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UE4 Beach Waves Test 2 - Weynants Wouter

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Published on Jan 29, 2017

Software: Unreal Engine 4.13.2
School: Howest Digital Arts & Entertainment

The waves are made using pure 3D displacement math. It consists of a combination of sine waves and gerstner waves, normal maps and vector rotation calculations. A detailed breakdown is available on my website.

Info: wouter.weynants@hotmail.com
Website: www.wouterweynants.com

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