 Alright dudes welcome back in this video. We're going to set about putting some squash and stretch on this ball So so far if you've been sticking with the exercise We've got the ball dropping out of the sky and it's got a nice Curve to each of the keyframes so that it's hanging in the air and it's pinging back up But what we're going to do now is add a bit more cartooniness to it with some squash and stretch So in order to do that. We just need to get hold of a different manipulator wrong view so We're going to do the squash and stretch with this manipulator. So this is called control top So I'm going into my perspective view just to get it selected and then I'm going to go straight back into my side view Because this is where all the magic is going to happen Okay, so the first thing I want to do is on frame one I just want to set this keyframe as it is. It's a perfectly round ball at frame one There you go. That's round and that's how I want it to stay. So I'm going to press s on my keyboard to keep that state And now what I want to do is stretch it out. That's stretching and On the keyframe just before it hits the floor. So that should be frame nine Which it is And what I'm going to do is I'm probably going to stretch the ball by about 0.4 I'll do it And that's just before it hits the ground and then I'm going to press s So you can see that as the ball nears the ground as it's picking up speed It gets a bit more stretched, which is kind of a very cartoony convention And then frame 10 the following frame when it hits the ground We're just going to squash it down a little bit and I'm going to squash it by about the same amount that I just Stretched it so that the energy that was there is now being kind of spread out So I'm going to set that Now what I'm going to do I'm going to work a little bit our sequence here just because I find it easier I'm now going to go to the top of the next bounce, which is frame 16. I believe And I'm just going to set the shape of the ball back to normal by putting a zero in the translate y controller and then I'm going to set that and Now I'm just going to work backwards You can see that looks all kinds of wrong. So in the frame after It was squashed I am just going to stretch it out But not by as much as it was previously. So I'm going to go to about naught point two, I think And I'm going to set that So now what this looks like is it goes into the bounce and we've got a bit of a stretch It then pings the ground and squashes and then comes back up With a bit more of a stretch just to sort of show the speed that it's going back up with Now what we do is we repeat this process two or three more times Until we've got all the squashes and stretches how we want them taking a bit off each time so the next one then Needs me just before it hits the ground again, which is frame 21 and I did about naught point four last time So I'm going to do about naught point two this time I'm going to set that there and then frame 22 and it's the ground minus naught point two Hish and then the frame after that I'm going to do about naught point one Just below perhaps and then at the top of the next bounce, which is frame 26 Set it back to normal and process so I'm going to put a couple more of these squash stretches in and then We'll have a look at the result Okay, so now that I've put all those in let's have a look at what it looks like Lovely so you can see early on in the animation the squash and the stretch are quite exaggerated And then they're toned down as animation goes on as the energy kind of dissipates from the ball Okay, if you've got this far well done. It's starting to come together. I think you'll agree So in the next video, we're going to get this bad boy moving from I don't know how this video is going to work on the video from the left to the right Or left to the right depending on whether or not I flip this video when I put it when I edit it all together I'll be uploading a new video in this series each week So make sure you are subscribed so that you don't miss it if you need any help getting touch You can email me you can drop a comment below and I'll see you in the next one