 We've seen your career explode these last few years with Netherrealm games. Are you prepared to continue going up and up and up in Mortal Kombat 11? I expect myself to rise to the top. Number one. Number one. Take a seat. Let's get ready to bring out your opponent. Ladies and gentlemen, from New York, the current reigning champion of Netherrealm titles, Heco Fox Sonic Fox! Sonic, you're the fan favorite, the People's Champion and the reigning champion. Are you prepared to defend your title in Mortal Kombat 11? Hell yeah, what the hell? Hell yeah, take a seat. Let's get started. Great to see you. And as always folks, these two players will sit down, go through the button checks and confirm they are good to go to maximize their potential with these characters. Back in MKX days at the Fatal 8, Sonic Fox wowed everybody with Aaron Black. We've seen Rewind use a number of different characters throughout his career, but this could be anybody's game in our final pro exhibition match. Let's see who they're going to pick as they go through the button checks. And as you'll notice on the menu, you have these intricate menu options to customize your play including release check, alternate control and other options that you'll be familiar with from other Netherrealm titles. Sonya Blade looks to be the selection from Sonic Fox and Raiden from Rewind. Rewind, are you ready? He's ready, Sonic Fox is ready. Let's get this final match started to the commentators. David, I have a scorching hot take. Okay, you heard it here first. Okay, and this may be bold and I might get blown up for it, but I'm going to do it because I'm about hot takes. You are a student of the history of fighting games, correct? Here's my statement. I want your answer. Sonic Fox is the most talented player to ever pick up a pad over Tokido and Daigo. I'm not saying length of time playing, results just raw talent. Give me a few more years and I'll let you know the answer to that. But right now, he's on the very, very short list of all time, absolutely already on that list. That said, if there is anyone that can beat this guy in another home game, it is his close friend Rewind. Yeah, they play a lot for sure. These guys play constantly. Yeah, they were the grand finals of the Justice 2 Pro Series grand finals. Now, Rewind playing Raiden is actually no surprise. That's who he played in MKX and he wasn't as well known. He really blew up in Injustice 2, but MKX has had a resurgent. He's embodying people with Displacer Raiden. Yeah, and this character seems a little bit different. It seems maybe a little bit more like Zoning and Footsie's character. I would definitely describe him as a Zoning or like Footsie character for sure. Yo, this man is already pressing buttons between strings, but really he just did that. And this actually might kill. Really? Oh, very, very close. Now Rewind is nutty enough to go for his crushing blow. Oh, wow, there you see. That was fast. Now that Lightning movie has a close medium and far version of that. He also has excellent range with his normals. Yeah, even from this range you can attack. Yeah, he uses his staff in a lot of normals and his punches and kicks have really good... his back one too. Wow. Was that maybe a wrong throw tech? Is that why there was a crushing blow? Yes. Okay, that makes sense. Okay, he got it correctly that time. Now Sonya is a good pick for Sonic Fox. She, unlike a lot of characters, she doesn't use a weapon, so her range is some of the shortest in this version of the game, but she makes up for it with really, really good mix-ups. She has like a very long mood list and she has a lot of overhead and low mix-ups. They're all unsafe, but she makes you guess constantly. Like her back one too there, the second hits an overhead and then she has a load of complement. So she's very much a high-risk, high-reward mix-up character, which, and Sonic's so good at predicting how you're going to block and mixing you up. These are great characters for now. That definitely makes sense to me. Unfortunately for Sonic, he's having a lot of trouble actually getting going, because Raiden is so good in the mid-range. Raiden is also a character where the custom character variation really sets him apart. He has his classic moves, you'd expect, the Teleport, the Superman, but he has a lot of like gear. It's very wacky moves. He actually has a stance where he starts hovering in the air. We showed it to you and he has like four different moves out of it. He's got a move that he actually puts his staff into the ground and it's planted and then he can do his lightning moves to bounce off of it. A lot of kind of trap or setup moves if he chooses to use those. At the end of the last round when he was going for the chip-out kill, was there anything that Sonic could have done? Is there like a push block or is there anything in that sense? There is the flawless block where chip is dramatically reduced and you get a reversal. So that's kind of how you would want to push block in this game. So it's very high-skill survivability. If you block one hit of a string and the next hit of the string, do you have to continue to input the... You do not. You can hold block and you'll still get the reduced chip thing. So if you're good enough to get it going, you know, you can survive stuff you'd normally be killed by. What if you block the first hit of a string regularly? Can you then do the special timing block for the second hit of it? It depends on how big the gap is in the string. I can't remember off the top of my head what the frame, you know. The nerds can look into that minutia later. But yeah, there will be scenarios where there's enough of a gap and you can flawless block the second hit and then punish it. But not on a tight string. Right. It's a pretty slow chase