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Virtual Ground @ the Jepson 02-05-10

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Published on Feb 28, 2010

Virtual Ground is a multi-player physical game installation using computer vision and full body interaction designed around the analogy of electrical flow. Players connected by lines must attempt to control a rebounding particle in order to light up the grid-based surface projected on the floor.

Programming Assistant: Jeff McNab
Sound Design: Azniv Korkejian
Video Documentation: Dennis Burnett

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