so let's get on Circle. Circle next, Circle next, Circle next. Next, we're going to get on Square. So if I don't call it yet, and I said Square, I did say Square and you guys still killed Diamond, okay? If I don't call it yet, attack the guy who's lower health, not the guy who's closer to you. We go and attack the guy who's lower health, and he just dies faster, we can move on. So right here is where you can FAP. You can do a free action potion, and you won't get knocked back anymore. Crystal Recklesses, Crystal Shadow, Crystal Elements. What a show, good. Okay, nice, and a Robovolta Power too, very good. We're going to have Golmag tanked by Foking, by himself, and all the melee DPS and stuff is gonna be on there. Everybody else can stand right here, and they should be just fine DPSing him. There is a mechanic where you need to stop attacking him at a certain amount of stacks. Like you'll get a debuff stack on you that you don't want. I think the number, and I can't even remember, either six stacks or eight stacks. You want to run out and you want to wait for your stacks to drop, and then you want to keep going. Let's go into the eight stacks. If you hit eight stacks, then you want to run away, waver the debuff to drop, and then run back in. At five percent, Golmag gets pissed, and melee need to not stand there, otherwise he'll kill you. So melee need to run out at five percent, and then the range need to finish him off. Okay, separate the adds. The adds need to be separated, away from the boss. Also, there's a mechanic where you had two tanks on this to where somebody would step in, if the tank gets too much. Bloodbath, you pulled aggro, you gotta watch your threat. This fight actually has mechanics, it does. I just want to make sure everybody does the mechanics right. See, like my stacks even dropped. There, I'm going mana. Okay, so melee would want to run out here. I'm good. Yeah, the damage isn't very much. Okay, so the sulfur and ingot, staff of dominance, really good. Really, really good. And the essence. Okay, so on this fight, we need to have, if you have a shadow protection potion, it's a really good idea to pop a shadow protection potion on this fight, because these guys do a shadow shock in the second phase. It's like a second mini phase, right? There's kind of two phases to this. First phase, we want to have all the healers polymorphed. This is going to be the order. Advice will be star, Ethelsoll will be diamond, Mapu will be triangle, and Prospecto will be moon. You guys will all sheep those guys. Fraggy, tank, Domo. Fraggy, do you normally tank Domo? Yeah. Okay, I thought so. Fraggy will tank Domo, and then next we will have, actually, Fogging will tank Skull. We'll have Axe and Rock tank Cross, X. Praise Keanu, you tank Square. Can we have somebody else step up and tank Circle? Tank it? Yeah. Yeah, can you tank Circle? All right. Okay, so Swifty will tank Circle. What this means is if you tank Skull, X, Square, or Circle, your next tank target, whenever we, in kind of the second phase, because you can't sheep them in the second phase after all these guys are dead, is going to be the guy on the inside. So Swifty, after you tank Skull, you want to tank Star. Praise Keanu, after Square, you'll tank Diamond. After X, Triangle, Axe and Roth, and then after Skull, Moon, Fogging. Okay, we're going to AOE the first set of guys. The second set of guys, we don't want to AOE them because of the shadow shock, it's going to tear us apart. Phase two, we're going to have the guys tanked separately and then we're going to kill them one by one. We'll kill them, Star, Diamond, Triangle, Moon. Ezreal getting DPS horny, get over here. Let the tanks pull it here. Okay, now we're going to start cleaving these guys down, get them all stacked up. These guys should be stacked up, Swifty. Swifty, bring them in here. The second set, the second set, we don't want them stacked. Okay, next we're going to get Skull and then Axe. Melee damage filled. Really good shot on the Sheep smages. Okay, the next set is coming in. We want these guys tanked separately. We want these guys tanked away from each other. Let's start with Star. Let's get on Star. I have Agro, I'm bubbling it. Tornax has it. Magic reflection's up, I'll kill you, sir. Yeah, who's supposed to get Star? Silva's got it, Swifty. I'm going to use the Diamond. Okay, okay, Star is dead. Let's go ahead and get Triangle because it's close in this case. Next we'll get Diamond and then we'll get Moon. These guys do a reflect mechanic as well, physical reflex, so if you start seeing reflects, you're taking damage back and you get low on health and go bandage yourself. All right, good job, clean. That was really, really good. Okay, so, Fireproof Cloak and Corphorch Greaves. I will heal on this fight and I will still call the ends and outs. Tornax, you can DPS on this. Melee are going to be back there. How the ends and outs works. Our tanks know how to do this, so I want to explain the tanking part of this, but everybody else needs to be paired up, so I will pair up with Prospecto. We need to be here. We're all kind of close right here. Prospecto, let's move over here. So everybody needs to stack up in twos. If you have Fire Protection Potion, you can go ahead and use it. I need to put on some healing gear. What can I put on to heal with? Law of Wringer Gloves, Law of Wringer Spalder's. Okay, so, I don't even freaking know, dude. So it's a little intellect on it. Trey, can you do the end and out calls? I can do the ends and outs. Okay, okay. Yeah, well actually somebody else do them. Somebody else do them. So how the ends and outs work? And let me explain for the Melee why the ends and outs happen. You want to run out before he says Taste the Flames of Solviron, which he says every 30 seconds. If he says Taste the Flames of Solviron, he does an AoE knockback. This is a resistible knockback. If the tank resists it, then you can run back in. If he doesn't resist it, then you have to wait for the other tank to come back in in order to hold it, hold rag until you can come back in. So everybody runs out, then run back in whenever the other tank is in there. As a Melee from your vantage point, it's kind of hard to see what the tank is doing. But what you can do is you can look at your target of target and you can see that rag is targeting the other tank or targeting one of the tanks. If you're not in Melee range of him, he starts hitting the guy who's on the top of his threat list who's in Melee range. If not, then he starts hitting other people who are outside throwing fireballs at them. So you want to wait until one of the tanks is in there and then you can move back in. Got it. Other than that, I think we should be okay. I don't have a- What about positioning? What part of positioning? You guys are in good position right now. I guess for healers, do we have like, does the tank have a specific healer? I will be on Paladins. Okay, so let's do this. Let's have Vitalis and McDowell. Vitalis will be on Foking. McDowell will be on Fraggy. I will be on Fraggy. Belgar will be on Foking. That's how we'll do this. Nullbreaker, Miraculous, Xanatar. You guys are raid heals. Priests are raid heals as well. Try and throw a shield on the tanks whenever they're swapping in. Can, praise Keanu, can you start the event? It's a dope healing mace, thanks. Totally scuffed, dude. Totally scuffed. This is so weird, like from a healer perspective. I'm doing literally like rank three holy light right now. Fraggy, speak up a little bit on the ins and outs. Checking audio, I didn't hear anything. Oh no, no, I said you do it. I don't want to do it. Run out. Free pop your potion. Throw in. So you notice how I'm not getting knocked back that much? It's because I have so much fire resist. 36 fire resist, almost done. Good job, guys. And the ins. And the ins, dude. Oh. All right, let's see, let's see what you're up. So we got the essence for the Thunderbeer quest. Very good. Wow, onslaught girdle, judgment legs, double judgment legs, onslaught girdle and crowned destruction. That's really good. That was really good. Essence of the Fire Lord? Yes, you got Essence of the Fire Lord for the Thunderbeer quest. Absolutely. Okay, yeah, yeah, you can repair real quick and then we're gonna move out, meet the fly path immediately.