 Patriot Prime Reviews is a channel for adult collectors and may not be suitable for children under 13 years of age. Viewer discretion is advised. Hey, what's going on guys? Patriot Prime here once again with another Transformers review. But before I start talking about today's subject bot, I need you guys to do me a favor. If you're watching this video right here and have not subscribed to Patriot Prime Reviews, please hit that subscribe button right now. It won't cost you a thing but will help me and my channel out tremendously. And thank you very much. I appreciate each and every one of you guys. Today, Patriot Prime Reviews hit 3,000 subscribers. I am just floored by this. This channel has just blown up this year and I have you guys to thank for it. Even you, random guy who dislikes every one of my videos as soon as I post it, it still counts as a view. So yeah, this is just amazing. I can't believe how much this channel has grown. I mean, I can just say that over and over again, I am in total shock. So hopefully this channel will still grow and be strong in 2020. We just have to wait and see what all this kappa crap leads to. But once again, thank you guys so much. I appreciate each and every one of you. Now on to today's but. This guy has been sitting in the background of my videos for the last six reviews. So I figure it's time to review him. War for Cybertron Siege Jetfire. This is actually my second jetfire. The first one I got was broke right out of the packaging. So good old Hasbro. I gave them a call and they replaced him for free. So thank you Hasbro. But before we start talking about the figure, let's go over the packaging. Packaging looks awesome. You got jetfire in this great looking art that just covers the entire front of the box. Transformers, War for Cybertron Siege. You got that Siege artwork there on the side. Looks like Cybertron and the Ark right there back of the package. Jetfire in robot mode, armored robot mode, all his pieces and parts and jet mode. So really, really cool box. I mean it's one of these boxes where you don't know the condition of the figure until you actually get it and open it. But I really dig that. This is probably one of those boxes I'm not going to throw away just because it looks so cool. But enough of going on about the box. Let's take a look at this awesome figure and welcome to Patriot Prime Reviews. Now once you get jetfire all open and out of the packaging, you'll see that he comes with a sheet of instructions. Well, these are more of a poster of instructions opposed to a sheet because my God, there is a lot to this figure. And fortunately, just like the other Siege instructions, these are very well illustrated and very easy to follow. So you're going to need these. He also comes with this awesome double barrel blaster. I mean, this thing looks great. Plus it's got a really cool feature. It can split apart into two blasters. After you split apart, you fold down a handle here. And on this one, fold up the middle handle, revealing another handle so jetfire can dual wield these blasters. I love that. That is really, really cool. He also comes with this chest shield. Very nicely collared. You got a Tampagraft Autobot logo right there. This can be used in robot or jet mode. All of these pieces can. Now there's another piece hidden within this. If you open up the middle, there you have jetfire's battle mask. Now when I first opened this, I admit I didn't look at the instructions and I thought mine didn't come with that. So to get that out, you just turn him around, pop it out the back, and there's jetfire's battle mask. So a very cool storage idea. He also comes with these two little missiles, two larger weapons or missiles, and these can actually come apart as well. So he's got that going on. And lastly, he has these two double blasters. And I really like these. I like the chrome looking paint on the barrels. That really makes them pop. So now let's take a look at jetfire himself. And jetfire looks like he just stepped out the pages of Marvel Comics or off your TV screen from the animated show. He looks fantastic. And check out that head sculpt. I love that. Now he has light piping, but since he's got this big backpack, the light really can't get to it. I mean, he is a beautiful figure and he is huge. Not much of a backpack other than the backpack that he's supposed to have. Very clean looking figure. Lots of molded details. I mean, all over. The guy looks fantastic. Now as far as articulation is concerned, the head can do a complete 360. It can look up, it can look down and check that out. You can see the neck underneath the head. So it's just not on a ball joint. He actually has a neck. Now the arms can do a complete 360, but they will hit that wing back there. So I don't know many people that pose their figure with their arms going backwards, but it can do a 360 if need be. There's also a elbow rotation. Nice ratchety elbow joint. There is a wrist rotation and articulation in the hands. And check this out. When his hands open, it looks like this. When you close the fingers, the little hole pops out to hold the weapon. That is so cool. I really, really dig that. That's actually on right there. That's an issue we're going to go into. It's the same on both hands. Open those fingers up. Or close the fingers. There's the hole. He also has a waist rotation. Though mine is a little tight, but it's there. Legs up, down, all around on nice ratchets, except when the legs go out. They are very loose. A lot of times I'll have mine stood up and he just slides out. There's also these little hip skirts that can flare out to really get those legs out there. Nice ratchety knees. Legs can twist. And there's an ankle rotation, but you have to unpeg the ankle from the leg itself. See if I can do this. It is very tight, really pegged in there. There we go. So once you unpeg those, he can do a very wide stance. So lots of articulation, really, really cool looking figure. He's definitely a presence on your shelf, that's for sure. Now, I do have a few complaints with the