 Hello everyone. So just a quick announcement about my game compacto, which will be releasing very soon. I'm going to be releasing it on Android and iOS on July 1st. It'll cost $3 and there will most likely be a free demo version, which has a small portion of the content. So that should be nice. So make sure you mark your calendars for that. Also, I will be releasing it on Steam on August 1st. So it'll also cost $3 on Steam. These three versions, none of them are going to have ads or in-app purchases at all. It's just a flat $3 and you got the game. And I'm also going to release it on WebGL. So that's going to be for free. Now the problem with WebGL is that it's not going to perform as well as the other versions. And WebGL can kind of just suck. So if you're willing to try it and play for free, go ahead. But if you want to buy it, I really appreciate the support as it would really help out the game. And it really support me as well as I kind of just do this on my own time. So but anyways, look forward to that. Make sure you mark calendars for the iOS and Android release on July 1st, or the Steam version on August 1st. And also another thing I like to note is that if you buy Android, you can get the iOS and Steam for free. That's not how that works. You can buy all three of them if you'd like. I don't see a reason why unless you want to transfer devices. But if you buy one of these, you don't get the other two for free, if that makes sense. Just thought I'd clarify that real quick. Other platforms to consider itch as a it's a high possibility. I'm gonna do itch. Cartridge, I don't think so. I just I don't know. I'm not a fan of cartridge anymore. So I think I'm just gonna do Android iOS, Steam, WebGL, and itch. So we will see. Anyways, thank you guys for watching and I can't wait for you guys to play it. Peace