down for Sonic Fox as you can see. I mean, those buttons at a rate are big. Right. Yeah, very fast forward movement. Now Sonic Fox has figured out that her onion rings are actually really, really, really good in this game. They recover really... It's kind of like Baraka where they're surprisingly... You normally wouldn't think of her onion rings as being super, super strong, but they are great in this. Okay. And we saw briefly... I don't know if we've seen her actually connect, but Raiden has a huge anti-air. Gigantic forward range on that. That shot's so good. Oh, man. Now this really shows the fatal blow mechanic here because he has now made this comeback, but Sonic has now inflated fatal blow territory. Right. And she has it over at and a low that can link into it. So Rewind could be in a ton of trouble if Sonic gets it. And Sonic got in. He might go for it. Keeping it safe. This is going for the pressure. Oh, there it was. Was that a low? That was a low, yeah. Yeah, Sonic's doing a really good job just kind of getting them in range then blocking. Oh, big jump in. Okay, let's see what he got. Now Latina Rewind tries to get out of the corner. Dang, look at the damage already. Oh, they're short hop. It's so impressive that these guys... I mean, these guys are evo champions. They are already using the mechanic like that. Do you make combat out of the rings? Okay, but Rewind can't afford that right now. He's too low on life. And Rewind's just one, basically throw or low, even in chip damage territory. It was a punish. Okay, there he goes. My favorite detail here is the intestine attached to the blade. Now, since we've been seeing a lot of projectiles, talk to me how the flawless block works against projectiles. Basically, it's exactly the same. If you block it at the last second, you're not going to take the chip damage. You're going to cover a lot faster. So you could definitely use that if you're really getting zoned out to block one perfectly. And obviously, it'll be easier to perfect to a flawless block of projectiles since you see it's coming. Going back to the zoning game. Again, we've seen a lot of this coming out of Raiden. I just saw you asked for questions on Twitter and someone asked, are there brutalities? Yeah. Maybe? Okay. I don't know, that's something I would ask players here. I don't know. Okay. Well, I don't know the answer to that. They were definitely a cool feature in MKX. I hope they're back. Okay. Okay. Some pressure now from Sonic Fox as he moves forward. And Sonic Fox is definitely adjusting here after that first game. Oh, that mace is in play though. Let's see the interactable mace. Remember, you can amplify an interactable to get armor. It's one of the few ways you can get armor in this game. So it's pretty useful. Okay. Oh, that crushing was probably killed. Oh, really? What was that? I believe that one is if you block the first, try to flawless block the second. Oh, fail. Wow. Okay. That gets pretty involved, huh? Don't like mortgage your house on that, but I think that's what it is. Yeah. And that did a ton of damage. But that's a super sick condition. So you have an incentive to not try, I guess. Very cool. If you're not exact with your timing. Oh, good anti-air with the uppercut. Uppercuts are really good in this game. Yeah, it seems like a lot of characters have great hitboxes on it. That was the beginning of Superman right there, which you can cancel, actually. Yes, you can actually delay the Superman. You kind of levitate so you can cancel it. Now, you can't cancel it forever because it takes some of your stamina, but it's a pretty good fake-out. For sure, yeah. Sonic can steal this with fatal blow if he wants. Oh, nope. That was an anti-air? That anti-air? Oh, that move just shuts you down. You're not moving. Wow. You can't jump through. So I thought that the hitbox was at the bottom of the screen, but it's the actual lightning. Now, Raiden, it's not tracking. Raiden has to know close, medium, or far, but yeah, that's definitely a do-not move, sir. Wow. And Sonic is really making hay with those rings. Oh, great tech. Mm-hmm. These guys are already checking each other's throws and playing patient in the mid-range. Yeah, I really like watching Sonic just sort of move forward and exitably. It's not super fast each time, but you can see him consistently doing it. What are these two friends going to do when they're not playing this game every day until April? Like, this flight is going to be such an emo flight for them because you know they're going to be hyped to play all day long. Ready for the tech and have the right angle on it. Oh, and there you saw the amplified spear with the armor. Oh, that's a good damage. All he needs is a chip. Sonic could easily... Oh, hold on. That could be a critical mistake. And Sonic's going to catch in that fatal blow. Oh, and if he takes one more hit of chip, he's done. Yeah. Wait, that even might just kill. Almost, almost. Oh, okay. Rewind out of there. I forgot about the teleport. Okay. This is the classic Sonic Box Rewind set. Yeah. Rewind didn't forget about the teleport. He was ready with that. And that's one of those situations where I guess he just won't have any other options, all right? Or actually, you know, I'm not sure exactly how much life he had, but if he had blocked that perfectly, if he'd done the follow's block, could he have survived chip instead of... We'd have to look. I'm guessing he still would have died. I don't remember exactly how much he had. So that doesn't avoid chip death. It doesn't avoid it completely or chip death, significantly less. It really does matter. I just don't remember that. I have to see that again. Okay, sure. Wow, they're both in even life. Very good use of Raiden's teleport, which I absolutely love the animation. The way