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BGE terrain LOD: BUERAKI v 0.2.0 Expanse edition.

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Uploaded on Nov 16, 2011

Download(requires blender to run):
http://sourceforge.net/projects/buera...
Blender Artists Thread:
http://blenderartists.org/forum/showt....
Wiki:
http://bueraki.sf.net



Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.

List of features I most proud of:

-Advanced vehicle physics. All vehicle parts simulating as separate physical bodies, connected with constrains, representing hinges, springs and motors.
-1x1km map with dense terrain mesh, and thousands objects of different vegetation. I used only my own photos, for scenery textures.
-Lod system for both terrain and separate objects. Very simple but incredible effective.
-Dynamic birches and bushes. They bend and swing as you drive into them, but affect car too.
-Properly lighted billboards, and other lo-lo-poly vegetation.
-Vehicles loading with LibLoad. So once, you loaded terrain, you can switch vehicles pretty fast.
-Menu automatically loads blend files from vehicles and levels folder. So you can easily copy my files, mod them, and share to other people. But car rigging tutorials are not updated yet. The game itself is open-source, so you can use any of it's part for your needs.
-And yeah, now it runs on 60 fps.

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