guy. First off, with these wrists, they don't peg in tightly in this hole. There's a little peg right there. That's where the wrists are supposed to peg in, but they pop out way too easily for my liking. Also, when you're moving arms, this section here doesn't peg in real good. That flops out way too easy. And I already mentioned the hips. They give him a ratchet going forward, going back. Nice knee ratchet, elbow ratchet, arm ratchet, shoulder ratchet. Why the hell did they not give him a ratchet right there? But that's it. That's my complaints for the guy. Oh yeah, he's got this cool little gimmick right here. See the Autobot symbol? You can actually spin this around and give him a Decepticon symbol. In the original cartoon and comics, he did start off as a Decepticon first. So if you want to replay those scenes from the old story, you can do that. Flip that right back around to Autobot. And there we go. Now, as I mentioned earlier, you can add some armor to jet fire with all those pieces I showed off earlier. Let's go ahead and bring him forward and we'll start with the battle mask. The battle mask, you just put over his face. It actually has a little notch right there that'll fit into the center of his forehead. Press that in and there you go. Now, this is my second jet fire. The first jet fire I had, I don't know if there was something wrong with the mask, but there was definitely something wrong inside his head. There's a spring inside the head that kept shooting my mask off. Okay, what is up with this battle mask? I push it in. There's a spring that kicks it right out. I mean, I'm fairly decent figuring out transformers, but what the hell is up with this? Something's not right. Please, help me. So anyway, once you have the mask attached, sitting back here, you'll take the chest piece and there's these little flaps right here in the chest. Open these up, get a thumbnail in and just pop those out straight. Take this chest piece and see the little slots right there. That's where those will peg in. Sometimes hard to do right on the first try, but there you go. Now you're going to take the double barreled blasters and those will actually peg in to each forearm. So now you've got that going on. On the back, on the wing section here, there's a little peg. Sometimes the easier way to do this is bring that up. Not wanting to work for me. Every joint on this figure is nice and tight except for the hips. So you got this peg out, do the same on the other side. There you go. Once you have those pegs out, you're going to take the little missiles and there's a hole right there. Just slot those in on top of those pegs. And lastly, the longer missiles, they peg into these little holes right here on the wings, right there and there. Now you have Jetfire all armored up. Let's see if I can get him all in shot. Of course, now you're going to take the blasters and you can put one in each hand. Just slide the handle right in the hole on the fist. See, there's that wrist popping out. Close this fist. A very nice, tight fit. I like to see more upcoming robots have that feature with the fists. And there you go. War for Cybertron Siege Jetfire all armed and ready for battle. Now let's get him transformed into a vehicle mode. I almost forgot about the blast effects that Jetfire comes with. He comes with these two blast effects that actually break down into three smaller blast effects. So that's really cool. And these fit in the weaponry fantastic. You can have this gun here opening fire. You can break down a smaller blast effect. Put in this cannon here over on this gun. It's opening fire also. So there's a lot of different multiple uses that you can do with these blast effects, including afterburners in the upcoming vehicle mode. Now just like robot mode, Jetfire's jet mode also looks like it flew right out of your television screen or the pages of Marvel comics back in generation one. This is a great looking jet. I absolutely love the looks of this thing. When I first saw pictures of it, I immediately thought of issue number 11 of the Transformers series that has Jetfire soaring into attack. This is a beautiful looking jet. Look at the back there with those thrusters. All the details from robot mode carry over very well into jet mode. This thing is just awesome. I love the size of it. Now underneath the jet, he does have landing gear that can move in and out to here on the back and one here in the front. Also, a neat little feature, there is handles underneath. You've got two handles right here that can swing out and handles here on this side. You slide this section down, bring the handle around, and what those are for if you want to fly any Autobots in the battle. Let's say get Braun here. See if I can do this one handed. So you attach Braun and you can reenact that episode Fire in the Sky and carry Braun to fight Megatron and the Decepticons. Now a couple other features Jetfire has is this cockpit right here. You can actually open this up, but you have to move the nose cone down, flip this section up, and inside it has what I like to call a brain module. And that can be removed, though it is kind of tricky. I have yet to figure out a good way to get that out. Now once you get that module out, you can take a Titan Master or Prime Master, put him in the cockpit here, so now you have Ultra Magnus there flying Jetfire. Also, this back section here, if you lift it up, I'm very gentle with this. Actually, you have to snap it apart from the thrusters. It's kind of a pain in the butt. But once you do that, you can bring this section up. Now I'm real cautious with this because my first Jetfire, when I pulled that up, it actually snapped off of that hinge. So he broke a couple different ways. But there is some seats right there that you can also put in a couple more Titan or Prime Masters. So let's put in Swoop, and I think that's Siren. So you can pop those in, get in there, shut it back up, reattach the thrusters. Easier said than done. So there you have Jetfire now manned and operated to head off into battle. And speaking of battle, you