Nintendo - Putting Play First | Game Maker's Toolkit





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Published on Nov 11, 2016

In this episode I talk about Nintendo's method of making games, which helps this Japanese developer stand out from most other studios.

Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToo...

Have Mark talk at your studio, university, or event - https://gamemakerstoolkit.tumblr.com


Miyamoto on core concepts, time, and ambition - http://shmuplations.com/mario64/

Gunpei Yokoi and replacing the character with a dot - http://shmuplations.com/yokoi/

A focus on jumping action - http://www.1up.com/news/super-mario-b...

Luigi's Mansion is a game about using the vacuum - http://uk.ign.com/articles/2013/04/02...

Pikmin's simple basic action - http://techland.time.com/2013/06/18/s...

Why Nintendo won't make a new F-Zero game - http://www.nintendolife.com/news/2012...

Miyamoto and form follows function -

Matching aesthetics to mechanics in Splatoon - https://www.nintendo.co.uk/News/2016/...

Splatoon's evolving character design - http://iwataasks.nintendo.com/intervi...

Super Mario Sunshine's tropical island influence -

Zelda's story brings out the gameplay - https://www.nintendo.co.uk/Iwata-Asks...

Ocarina of Time's time travelling story - http://www.zeldadungeon.net/wiki/Inte...)

A Link Between Worlds' strange artist enemy - https://www.nintendo.co.uk/Iwata-Asks...

Miyamoto admires Portal - http://www.mtv.com/news/2457976/shige...

Additional research via

Shmuplations - http://shmuplations.com/
Iwata Asks (US) - http://iwataasks.nintendo.com/
Iwata Asks (UK) - https://www.nintendo.co.uk/Iwata-Asks...

Further reading / viewing

Game/Show: "Super Mario's Hidden Language"

Really Freakin' Clever: "Yoshi's Island"

Games shown in this episode (in order of appearance):

The Order: 1886 (Ready at Dawn, 2015)
Quantum Break (Remedy Entertainment, 2016)
The Evil Within (Tango Gameworks, 2014)
Dark Souls III (From Software, 2016)
Civilization VI (Firaxis Games, 2016)
No Man's Sky (Hello Games, 2016)
Call of Duty: Infinite Warfare (Infinity Ward, 2016)
Captain Toad: Treasure Tracker (Nintendo, 2014)
Splatoon (Nintendo, 2015)
Super Mario 3D World (Nintendo, 2013)
Luigi's Mansion (Nintendo, 2001)
Pikmin 3 (Nintendo, 2013)
Super Mario World (Nintendo, 1990)
Super Mario Sunshine (Nintendo, 2002)
Super Mario Bros. (Nintendo, 1985)
The Legend of Zelda (Nintendo, 1986)
Pikmin (Nintendo, 2001)
Super Mario 64 (Nintendo, 1996)
Donkey Kong (Nintendo, 1981)
New Super Mario Bros. 2 (Nintendo, 2012)
Sonic the Hedgehog (Sonic Team, 1991)
Disney's Aladdin (Capcom, 1993)
Kid Chameleon (Sega, 1992)
Bubsy in Claws Encounters of the Furred Kind (Accolade, 1993)
Joe & Mac 2: Lost in the Tropics (Data East, 1994)
The Legend of Zelda: A Link Between Worlds (Nintendo, 2013)
Deus Ex: Mankind Divided (Eidos Montreal, 2016)
BioShock (Irrational Games, 2007)
Red Dead Redemption (Rockstar San Diego, 2010)
The Legend of Zelda: The Wind Waker (Nintendo, 2002)
Super Smash Bros. for Wii U (Sora, 2014)
Metroid Prime (Retro Studios, 2002)
Mario Kart Wii (Nintendo, 2008)
The Legend of Zelda: Ocarina of Time (Nintendo, 1998)
Super Mario Galaxy (Nintendo, 2007)
The Legend of Zelda: Majora's Mask (Nintendo, 2000)
Metroid (Nintendo, 1986)
Yoshi's Woolly World (Good-Feel, 2015)
F-Zero GX (Amusement Vision, 2003)
Super Mario 3D Land (Nintendo, 2011)
Mario Bros. (Nintendo, 1983)
Super Mario Advance (Nintendo, 2001)
Kirby's Epic Yarn (Good-Feel, 2010)
Super Mario World 2: Yoshi's Island (Nintendo, 1995)
Uncharted 4: A Thief's End (Naughty Dog, 2016)
The Legend of Zelda: Skyward Sword (Nintendo, 2011)
Hue (Fiddlesticks Games, 2016)
DOOM (id Software, 2016)
Portal (Valve Corporation, 2007)
Donkey Kong Country Returns (Retro Studios, 2010)
Star Fox Zero (Nintendo / PlatinumGames, 2016)

Music used in this episode:


Super Smash Bros. - Super Mario Bros. Medley

Other credits:

PlayStation: "The Making of Uncharted 4: A Thief's End"


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