he turns around and do it is super cool. I was going to say Rewind's hanging around by that maze knowing an amplify, but then he teleported away. Right, yeah. Oh, that's probably it. Nope, Sonic chooses not to use the fatal blow there. That's right, he could have done it, huh? I guess maybe he wants to save it for the next game and he's going to win the Stron anyway, so we'll see if he does. What a cool decision you have to make. Yeah, it's a very, very cool meta. And he did? So he was right, he was right. So now if he's in a bad spot, or if he could just seal the game, he will still have it. He will do that. And since Rewind used it, but it was blocked, he'll have it again. It only catches out if it actually hits. Got it. Very good zoning from these two. Do you know if that's advantage, that big moving forward kind of red punch? I don't know, but... I honestly don't remember. Okay. And that slow- Oh, that's the end player I was talking about. Oh my God, the rage on it is absurd. The lightning bolt is the hitbox, so yeah, you can even hit jump back. So Raiden is so good on the ground and he can really mess you up for trying to jump. He seems really strong. Yeah, I think Raiden, I think this is a strong consideration in many, many games in my opinion. He's great. Cool. I also really love personally how tall and huge he is. Yeah, he's cool looking for sure. Like, in the MK1 lore, it actually is mentioned that he was extremely tall and I don't think we've ever really shown how big he is. He is a big big god. He did go for the low and he... Sonic's got it. All right, ties it up 2-2. Going down to the end. I think this is exactly what we expected from these two players. Yeah. Whoever wins, they're definitely going to hug. There's definitely going to be a hug. There's just no doubt there's going to be a hug. And I think Sonic Fox actually has a cold, so he'll transfer that with the hug. Okay. They could be sick together while tweeting about how sick and OD the game is. Really strong harassment by Sonic Fox, but now we're into the corner. Oh, was it a counter? Great counter, yeah. That is her custom variation move that she has on this low down. She has a high counter and a low counter. Wow, that damage was wild at the end right there, so it's match point for Sonic Fox. See if we want chooses to zone it. Oh, teleports out of the corner, very smart. Oh, greedy anti-air. That was an MK9-style anti-air. That was good. It didn't seem like a cancel either. That just looked like a link. Sonic's in a lot of trouble. Is Sonic going to lose his first set? Is Sonic going to start his 11th career? Ooh, the jail. Oh my God, a kill. All right, here we go. Last round. We'll see if Sonic can clutch this out with a K. All right, there he goes. The confirm from Rewind. He's got the corner. That'll be a combo. You can actually mash to keep that going, but Sonic's not doing it. He may want the re-stand or he just doesn't know because it's early. That is so good. That angle that that thing takes. Sonic just inching his way in. Rewind doing a great job with the zoning. Maybe a little panic on the teleport though. Confirm properly. And back to trying for the zoning game, but Sonic Fox is a big threat. Oh, wow, that was a precarious jump. It was some brawling here. Fanable's there. That was just in the place to get it too. Great situation right now in terms of that resource for Rewind. That was a very risky break. Yeah, he was certain though. You know Rewind wants to hit that trigger because it will kill at this point probably. He might not. But oh, he might get the opportunity. There still is the break. I don't know that we've even talked about that. Oh no, the armor didn't come out in time. It was just a few frames away from beat. Sonic Fox literally probably three frames or so from losing this exhibition. Well, that was a great set. That's exactly what we want from these two guys. That was super close. Here's a hot take for you. We're going to see this in many grand finals to come. Well, let's go back up to Josh, who has a word with Sonic Fox. Well, that was one hell of a series, but we have a request from Chat. They want to see one more match. Ladies and gentlemen, let's hear it one more time for Tweety. This will be our final pro exhibition. Tweety will be facing off against Sonic Fox. Any words before we start? I'm going to try to mop, but that mix looks kind of good, bro. It's a good mix. Go and take a seat. We'll get you down to the button checks. That was quite a series against Rewind, but Sonic Fox, you're going to try to hold the title once again up here. Are you folks having a good time? We saw a lot of great gameplay. We saw a lot of great surprises. This is going to be the final piece of our live broadcast. Thank everybody for tuning in. We still got a little bit more left to go as we showcase Mortal Kombat 11. Tweety is going to get his lucky controller connected and jump into the button checks. Sonic Fox is going to check the mix up and get ready himself. Let's see he's going to choose the same character and what Tweety is going to bring to the mix. Here we go back into the menus and to the character select screen. Once again, these players will have time to check their inputs, make sure they're... Oh, Tweety's going to double check something here. Need some help from Aquaman here. Thank you, Mr. Aquaman. So far we've seen Baraka, Sonya Blade, seen some Scorpion. I don't think we've seen any Sub-Zero yet. We've seen Raiden, we've seen some Scarlet, we've seen some Keras. I'd love to hear from you online, social media, which character is you most excited to see so far in Mortal Kombat 11? Looks like we have the connection. Tweety is sitting down and he's in the menu. Double checking the connection one more time. Looks like we're going to go into...