can attach all of Jetfire's battle armor to his jet mode. And how you do that is you take the shield piece. Now I put the battle mask back on the inside. Take the shield piece, take both of the long guns, and you're going to fold these back up and put them together into the double barrel blaster. So those are going to snap together like so. Then you're going to slide these, see the notches right there. Line those up and get that slotted into place. There we go. Now you're going to take the double cannons and underneath see a little peg right there. Those match up to those holes. Slot those in. There's a little slot on the gun as well. You won't get those lined up too. Everything is very finicky. You have to get everything lined up just right. Okay so there we have that. Now you've got these missiles that I'm throwing all over the place. You take the long missile and attach a shorter missile to it. Like so. Do that on both. And actually I believe you can flip them so they look like that. At least that's the way I like to do it. And then these, there's a little fin right there that goes in that slot. These can be a pain. That one went in real well. A lot of times the model shoot right back out. I must have picked the right missiles this time. Turn it around. See that one doesn't want to go in. There we go. So now you have this mess. Now you have the peg to the giant rifle which slots into this hole right here on top of Jetfire. Of course you got to lay these fins down. Slot that in. And there you have Jetfire in battle mode. That's a little bulky. I really don't see how he's going to fly. But according to the instructions that's what you're supposed to do. Now what I like to do, take this back off. Remove everything. It's a lot easier to take apart. I take the blaster. Put the blaster there in the middle. Get the fins back up. Take the double barrel weapons. Get that handle back out of the way. Actually leave a handle out. That comes into play later. Double barrel weapons. Plug into the back of the jet. Like so. Get the other one. So we've got that going on. Take your long missile. And peg that here under the wing. There's one. This is a big thing. Big toy. Big and bulky. Kind of hard to maneuver around my camera. So now we have that going on. Then you're going to take these little missiles. And the hole right there. I'm going to use the handles. And attach the missiles. Like so. So we'll do that on the other side. But you get the idea. That's how I like to arm my jet fire. I am not a big fan of this giant chess piece. So there you go guys. There is war for Cybertron seeds jet fire. In jet mode. Now I have no reason why I keep forgetting to show off these blast effects. Because I absolutely love these things. These are so much fun to mess with. Now for jet fire's jet mode. You can actually plug them in the back of the thrusters here. So there's one. Keep falling apart. And the other. So I think that looks really cool. I mean he's taken off. That looks awesome. Of course they break apart. So you can actually have not as big of a thrust going on with the afterburners. And you can plug the other blast effects. Into the weapons up front. So that looks really cool. Or you can really trick this guy out with multiple blast effects. So now it looks like he's really raining hell down on those Decepticons. Now for some quick size comparisons. Here is war for Cybertron seeds jet fire. With generation one Optimus Prime. Generation one jet fire. And the 30th anniversary jet fire. Transformers war for Cybertron seeds jet fire is a fantastic figure. He's got a great robot mode. He's got a great alt mode. Plus the fact that both of those modes harken back to their generation one animated and comic book counterpart really appeal to the G1-er in me. Not to mention he is such a fun toy to mess around with and transform. But he's far from perfect. He does have a few issues that just really bug me. The shoulders that pop out way too easy. The wrists that pop out way too easy. And the very very loose hip joints. Really detract from this figure. I mean I don't understand why he has these ankle tilts that lock in so tight but they couldn't lock in the wrist. Plus he's got all those extra pieces and parts. I really can't stand this section right here. But I guess some people really dig it. It kind of harkens back to his armored version from generation one and possibly his IDW look. But my personal opinion is just some extra pieces that up the price of the figure. Kind of like war for Cybertron seed shockwave that came with all those extra pieces that just stay in storage. Now granted I like to use a few of the pieces here and there to add to the figure so this is the way I'm going to display. So there you go guys. War for Cybertron Siege Jet Fire. So does a war for Cybertron Siege Jet Fire belong in your collection? Absolutely. As long as you don't pay full retail price for it. His original price of $80 is a little steep for all the QC issues he has. I mean you've got shoulders that don't stay pegged in. You've got fists that don't stay pegged in. You've got these floppy hips. If I would have paid $80 for this guy and got all those issues, I would have been pissed off. But I think right now he's going for about $55 on Amazon.com which is a great price considering that's the normal price for a leader class figure and instead you're going to get this giant commander class figure. That even though he has all kinds of issues, he's a ton of fun. Now I'm also not a big fan of all the extra pieces and parts that he comes with but at least you can put them on the figure and he doesn't look too bad. Unlike Shockwave, I've got all his pieces and parts in a part bin. Now guys I want to thank you for stopping by and checking out my video. Don't forget to like and don't forget to subscribe. I've got a lot more bots back there I want to put in front of this camera including this big boy right here that I just got in the mail today. Guys I appreciate each and every one of you. Here's the 4K in 2020. This is Patriot Prime signing out. Hula!